Aggressor class Star Destroyer: Difference between revisions
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[[File:Aggressor destroyer.jpg|thumb|500px|Agressor | [[File:Aggressor destroyer.jpg|thumb|500px|Agressor-class Star Destroyer]] | ||
[[File:Krayt destroyer shot.jpg|thumb|500px|Agressor-class Star Destroyer Firing main guns]] | |||
'''Agressor Class Star Destroyer'''<br /> | '''Agressor Class Star Destroyer'''<br /> | ||
'''Craft''': Kuat Drive Yards | '''Craft''': Kuat Drive Yards Aggressor Class Star Destroyer <br /> | ||
'''Affiliation''': Imperial, Zann Consortium<br /> | '''Affiliation''': Imperial, Zann Consortium<br /> | ||
'''Era''': Rise of the Empire onward<br /> | '''Era''': Rise of the Empire onward<br /> | ||
'''Type''': Anti-Fleet/Capital Destroyer<br /> | '''Type''': Anti-Fleet/Capital Destroyer<br /> | ||
'''Scale''': Capital<br /> | '''Scale''': Capital<br /> | ||
'''Length''': | '''Length''': 1,500 metres<br /> | ||
'''Skill''': Capital Ship Piloting, Capital Ship Gunnery<br /> | '''Skill''': Capital Ship Piloting, Capital Ship Gunnery<br /> | ||
'''Crew''': | '''Crew''': 1,550 (300 skeleton)<br /> | ||
'''Passengers''': 5,000 troops<br /> | '''Passengers''': 5,000 troops<br /> | ||
'''Crew Skill''': Capital Ship Piloting 6D+2, Capital Ship gunnery 6D<br /> | '''Crew Skill''': Capital Ship Piloting 6D+2, Capital Ship gunnery 6D<br /> | ||
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'''Consumables''': 5 years<br /> | '''Consumables''': 5 years<br /> | ||
'''Nav Computer''': Yes<br /> | '''Nav Computer''': Yes<br /> | ||
'''Hyperdrive''': x1 | '''Hyperdrive''': x1<br /> | ||
'''Hyperdrive Backup''': x6 | '''Hyperdrive Backup''': x6<br /> | ||
'''Cost''': Millions of Credits - not for sale<br /> | '''Cost''': Millions of Credits - not for sale<br /> | ||
'''Maneuverability''': 1D+2<br /> | '''Maneuverability''': 1D+2<br /> | ||
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'''Hull''': 8D<br /> | '''Hull''': 8D<br /> | ||
'''Shields''': 4D<br /> | '''Shields''': 4D<br /> | ||
'''Sensors''': | '''Sensors''': | ||
*Passive: 50/1D | *Passive: 50/1D | ||
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*Focus: 8/5D+1 | *Focus: 8/5D+1 | ||
'''Weapons''': | '''Weapons''': | ||
*'''Ion Pulse Cannon''' ( | *'''Ion Pulse Cannon''' (See Notes) | ||
Fire Arc: Front<br /> | : Fire Arc: Front<br />Skill: Capital Ship gunnery<br />Crew: 10 <br />Fire Control: 5D<br />Space Range: 5-10/50/100<br />Atmosphere Range: N/A<br />Damage: 6D ionization | ||
Skill: Capital Ship gunnery<br /> | *'''Plasma Cannon''' (See Notes) | ||
Crew: 10 <br /> | : Fire Arc: Front<br />Skill: Capital Ship gunnery<br />Crew: 10 <br />Fire Control: 5D<br />Space Range: 5-15/75/120<br />Atmosphere Range: N/A<br />Damage: 12D | ||
Fire Control: 5D<br /> | |||
Space Range: 5-10/50/100<br /> | |||
Atmosphere Range: N/A<br /> | |||
Damage: 6D | |||
*'''Plasma Cannon''' ( | |||
Fire Arc: Front<br /> | |||
Skill: Capital Ship gunnery<br /> | |||
Crew: 10 <br /> | |||
Fire Control: 5D<br /> | |||
Space Range: 5-15/75/120<br /> | |||
Atmosphere Range: N/A<br /> | |||
Damage: 12D | |||
*'''2 Heavy Turbolaser Batteries''': | *'''2 Heavy Turbolaser Batteries''': | ||
Fire Arc: Front left/right turrets<br /> | : Fire Arc: Front left/right turrets<br />Skill: Capital Ship gunnery<br />Crew: 3 <br />Fire Control: 4D<br />Space Range: 3-15/36/75<br />Atmosphere Range: N/A<br />Damage: 5D | ||
Skill: Capital Ship gunnery<br /> | |||
Crew: 3 <br /> | |||
Fire Control: 4D<br /> | |||
Space Range: 3-15/36/75<br /> | |||
Atmosphere Range: N/A<br /> | |||
Damage: 5D | |||
Ion/Plasma cannon weapon is fire linked, with the ion pulse destroying the target's | '''Notes''': Ion/Plasma cannon weapon is fire linked, with the ion pulse destroying the target's shields, then plasma cannon doing it's damage direct to the ship. | ||
