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Vampire: Difference between revisions

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: Fire Arc: turret<br />Crew: 1<br />Scale: speeder<br />Skill: vehicle blasters<br />Fire Control: 5D<br />Range: 1-160/320/640m<br />Damage: 2D+1 (see notes)
: Fire Arc: turret<br />Crew: 1<br />Scale: speeder<br />Skill: vehicle blasters<br />Fire Control: 5D<br />Range: 1-160/320/640m<br />Damage: 2D+1 (see notes)
*'''2 Plasma Cannons'''
*'''2 Plasma Cannons'''
: Fire Arc: 1 port turret, 1 starboard turret<br />Crew: 1<br />Scale: speeder<br />Skill: vehicle blasters<br />Fire Control: 2D<br />Range: 3-150/300/600m<br />Damage: 6D
: Fire Arc: 1 port turret, 1 starboard turret<br />Crew: 1<br />Scale: speeder<br />Skill: vehicle blasters<br />Fire Control: 2D<br />Range: 1-300/600/1,200m<br />Damage: 4D+1
*'''Stasis cannon'''
*'''Stasis cannon'''
: Fire Arc: turret<br />Crew: 1<br />Scale: speeder<br />Skill: vehicle blasters<br />Fire Control: 2D<br />Range: 5-250/500/1,000m<br />Damage: 6D Ionization
: Fire Arc: turret<br />Crew: 1<br />Scale: speeder<br />Skill: vehicle blasters<br />Fire Control: 2D<br />Range: 5-250/500/1,000m<br />Damage: 6D Ionization


'''Notes''':
'''Notes''':
*'''Heavy Needle Cannon''': Listed damage is the initial hit. "Needles" detonate at the end of the following round. Increase detonate damage by +1D for each additional hit in a single round (max +6D damage).  
*'''Super Combine''': Listed damage is the initial hit. "Needles" detonate at the end of the following round. Increase detonate damage by +1D for each additional hit in a single round (max +12D damage).


'''Description''': The Type-29 Close Support Fighter, more commonly identified as the Vampire by the UNSC, is a Covenant close-support and air interdiction aircraft. A common sight during the early years of the Human-Covenant war, the Vampire's role was eventually eclipsed by vehicles with superior firepower and versatility as the war turned from evenly-matched engagements to clean-up and genocide.
'''Description''': The Type-29 Close Support Fighter, more commonly identified as the Vampire by the UNSC, is a Covenant close-support and air interdiction aircraft. A common sight during the early years of the Human-Covenant war, the Vampire's role was eventually eclipsed by vehicles with superior firepower and versatility as the war turned from evenly-matched engagements to clean-up and genocide.

Revision as of 12:29, 3 May 2016

Name: Type-29 Vampire
Craft: Assembly Forges Type-29 CSF
Type: Close Support Fighter
Scale: speeder
Length: 15.1 x 14.1 meters
Skill: repulorlift operation
Crew: 1
Cargo Capacity: 75kg
Cover: full
Maneuverability: 2D
Move: 30; 90 km/h
Altitude Range: 300 meters
Body Strength: 5D
Weapons

  • Heavy Needle Cannon
Fire Arc: turret
Crew: 1
Scale: speeder
Skill: vehicle blasters
Fire Control: 5D
Range: 1-160/320/640m
Damage: 2D+1 (see notes)
  • 2 Plasma Cannons
Fire Arc: 1 port turret, 1 starboard turret
Crew: 1
Scale: speeder
Skill: vehicle blasters
Fire Control: 2D
Range: 1-300/600/1,200m
Damage: 4D+1
  • Stasis cannon
Fire Arc: turret
Crew: 1
Scale: speeder
Skill: vehicle blasters
Fire Control: 2D
Range: 5-250/500/1,000m
Damage: 6D Ionization

Notes:

  • Super Combine: Listed damage is the initial hit. "Needles" detonate at the end of the following round. Increase detonate damage by +1D for each additional hit in a single round (max +12D damage).

Description: The Type-29 Close Support Fighter, more commonly identified as the Vampire by the UNSC, is a Covenant close-support and air interdiction aircraft. A common sight during the early years of the Human-Covenant war, the Vampire's role was eventually eclipsed by vehicles with superior firepower and versatility as the war turned from evenly-matched engagements to clean-up and genocide.

Overview

The Vampire was especially prevalent during battles which saw large numbers of enemy aircraft. Its primary weapon for aerial warfare was a Heavy Needle Cannon, a variation of typical Covenant "needle" technology which can shoot down enemy aircraft in seconds. Two side-mounted mid-grade Plasma Cannons are used to target ground forces and automatically track and fire on targets by way of an actuator plug, allowing the pilot to intermittently control them. However, its most unusual piece of equipment is a Stasis cannon, which renders a target machine immobile and their weapons inert. Enemy aircraft hit by the stasis cannon will crash into the ground.

The stasis cannon is also adaptable and can be upgraded to perform additional functions, however its use can be a potential hazard to the Vampire. As well, while normally piloted by a single individual, the Vampire can be fitted with both one and two-man crew pods.

Source: