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CIS ML2b "Faldari" Medium Fighter: Difference between revisions

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[[File:Central Intelligence Service ML2b Faldari Military Medium Fighter 2.png|thumb|500px|right]]
[[File:Central Intelligence Service ML2b Faldari Military Medium Fighter 2.png|thumb|500px|right]]


'''Name''': ML2b Faldari<br />'''Craft''': Central Intelligence Service ML2b Faldari Military Medium Fighter<br />'''Type''': Medium Fighter<br />'''Scale''': starfighter<br />'''Length''': 20 meters (estimated)<br />'''Skill''': starfighter pilot<br />'''Crew''': 1<br />'''Cargo Capacity''': None<br />'''Consumables''': 9 days<br />'''Jump Drive''': x100<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D<br />'''Space''': 12<br />'''Atmosphere''': 450; 1,300 km/h<br />'''Hull''': 3D+1<br />'''Shields''': 1D+1<br />'''Sensors'''
'''Name''': ML2b Faldari<br />'''Craft''': Central Intelligence Service ML2b Faldari Military Medium Fighter<br />'''Type''': Medium Fighter<br />'''Scale''': starfighter<br />'''Length''': 20 meters (estimated)<br />'''Skill''': starfighter pilot<br />'''Crew''': 1<br />'''Cargo Capacity''': None<br />'''Consumables''': 9 days<br />'''Jump Drive''': x100<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D<br />'''Space''': 12<br />'''Atmosphere''': 450; 1,300 km/h<br />'''Hull''': 3D+2<br />'''Shields''': 3D<br />'''Sensors'''
*Passive: 40/1D
*Passive: 40/1D
*Scan: 80/2D
*Scan: 80/2D
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'''Weapons'''
'''Weapons'''
*'''4 Flux Beams Mk. II'''
*'''4 Flux Beams Mk. II'''
: Fire Arc: Forward Narrow<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/5/10<br />Atmosphere Range: 100-300/500/1,000m<br />Rate of fire: 7<br />Damage: 3D+1
: Fire Arc: Forward Narrow<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/5/10<br />Atmosphere Range: 100-300/500/1,000m<br />Rate of fire: 7<br />Damage: 4D+1
*'''5 Light Ordnance Hardpoints'''
*'''5 Light Ordnance Hardpoints'''
: Fire Arc: Forward Narrow<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: 3D
: Fire Arc: Forward Narrow<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: 3D
:*'''Snipe Missile'''
:*'''Snipe Missile'''
:: Scale: starfighter<br />Space Range: 1-10/20/200<br />Atmosphere Range: 100-1,000/2,000/20,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 4D+1
:: Scale: starfighter<br />Space Range: 1-10/20/200<br />Atmosphere Range: 100-1,000/2,000/20,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 5D+1
:*'''Brute Mk I Missile'''
:*'''Brute Mk I Missile'''
:: Scale: starfighter<br />Space Range: 1-20/40/220<br />Atmosphere Range: 100-2,000/4,000/22,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 6D+1
:: Scale: starfighter<br />Space Range: 1-20/40/220<br />Atmosphere Range: 100-2,000/4,000/22,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 7D+1
:* '''Brute Mk II Missile '''
:* '''Brute Mk II Missile '''
:: Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 8D
:: Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 9D
:*'''Python Missile'''
:*'''Python Missile'''
:: Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 10D
:: Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 11D
:*'''Banshee Missile'''
:*'''Banshee Missile'''
:: Scale: starfighter<br />Space Range: 1-20/40/160<br />Atmosphere Range: 100-2,000/4,000/16,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: None; Reduces Shields to Zero.
:: Scale: starfighter<br />Space Range: 1-20/40/160<br />Atmosphere Range: 100-2,000/4,000/16,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: None; Reduces Shields to Zero.
*'''Stingray Torpedo'''
*'''Stingray Torpedo'''
: Fire Arc: Forward Narrow<br />Crew: 1<br />Scale: capital<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-20/40/160<br />Atmosphere Range: 2-40/80/320km<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 8D
: Fire Arc: Forward Narrow<br />Crew: 1<br />Scale: capital<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-20/40/160<br />Atmosphere Range: 2-40/80/320km<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 9D
*'''Hi-Explosive Mine Tube'''
*'''Hi-Explosive Mine Tube'''
: Fire Arc: Aft Narrow<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: N/A<br />Atmosphere Range: N/A<br />Rate of fire: 1<br />Ammo: 10<br />Damage: 9D
: Fire Arc: Aft Narrow<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: N/A<br />Atmosphere Range: N/A<br />Rate of fire: 1<br />Ammo: 10<br />Damage: 10D
*'''Electronic Counter Measure Module'''
*'''Electronic Counter Measure Module'''
:Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -2D
:Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -2D