'''Description''': Ships of the class were comparable in terms of size to the Galactic Empire's Imperial-class Star Destroyers and were armed with two powerful fire-linked guns fixed to the forward hull which fired a large ion pulse followed by an enormous, spiraling plasma shot. The ion shot disabled the shields so the plasma shot could do maximum damage. They were also armed with turbolaser batteries in their wings. However, once the main cannons were destroyed, the ship is nearly helpless against conventional capital ships with only one turbolaser battery on each side. | |||
In addition, they could bombard enemy ground positions from orbit with their devastating weaponry. It was a very strong—and very expensive—warship. | |||
Although the class had heavy armor, they were cumbersome in battle and needed protection from quicker capital ships and their starfighters. These ships were known to utilize their self destruct mechanism when it was required to damage the enemy in a losing battle. | |||
'''Source''': | '''Source''': | ||
*[http://starwars.wikia.com/wiki/Aggressor-class_Star_Destroyer Wookieepedia: Agressor Class Star Destroyer] | *[http://starwars.wikia.com/wiki/Aggressor-class_Star_Destroyer Wookieepedia: Agressor Class Star Destroyer] | ||
*[[user:Walrus|Walrus]] | *[[user:Walrus|Walrus]] | ||
Latest revision as of 12:56, 20 June 2018


Agressor Class Star Destroyer
Craft: Kuat Drive Yards Aggressor Class Star Destroyer
Affiliation: Imperial, Zann Consortium
Era: Rise of the Empire onward
Type: Anti-Fleet/Capital Destroyer
Scale: Capital
Length: 1,500 metres
Skill: Capital Ship Piloting, Capital Ship Gunnery
Crew: 1,550 (300 skeleton)
Passengers: 5,000 troops
Crew Skill: Capital Ship Piloting 6D+2, Capital Ship gunnery 6D
Cargo Capacity: 40,000 metric tons
Consumables: 5 years
Nav Computer: Yes
Hyperdrive: x1
Hyperdrive Backup: x6
Cost: Millions of Credits - not for sale
Maneuverability: 1D+2
Space: 7
Atmosphere: N/A
Hull: 8D
Shields: 4D
Sensors:
- Passive: 50/1D
- Scan: 100/3D
- Search: 200/4D+2
- Focus: 8/5D+1
Weapons:
- Ion Pulse Cannon (See Notes)
- Fire Arc: Front
Skill: Capital Ship gunnery
Crew: 10
Fire Control: 5D
Space Range: 5-10/50/100
Atmosphere Range: N/A
Damage: 6D ionization
- Plasma Cannon (See Notes)
- Fire Arc: Front
Skill: Capital Ship gunnery
Crew: 10
Fire Control: 5D
Space Range: 5-15/75/120
Atmosphere Range: N/A
Damage: 12D
- 2 Heavy Turbolaser Batteries:
- Fire Arc: Front left/right turrets
Skill: Capital Ship gunnery
Crew: 3
Fire Control: 4D
Space Range: 3-15/36/75
Atmosphere Range: N/A
Damage: 5D
Notes: Ion/Plasma cannon weapon is fire linked, with the ion pulse destroying the target's shields, then plasma cannon doing it's damage direct to the ship.
Description: Ships of the class were comparable in terms of size to the Galactic Empire's Imperial-class Star Destroyers and were armed with two powerful fire-linked guns fixed to the forward hull which fired a large ion pulse followed by an enormous, spiraling plasma shot. The ion shot disabled the shields so the plasma shot could do maximum damage. They were also armed with turbolaser batteries in their wings. However, once the main cannons were destroyed, the ship is nearly helpless against conventional capital ships with only one turbolaser battery on each side.
In addition, they could bombard enemy ground positions from orbit with their devastating weaponry. It was a very strong—and very expensive—warship.
Although the class had heavy armor, they were cumbersome in battle and needed protection from quicker capital ships and their starfighters. These ships were known to utilize their self destruct mechanism when it was required to damage the enemy in a losing battle.
Source: