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[[File:Covenant CSO-Class Super Carrier 2.jpg|thumb|500px|right|Comparison between a Covenant CSO-Class Super Carrier and a Covenant CAS-Class Assault carrier (assault carrier seen in the bottom left corner)]]
[[File:Covenant CSO-Class Super Carrier 2.jpg|thumb|500px|right|Comparison between a Covenant CSO-Class Super Carrier and a Covenant CAS-Class Assault carrier (assault carrier seen in the bottom left corner)]]


'''Name''': Covenant CSO-Class Super Carrier<br />'''Craft''': Covenant Empire CSO-Class Super Carrier<br />'''Type''': Super Carrier<br />'''Scale''': death star<br />'''Length''': 28,960 x 11,446 x 3,563 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 287,760; skeleton: 17,266/+10<br />'''Passengers''': 863,280<br />'''Cargo Capacity''': 1,438,800 metric tons<br />'''Consumables''': 15 years<br />'''Slip Space Drive''': x13.69 <br />'''Nav Computer''': yes<br />'''Maneuverability''': 0D+2<br />'''Space''': 6<br />'''Hull''': 15D+2<br />'''Shields''': 8D<br />'''Sensors'''
'''Name''': CSO-Class Super Carrier<br />'''Craft''': Covenant Empire CSO-Class Super Carrier<br />'''Type''': Command / Occupation support<br />'''Scale''': capital<br />'''Length''': 28,960 x 11,446 x 3,563 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 144,800; skeleton: 14,480/+10<br />'''Passengers''': 500,000 troops<br />'''Cargo Capacity''': 100,000,000 metric tons<br />'''Consumables''': 15 years<br />'''Slip Space Drive''': x13.69<br />'''Nav Computer''': yes<br />'''Maneuverability''': 1D<br />'''Space''': 6<br />'''Hull''': 25D<br />'''Shields''': 8D<br />'''Sensors'''
*Passive: 3,000/2D+2
*Passive: 225/3D+1
*Scan: 6,000/4D+2
*Scan: 450/5D+1
*Search: 9,000/6D+2
*Search: 675/7D+1
*Focus: 300/8D+2
*Focus: 25/9D+1
'''Weapons'''
'''Weapons'''
*'''80 Energy Projectors'''
*'''7+ Energy Projector'''
: Fire Arc: turrets: 25 forward, 25 port, 25 starboard, 5 down<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 3-45/105/225<br />Atmosphere Range: 1-90/210/450km<br />Ammo: energy based<br />Rate of fire: 5<br />Damage: 15D
: Fire Arc: 4+ forward, 1+ port, 1+ starboard, 1+ down<br />Crew: 5<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-250/500/1,000<br />Damage: 15D
*'''1,500 Plasma Torpedo Launchers'''
*'''750 Plasma Torpedo Launchers '''(number estimated)
: Fire Arc: turrets: 500 forward, 500 port, 500 starboard<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 2-12/30/60<br />Atmosphere Range: 4-24/60/120km<br />Ammo: energy based<br />Rate of fire: 3<br />Damage: 9D
: Fire Arc: 250 forward, 250 port, 250 starboard<br />Crew: 2<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 2-12/30/60<br />Damage: 9D
*'''11,000 Pulse Lasers'''
*'''3,000 Plasma Cannons '''(number estimated)
: Fire Arc: turrets: 3,700 forward, 3,600 port, 3,600 starboard<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/12/25<br />Atmosphere Range: 2-6/24/50km<br />Ammo: energy based<br />Rate of fire: 15<br />Damage: 5D
: Fire Arc: 25 forward, 25 port, 25 starboard<br />Crew: 1<br />Scale: starfighter<br />Skill: star ship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/12/25<br />Damage: 5D
*'''3,000 Pulse Lasers '''(number estimated)
: Fire Arc: 25 forward, 25 port, 25 starboard<br />Crew: 1<br />Scale: starfighter<br />Skill: star ship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/10/17<br />Damage: 4D


'''Complement'''
'''Description''': The CSO-class supercarrier is an extremely powerful, heavy warship classification and the largest class within the Covenant Navy.
*Seraph-class starfighters
*Banshees
*Spirits
*Phantoms
*Orbital Insertion Pods
*Boarding craft
*Shadows
*Scarabs
*several Corvettes


