Shadowrun Earware: Difference between revisions
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Like eyeware, earware can be installed within a complete cyberear replacement (costing Capacity) or as an inner ear modification (costing Essence). Upgrades usually involve both ears, so the user’s hearing is not unbalanced. | Like eyeware, earware can be installed within a complete cyberear replacement (costing Capacity) or as an inner ear modification (costing Essence). Upgrades usually involve both ears, so the user’s hearing is not unbalanced. | ||
*'''Cyberears''': These implants usually just replace the inner ear(though sometimes the auricle as well, if the user desires), and offer perfect hearing within normal ranges. They include a sound link and an ear recording unit (at no extra cost), as well as capacity for various enhancement systems. | *'''Cyberears''': These implants usually just replace the inner ear(though sometimes the auricle as well, if the user desires), and offer perfect hearing within normal ranges. They include a sound link and an ear recording unit (at no extra cost), as well as capacity for various enhancement systems. | ||
*'''Audio Enhancement''': An implanted version of audio enhancement. (See [[Shadowrun Audio Sensors & Enhancers|Audio Sensors & Enhancers]]) | *'''Audio Enhancement''': An implanted version of audio enhancement. (See [[Shadowrun Audio Sensors & Enhancers|Audio Sensors & Enhancers]]) | ||
*'''Balance Augmenter''': The balance augmenter enhances the inner ear’s natural balance mechanism. The user receives one bonus die on all tests involving balance, such as climbing, walking across a narrow platform, landing after a jump, and so on. | *'''Balance Augmenter''': The balance augmenter enhances the inner ear’s natural balance mechanism. The user receives one bonus die on all tests involving balance, such as climbing, walking across a narrow platform, landing after a jump, and so on. | ||
*'''Damper''': This implant protects the user from sudden increases in sound as well as damaging sound levels. The damper adds a +2D modifier to resisting sonic attacks. | *'''Damper''': This implant protects the user from sudden increases in sound as well as damaging sound levels. The damper adds a +2D modifier to resisting sonic attacks. | ||
*'''Select Sound Filter''': An implanted version of the select sound filter audio enhancement. (See [[Shadowrun Audio Sensors & Enhancers|Audio Sensors & Enhancers]]) | |||
*'''Select Sound Filter''': An implanted version of the select sound filter audio enhancement. (See [[Shadowrun Audio Sensors & Enhancers|Audio Sensors & Enhancers]]) | |||
*'''Sound Link''': The sound link plays audio (recordings, movie soundtracks, music, etc. ) from linked sources (PAN, datajack, etc.) directly into the user’s (cyber)ears. Commonly used for AR sound. | *'''Sound Link''': The sound link plays audio (recordings, movie soundtracks, music, etc. ) from linked sources (PAN, datajack, etc.) directly into the user’s (cyber)ears. Commonly used for AR sound. | ||
*'''Spatial Recognizer''': An implanted version of the spatial recognizer enhancement. (See [[Shadowrun Audio Sensors & Enhancers|Audio Sensors & Enhancers]]) | *'''Spatial Recognizer''': An implanted version of the spatial recognizer enhancement. (See [[Shadowrun Audio Sensors & Enhancers|Audio Sensors & Enhancers]]) | ||
{| border="3" cellpadding="0" cellspacing="0" class="article-table" style="width: 700px;" width="519" | {| border="3" cellpadding="0" cellspacing="0" class="article-table" style="width: 700px;" width="519" | ||
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| class="xl65" style="text-align: center;"| | | class="xl65" style="text-align: center;"| | ||
|- height="20" style="height:15.0pt" | |- height="20" style="height:15.0pt" | ||