Revision as of 17:16, 21 July 2016

Name: ML2b Faldari
Craft: Central Intelligence Service ML2b Faldari Military Medium Fighter
Type: Medium Fighter
Scale: starfighter
Length: 20 meters (estimated)
Skill: starfighter pilot
Crew: 1
Cargo Capacity: None
Consumables: 9 days
Jump Drive: x100
Nav Computer: yes
Maneuverability: 3D
Space: 12
Atmosphere: 450; 1,300 km/h
Hull: 3D+2
Shields: 3D
Sensors

  • Passive: 40/1D
  • Scan: 80/2D
  • Search: 120/3D
  • Focus: 4/4D

Weapons

  • 4 Flux Beams Mk. II
Fire Arc: Forward Narrow
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/5/10
Atmosphere Range: 100-300/500/1,000m
Rate of fire: 7
Damage: 4D+1
  • 5 Light Ordnance Hardpoints
Fire Arc: Forward Narrow
Crew: 1
Skill: starship gunnery
Fire Control: 3D
  • Snipe Missile
Scale: starfighter
Space Range: 1-10/20/200
Atmosphere Range: 100-1,000/2,000/20,000m
Rate of fire: 1
Ammo: 1
Damage: 5D+1
  • Brute Mk I Missile
Scale: starfighter
Space Range: 1-20/40/220
Atmosphere Range: 100-2,000/4,000/22,000m
Rate of fire: 1
Ammo: 1
Damage: 7D+1
  • Brute Mk II Missile
Scale: starfighter
Space Range: 1-20/40/240
Atmosphere Range: 100-2,000/4,000/24,000m
Rate of fire: 1
Ammo: 1
Damage: 9D
  • Python Missile
Scale: starfighter
Space Range: 1-20/40/240
Atmosphere Range: 100-2,000/4,000/24,000m
Rate of fire: 1
Ammo: 1
Damage: 11D
  • Banshee Missile
Scale: starfighter
Space Range: 1-20/40/160
Atmosphere Range: 100-2,000/4,000/16,000m
Rate of fire: 1
Ammo: 1
Damage: None; Reduces Shields to Zero.
  • Stingray Torpedo
Fire Arc: Forward Narrow
Crew: 1
Scale: capital
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-20/40/160
Atmosphere Range: 2-40/80/320km
Rate of fire: 1
Ammo: 1
Damage: 9D
  • Hi-Explosive Mine Tube
Fire Arc: Aft Narrow
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: N/A
Atmosphere Range: N/A
Rate of fire: 1
Ammo: 10
Damage: 10D
  • Electronic Counter Measure Module
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -2D
  • Countermeasure Pod Dispenser
Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 3D
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Ammo: 10
Rate of fire: 1
Effects: Enemy Sensors & Fire Control -1D

Gear:

  • D-Drive
  • Matter/Antimatter Power Plant
  • Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.
  • BSE Virus Generator (x2): This accessory allows a vehicle's crew to attempt to infect a target craft with a disabling computer virus as an attack action. The Difficulty of the attack action equals 25 times x, where x is a whole number from one to three. If successful, the target craft is immobilized and its shields drop for a number of seconds equal to the degree of success. The effects of this accessory may be blocked by a successful Signal Filter Communications Save.
  • Signal Filter: If infection with the BSE Virus is indicated, a Difficulty 25 Communications roll may be made in order to avoid its effects.

Description: The ML2b, more generally known as the Military Medium, is the Tri-System Military's middleweight starfighter. With at least six missile mounts, four Flux Beam MkII cannons, fine maneuverability and excellent speed, the ML2B is a serious threat to all enemies of law & order.

C321_345B is listed in the CCN vehicle registry as a Faldari of 3 years' service, while K465_549G is a Faldari MK II with 4 years. All other information is restricted.

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