'''Description'''<br />The CSO-class supercarrier is an extremely powerful heavy warship classification and the largest class within the Covenant Navy.
Multiple supercarriers of the Second Fleet of Homogeneous Clarity defended the massive space station of High Charity and one such vessel served as the flagship of the Combined Fleet of Righteous Purpose. During the Fall of Reach, the supercarrier Long Night of Solace destroyed the UNSC Grafton and began deploying numerous ground assets to the surface of Reach. During Operation: UPPER CUT, SPARTAN Jorge-052 transported an improvised Slipspace bomb toward Long Night of Solace aboard the Ardent Prayer, a SDV-class heavy corvette, while SPARTAN-B312 locked course with the supercarrier. After SPARTAN-B312 was jettisoned from the hangar, Jorge proceeded to manually detonate the bomb, destroying both the corvette and the supercarrier at the cost of his own life. Due to the size of these supercarriers, several thousand Covenant personnel would have been killed in the process.


Multiple supercarriers of the Second Fleet of Homogenous Clarity defended the massive space station of High Charity and one such vessel served as the flagship of the Combined Fleet of Righteous Purpose. During the Fall of Reach, the super carrier Long Night of Solace destroyed the UNSC Grafton and began deploying numerous ground assets to the surface of Reach. During Operation: UPPERCUT, SPARTAN Jorge-052 transported an improvised Slipspace bomb toward Long Night of Solace aboard the Ardent Prayer, a SDV-class heavy corvette, while SPARTAN-B312 locked course with the super carrier. After SPARTAN-B312 was jettisoned from the hangar, Jorge proceeded to manually detonate the bomb, destroying both the corvette and the super carrier at the cost of his own life. Due to the size of these super carriers, hundreds of thousands of Covenant would have been killed in the process.
Overall, the supercarrier is an extremely large and well-equipped capital ship, easily dwarfing all other Covenant starship classes, even the Assault Carrier. The vessel looks nearly identical to the CAS-class Assault Carrier, as it is comprised of several bulbous sections and a hook-like prow. The only known Covenant constructs larger than supercarriers were the Unyielding Hierophant, a massive repair, refit and refuel station capable of supporting a fleet of over five hundred Covenant capital ships, and the planetoid space station High Charity, the home of the Prophets.


Overall, the super carrier is an extremely large and well-equipped capital ship, easily dwarfing all other Covenant starship classes, even the Assault Carrier. The vessel looks nearly identical to the CAS-class assault carrier, as it is comprised of several bulbous sections and a hook-like prow. The only known Covenant constructs larger than super carriers were the Unyielding Hierophant, a massive repair, refit and refuel station capable of supporting a fleet of over 500 Covenant capital ships, and the mega-construct High Charity, the home of the Prophets.
Covenant supercarriers are thought to be the most powerful non-Forerunner space-faring vessels ever created. Carrying seven lethal energy projectors, thousands of pulse lasers and point defense turrets, plasma torpedo launchers and hundreds of squadrons of Seraph-class single ship fighters, a Covenant supercarrier is an even match for fleets of ships, capable of obliterating even Assault Carriers and certainly any human vessels.


Covenant super carriers are thought to be the most powerful non-Forerunner space-faring vessels ever created. Carrying several lethal energy projectors, thousands of pulse lasers and point defense turrets, plasma torpedo launchers and hundreds of squadrons of Seraph-class single ship fighters, a Covenant super carrier is an even match for fleets of ships, capable of obliterating even Assault Carriers and certainly any human vessels.
Supercarriers are capable of carrying and deploying entire armies of ground troops and materiel, as evidenced during the Battle of Reach, where the supercarrier Long Night of Solace deployed many tens of thousands of troops to the surface of Reach, along with innumerable ground vehicles, weaponry, and towering cloaking spires capable of hiding entire armies from sight, radar, and sensory arrays.