| height="20" style="height:15.0pt"|Rating 1 | | height="20" style="height:15.0pt"| -Rating 1 | ||
| class="xl65" style="text-align: center;"|0.2 | | class="xl65" style="text-align: center;"|0.2 | ||
| class="xl65" style="text-align: center;"|4 | | class="xl65" style="text-align: center;"|4 | ||
| class="xl65" style="text-align: center;"| | | class="xl65" style="text-align: center;"| 1 | ||
| class="xl65" style="text-align: center;"| | | class="xl65" style="text-align: center;"|3,000 | ||
|- height="20" style="height:15.0pt" | |- height="20" style="height:15.0pt" | ||
| height="20" style="height:15.0pt"|Rating 2 | | height="20" style="height:15.0pt"| -Rating 2 | ||
| class="xl65" style="text-align: center;"|0.3 | | class="xl65" style="text-align: center;"|0.3 | ||
| class="xl65" style="text-align: center;"|8 | | class="xl65" style="text-align: center;"|8 | ||
| class="xl65" style="text-align: center;"| | | class="xl65" style="text-align: center;"|2 | ||
| class="xl65" style="text-align: center;"| | | class="xl65" style="text-align: center;"|4,500 | ||
|- height="20" style="height:15.0pt" | |- height="20" style="height:15.0pt" | ||
| height="20" style="height:15.0pt"|Rating 3 | | height="20" style="height:15.0pt"| -Rating 3 | ||
| class="xl65" style="text-align: center;"|0.4 | | class="xl65" style="text-align: center;"|0.4 | ||
| class="xl65" style="text-align: center;"|12 | | class="xl65" style="text-align: center;"|12 | ||
| class="xl65" style="text-align: center;"| | | class="xl65" style="text-align: center;"|3 | ||
| class="xl66" style="text-align: center;"| | | class="xl66" style="text-align: center;"|7,500 | ||
|- height="20" style="height:15.0pt" | |- height="20" style="height:15.0pt" | ||
| height="20" style="height:15.0pt"|Rating 4 | | height="20" style="height:15.0pt"| -Rating 4 | ||
| class="xl65" style="text-align: center;"|0.5 | | class="xl65" style="text-align: center;"|0.5 | ||
| class="xl65" style="text-align: center;"|16 | | class="xl65" style="text-align: center;"|16 | ||
| class="xl65" style="text-align: center;"| | | class="xl65" style="text-align: center;"|4 | ||
| class="xl66" style="text-align: center;"| | | class="xl66" style="text-align: center;"|11,000 | ||
|- height="20" style="height:15.0pt" | |- height="20" style="height:15.0pt" | ||
| height="20" style="height:15.0pt"|Audio Enhancement (Rating 1–3) | | height="20" style="height:15.0pt"|Audio Enhancement (Rating 1–3) | ||
| Line 53: | Line 52: | ||
| class="xl65" style="text-align: center;"|[Rating] | | class="xl65" style="text-align: center;"|[Rating] | ||
| class="xl65" style="text-align: center;"|[Rating] | | class="xl65" style="text-align: center;"|[Rating] | ||
| class="xl65" style="text-align: center;"|Rating x | | class="xl65" style="text-align: center;"|Rating x 4,000 | ||
|- height="20" style="height:15.0pt" | |- height="20" style="height:15.0pt" | ||
| height="20" style="height:15.0pt"|Balance Augmenter | | height="20" style="height:15.0pt"|Balance Augmenter | ||
| class="xl65" style="text-align: center;"|0.1 | | class="xl65" style="text-align: center;"|0.1 | ||
| class="xl65" style="text-align: center;"|[4] | | class="xl65" style="text-align: center;"|[4] | ||
| class="xl65" style="text-align: center;"| | | class="xl65" style="text-align: center;"|3 | ||
| class="xl66" style="text-align: center;"| | | class="xl66" style="text-align: center;"|8,000 | ||
|- height="20" style="height:15.0pt" | |- height="20" style="height:15.0pt" | ||
| height="20" style="height:15.0pt"|Damper | | height="20" style="height:15.0pt"|Damper | ||
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| class="xl65" style="text-align: center;"|[1] | | class="xl65" style="text-align: center;"|[1] | ||
| class="xl65" style="text-align: center;"|1 | | class="xl65" style="text-align: center;"|1 | ||
