Orbalisk Armor: Difference between revisions
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Latest revision as of 23:04, 14 December 2010
- Orbalisk Armor
Type: Parasite armor
Scale: Character
Cost: Not for sale
Availability: 4
Game Notes: Orbalisk infestation will cover a small host in 13 days, a medium host in 17 days, and a large host in 21 days. The biochemical reaction created by the mixture of Dark Side energy and orbalisk venom can be reflected in a Strength increase of +1 pips for every 20% of coverage. Additionally, characters who are host to orbalisks can make natural healing rolls twice as often for every 20% of coverage (see below).
- Source: The Dark Side Sourcebook (pages 67-68)
| Wound Level | None | 20% | 40% | 60% | 80% | 100% |
|---|---|---|---|---|---|---|
| Wounded Once/Twice | 3 Days | 2 Days | 1 Day |
12 Hours |
5 Hours | 3 Hours |
| Incapacitated | 14 Days | 7 Days | 4 Days | 2 Days | 1 Day | 6 Hours |
| Mortally Wounded | 35 Days | 18 Days | 9 Days | 5 Days | 3 Days | 2 Days |
The armor bonus granted by orbalisks depends on the degree of coverage they have on the host.
| % Of Coverage | Bonus | vs. Lightsaber | Dexterity Penalty | Move Penalty |
|---|---|---|---|---|
| 10% | +1 | +2 | -1 | 0 |
| 20% | +2 | +1D+1 | -2 | 0 |
| 30% | +1D | +2D | -2 | 0 |
| 40% | +1D+1 | +2D+2 | -1D+1 | -2 |
| 50% | +1D+2 | +3D+1 | -1D+1 | -2 |
| 60% | +2D | +4D | -1D+1 | -2 |
| 70% | +2D+1 | +4D+2 | -2D | -4 |
| 80% | +2D+2 | +5D+1 | -2D | -4 |
| 90% | +3D | +6D | -2D | -4 |
| 100% | +3D | +6D | -2D+2 | -8 |