Super carriers are capable of carrying and deploying entire armies of ground troops and materiel, as evidenced during the Battle of Reach, where the super carrier Long Night of Solace deployed many tens of thousands of troops to the surface of Reach, along with innumerable ground vehicles, weaponry, and towering cloaking spires capable of hiding entire armies from sight, radar, and sensory arrays.
'''Source''':
 
*[http://halo.wikia.com/wiki/CSO-class_supercarrier Halo Wiki: CSO-class supercarrier]
'''Source''':<br />[[user:thedemonapostle|thedemonapostle]]<br />[http://halo.wikia.com/wiki/Main_Page Halo Wiki]
*thedemonapostle

Revision as of 02:22, 23 April 2016

Comparison between a Covenant CSO-Class Super Carrier and a Covenant CAS-Class Assault carrier (assault carrier seen in the bottom left corner)

Name: CSO-Class Super Carrier
Craft: Covenant Empire CSO-Class Super Carrier
Type: Command / Occupation support
Scale: capital
Length: 28,960 x 11,446 x 3,563 meters
Skill: capital ship pilot
Crew: 144,800; skeleton: 14,480/+10
Passengers: 500,000 troops
Cargo Capacity: 100,000,000 metric tons
Consumables: 15 years
Slip Space Drive: x13.69
Nav Computer: yes
Maneuverability: 1D
Space: 6
Hull: 25D
Shields: 8D
Sensors

  • Passive: 225/3D+1
  • Scan: 450/5D+1
  • Search: 675/7D+1
  • Focus: 25/9D+1

Weapons

  • 7+ Energy Projector
Fire Arc: 4+ forward, 1+ port, 1+ starboard, 1+ down
Crew: 5
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-250/500/1,000
Damage: 15D
  • 750 Plasma Torpedo Launchers (number estimated)
Fire Arc: 250 forward, 250 port, 250 starboard
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 2-12/30/60
Damage: 9D
  • 3,000 Plasma Cannons (number estimated)
Fire Arc: 25 forward, 25 port, 25 starboard
Crew: 1
Scale: starfighter
Skill: star ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Damage: 5D
  • 3,000 Pulse Lasers (number estimated)
Fire Arc: 25 forward, 25 port, 25 starboard
Crew: 1
Scale: starfighter
Skill: star ship gunnery
Fire Control: 3D
Space Range: 1-3/10/17
Damage: 4D

Description: The CSO-class supercarrier is an extremely powerful, heavy warship classification and the largest class within the Covenant Navy.

Multiple supercarriers of the Second Fleet of Homogeneous Clarity defended the massive space station of High Charity and one such vessel served as the flagship of the Combined Fleet of Righteous Purpose. During the Fall of Reach, the supercarrier Long Night of Solace destroyed the UNSC Grafton and began deploying numerous ground assets to the surface of Reach. During Operation: UPPER CUT, SPARTAN Jorge-052 transported an improvised Slipspace bomb toward Long Night of Solace aboard the Ardent Prayer, a SDV-class heavy corvette, while SPARTAN-B312 locked course with the supercarrier. After SPARTAN-B312 was jettisoned from the hangar, Jorge proceeded to manually detonate the bomb, destroying both the corvette and the supercarrier at the cost of his own life. Due to the size of these supercarriers, several thousand Covenant personnel would have been killed in the process.

Overall, the supercarrier is an extremely large and well-equipped capital ship, easily dwarfing all other Covenant starship classes, even the Assault Carrier. The vessel looks nearly identical to the CAS-class Assault Carrier, as it is comprised of several bulbous sections and a hook-like prow. The only known Covenant constructs larger than supercarriers were the Unyielding Hierophant, a massive repair, refit and refuel station capable of supporting a fleet of over five hundred Covenant capital ships, and the planetoid space station High Charity, the home of the Prophets.

Covenant supercarriers are thought to be the most powerful non-Forerunner space-faring vessels ever created. Carrying seven lethal energy projectors, thousands of pulse lasers and point defense turrets, plasma torpedo launchers and hundreds of squadrons of Seraph-class single ship fighters, a Covenant supercarrier is an even match for fleets of ships, capable of obliterating even Assault Carriers and certainly any human vessels.

Supercarriers are capable of carrying and deploying entire armies of ground troops and materiel, as evidenced during the Battle of Reach, where the supercarrier Long Night of Solace deployed many tens of thousands of troops to the surface of Reach, along with innumerable ground vehicles, weaponry, and towering cloaking spires capable of hiding entire armies from sight, radar, and sensory arrays.

Source: