CIS ML4X "Heretic" Extra Heavy Fighter: Difference between revisions
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::Scale: starfighter<br />Space Range: 1-10/20/200<br />Atmosphere Range: 100-1,000/2,000/20,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 4D+1 | ::Scale: starfighter<br />Space Range: 1-10/20/200<br />Atmosphere Range: 100-1,000/2,000/20,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 4D+1 | ||
:*'''Brute Mk II Missile''' | :*'''Brute Mk II Missile''' | ||
::Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: | ::Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 8D | ||
:*'''Python Missile''' | :*'''Python Missile''' | ||
::Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 10D | ::Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 10D | ||
Revision as of 13:49, 5 July 2016


Name: ML4X Heretic
Craft: Central Intelligence Service ML4X Heretic Military Extra-Heavy Fighter
Type: Extra-Heavy Fighter
Scale: starfighter
Length: 20 meters (estimated)
Skill: starfighter pilot
Crew: 1
Cargo Capacity: None
Consumables: 9 days
Jump Drive: x10
Nav Computer: yes
Maneuverability: 3D
Space: 20
Atmosphere: 590; 1,700 km/h
Hull: 7D+2
Shields: 2D
Sensors
- Passive: 50/2D
- Scan: 100/3D
- Search: 150/4D
- Focus: 5/5D
Weapons
- 5 Flux Beams Mk. II
- Fire Arc: Forward Narrow
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/5/10
Atmosphere Range: 100-300/500/1,000m
Rate of fire: 7
Damage: 3D+1
- 4 Light Ordnance Hardpoints
- Fire Arc: Forward Narrow
Crew: 1
Skill: starship gunnery
Fire Control: 2D- Snipe Missile
- Scale: starfighter
Space Range: 1-10/20/200
Atmosphere Range: 100-1,000/2,000/20,000m
Rate of fire: 1
Ammo: 1
Damage: 4D+1
- Brute Mk II Missile
- Scale: starfighter
Space Range: 1-20/40/240
Atmosphere Range: 100-2,000/4,000/24,000m
Rate of fire: 1
Ammo: 1
Damage: 8D
- Python Missile
- Scale: starfighter
Space Range: 1-20/40/240
Atmosphere Range: 100-2,000/4,000/24,000m
Rate of fire: 1
Ammo: 1
Damage: 10D
- Disruptor Missile
- Scale: starfighter
Space Range: 1-20/40/220
Atmosphere Range: 100-2,000/4,000/22,000m
Rate of fire: 1
Ammo: 1
Damage: None; If hit, the targeted craft cannot move for two rounds.
- Stingray Torpedo
- Fire Arc: Forward Narrow
Crew: 1
Scale: capital
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-20/40/160
Atmosphere Range: 2-40/80/320km
Rate of fire: 1
Ammo: Heavy Ordnance Hardpoint x1
Damage: 8D
- Hellraiser Torpedo
- Fire Arc: Forward Narrow
Crew: 1
Scale: capital
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-20/40/160
Atmosphere Range: 2-40/80/320km
Rate of fire: 1
Ammo: Heavy Ordnance Hardpoint x1
Damage: 16D
- Hi-Explosive Mine Tube
- Fire Arc: Aft Narrow
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: N/A
Atmosphere Range: N/A
Rate of fire: 1
Ammo: 10
Damage: 9D
- Electronic Counter Measure Module
- Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -1D
- Enhanced Countermeasure Pod Dispenser
- Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 2D
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Ammo: 10
Rate of fire: 1
Effects: Enemy Sensors & Fire Control -2D
Gear:
- D-Drive
- Matter/Antimatter Power Plant
- Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.
- Shield Regenerator (x3): This accessory Increases the vehicle's shield regeneration rate by 1.5 times.
- BSE Virus Generator (X=3): This accessory allows a vehicle's crew to attempt to infect a target craft with a disabling computer virus as an attack action. The Difficulty of the attack action equals 25 times X, where X is a whole number from one to three. If successful, the target craft is immobilized and its shields drop for a number of seconds equal to the degree of success. The effects of this accessory may be blocked by a successful Signal Filter Communications Save.
- Signal Filter: If infection with the BSE Virus is indicated, a Difficulty 25 Communications roll may be made in order to avoid its effects.
Description: The ML4X is one of the largest fighters in the Tri-System, and also one of the best. The "Extra-Heavy" can keep pace with a Jincilla Skull, turn with a Duress or Ashearer, and match an ML3B for firepower. Colonel Slade “Tex” Carver flew one of these distinctive ships.
Only one ML4X is listed on the CCN vehicle roster - D348_783N. It is described as a Heretic with 2 years' military service. As is typical of military craft, all other information is classified.
Source:
- Wing Commander Encyclopedia: Heavy Fighter ML4X
- The Wing Commander Role Playing Game (page 322)
- thedemonapostle