Babylon 5 Phasing Pulse Cannon: Difference between revisions
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President Clark had fitted larger versions of the phasing pulse cannons to his Omega-Xs, boosting their range significantly but not succeeding in increasing their damage potential at all. These weapons were very effective in comparison to their predecessors but not according to the researchers – who wanted a great deal more out of them. | President Clark had fitted larger versions of the phasing pulse cannons to his Omega-Xs, boosting their range significantly but not succeeding in increasing their damage potential at all. These weapons were very effective in comparison to their predecessors but not according to the researchers – who wanted a great deal more out of them. | ||
{| | {| style="width: 100%;" class="article-table" cellspacing="1" cellpadding="1" border="3" | ||
|- | |- | ||
| | | style="text-align: center;"|<u>'''Name'''</u> | ||
| | | style="text-align: center;"|<u>'''Origin'''</u> | ||
| | | style="text-align: center;"|<u>'''Type'''</u> | ||
| | | style="text-align: center;"|<u>'''Scale'''</u> | ||
| | | style="text-align: center;"|<u>'''Space Range'''</u> | ||
| | | style="text-align: center;"|<u>'''Atmosphere Range'''</u> | ||
|- | | style="text-align: center;"|<u>'''Qualities'''</u> | ||
| | | style="text-align: center;"|<u>'''Damage'''</u> | ||
| | |- | ||
| | | style="text-align: center;"|Phasing Pulse Cannon | ||
| | | style="text-align: center;"|Shadows | ||
| | | style="text-align: center;"|Improved Molecular Energy Cannon | ||
| | | style="text-align: center;"|Capital | ||
|- | | style="text-align: center;"|1-23/45/90 | ||
| | | style="text-align: center;"|2-46/90/180km | ||
| | | style="text-align: center;"|Rapid Fire 2 | ||
| | | style="text-align: center;"|12D | ||
| | |- | ||
| | | style="text-align: center;"|Heavy Phasing Pulse Cannon | ||
| | | style="text-align: center;"|Shadows | ||
| style="text-align: center;"|Improved Molecular Energy Cannon | |||
| style="text-align: center;"|Capital | |||
| style="text-align: center;"|1-28/56/113 | |||
| style="text-align: center;"|2-56/112/226km | |||
| style="text-align: center;"|Rapid Fire 2 | |||
| style="text-align: center;"|15D | |||
|} | |} | ||
*'''Rapid Fire''': Weapons with the rapid fire special quality generate multiple bursts of fire within a very short amount of time, resulting in a stream of energy pulses firing at an enemy ship. A rapid fire weapon makes the designated number of separate attack rolls every time it is fired, each of which can score a hit. However, rapid fire weapons are far less accurate than normal spacecraft weapons, incurring a –5 penalty to all their attack rolls. | |||
'''Source''' | '''Source''' | ||
*Babylon 5: Ship Builder's Manual (page 82) | *Babylon 5: Ship Builder's Manual (page 82) | ||
*thedemonapostle | *thedemonapostle | ||
Revision as of 22:03, 16 January 2019
Phasing Pulse Cannon
Dominant Faction: Shadows
Description: The weapon used by Shadow scout vessels, the phasing pulse cannon is a souped-up version of the polarity cannon. It fires distinctive pulses of molecular energy capable of shearing layers off a ship in rapid succession by weakening armor and then repeatedly slamming pulse after pulse into the same area.
President Clark had fitted larger versions of the phasing pulse cannons to his Omega-Xs, boosting their range significantly but not succeeding in increasing their damage potential at all. These weapons were very effective in comparison to their predecessors but not according to the researchers – who wanted a great deal more out of them.
| Name | Origin | Type | Scale | Space Range | Atmosphere Range | Qualities | Damage |
| Phasing Pulse Cannon | Shadows | Improved Molecular Energy Cannon | Capital | 1-23/45/90 | 2-46/90/180km | Rapid Fire 2 | 12D |
| Heavy Phasing Pulse Cannon | Shadows | Improved Molecular Energy Cannon | Capital | 1-28/56/113 | 2-56/112/226km | Rapid Fire 2 | 15D |
- Rapid Fire: Weapons with the rapid fire special quality generate multiple bursts of fire within a very short amount of time, resulting in a stream of energy pulses firing at an enemy ship. A rapid fire weapon makes the designated number of separate attack rolls every time it is fired, each of which can score a hit. However, rapid fire weapons are far less accurate than normal spacecraft weapons, incurring a –5 penalty to all their attack rolls.
Source
- Babylon 5: Ship Builder's Manual (page 82)
- thedemonapostle