| class="xl65" style="text-align: center;"| | | class="xl65" style="text-align: center;"|2,250 | ||
|- height="20" style="height:15.0pt" | |- height="20" style="height:15.0pt" | ||
| height="20" style="height:15.0pt"|Select Sound Filter (Rating 1–6) | | height="20" style="height:15.0pt"|Select Sound Filter (Rating 1–6) | ||
| Line 77: | Line 70: | ||
| class="xl65" style="text-align: center;"|[Rating] | | class="xl65" style="text-align: center;"|[Rating] | ||
| class="xl65" style="text-align: center;"|[Rating] | | class="xl65" style="text-align: center;"|[Rating] | ||
| class="xl66" style="text-align: center;"|Rating x | | class="xl66" style="text-align: center;"|Rating x 3,500 | ||
|- height="20" style="height:15.0pt" | |- height="20" style="height:15.0pt" | ||
| height="20" style="height:15.0pt"|Sound Link | | height="20" style="height:15.0pt"|Sound Link | ||
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| class="xl65" style="text-align: center;"|* | | class="xl65" style="text-align: center;"|* | ||
| class="xl65" style="text-align: center;"| - | | class="xl65" style="text-align: center;"| - | ||
| class="xl66" style="text-align: center;"| | | class="xl66" style="text-align: center;"|1,000 | ||
|- height="20" style="height:15.0pt" | |- height="20" style="height:15.0pt" | ||
| height="20" style="height:15.0pt"|Spatial Recognizer | | height="20" style="height:15.0pt"|Spatial Recognizer | ||
| class="xl65" style="text-align: center;"|0.1 | | class="xl65" style="text-align: center;"|0.1 | ||
| class="xl65" style="text-align: center;"|[2] | | class="xl65" style="text-align: center;"|[2] | ||
| class="xl65" style="text-align: center;"| | | class="xl65" style="text-align: center;"|3 | ||
| class="xl66" style="text-align: center;"| | | class="xl66" style="text-align: center;"|4,000 | ||
|} | |} | ||
Revision as of 12:49, 9 August 2016
Earware
Like eyeware, earware can be installed within a complete cyberear replacement (costing Capacity) or as an inner ear modification (costing Essence). Upgrades usually involve both ears, so the user’s hearing is not unbalanced.
- Cyberears: These implants usually just replace the inner ear(though sometimes the auricle as well, if the user desires), and offer perfect hearing within normal ranges. They include a sound link and an ear recording unit (at no extra cost), as well as capacity for various enhancement systems.
- Audio Enhancement: An implanted version of audio enhancement. (See Audio Sensors & Enhancers)
- Balance Augmenter: The balance augmenter enhances the inner ear’s natural balance mechanism. The user receives one bonus die on all tests involving balance, such as climbing, walking across a narrow platform, landing after a jump, and so on.
- Damper: This implant protects the user from sudden increases in sound as well as damaging sound levels. The damper adds a +2D modifier to resisting sonic attacks.
- Select Sound Filter: An implanted version of the select sound filter audio enhancement. (See Audio Sensors & Enhancers)
- Sound Link: The sound link plays audio (recordings, movie soundtracks, music, etc. ) from linked sources (PAN, datajack, etc.) directly into the user’s (cyber)ears. Commonly used for AR sound.
- Spatial Recognizer: An implanted version of the spatial recognizer enhancement. (See Audio Sensors & Enhancers)
| Earware | Essence | Capacity | Availability | Cost |
| Cyberears | ||||
| -Rating 1 | 0.2 | 4 | 1 | 3,000 |
| -Rating 2 | 0.3 | 8 | 2 | 4,500 |
| -Rating 3 | 0.4 | 12 | 3 | 7,500 |
| -Rating 4 | 0.5 | 16 | 4 | 11,000 |
| Audio Enhancement (Rating 1–3) | 0.1 | [Rating] | [Rating] | Rating x 4,000 |
| Balance Augmenter | 0.1 | [4] | 3 | 8,000 |
| Damper | 0.1 | [1] | 1 | 2,250 |
| Select Sound Filter (Rating 1–6) | 0.1 | [Rating] | [Rating] | Rating x 3,500 |
| Sound Link | 0.1 | * | - | 1,000 |
| Spatial Recognizer | 0.1 | [2] | 3 | 4,000 |