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Nautolan: Difference between revisions

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Created page with 'Nautolan<br />Home Planet: Glee AnselmAverage Nautolan. Dexterity 2D, Knowledge 1D+2, Mechanical 1D+2, Perception 2D, Strength 2D+1, Technical 1D+1.<br />Attribute Dice: 11D<br …'
 
m 1 revision: as of 10/28/10
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Revision as of 03:25, 23 November 2010

Nautolan
Home Planet: Glee AnselmAverage Nautolan. Dexterity 2D, Knowledge 1D+2, Mechanical 1D+2, Perception 2D, Strength 2D+1,

Technical 1D+1.
Attribute Dice: 11D
DEXTERITY 1D+1/4D
KNOWLEDGE 1D/3D+2
MECHANICAL 1D/3D+2
PERCEPTION 1D/4D
STRENGTH 2D/4D+1
TECHNICAL 1D/3D+1
Special Abilities:
Good Swimmers: Nautolans, being amphibious, gain a permanent +1D bonus to all Swimming skill rolls.
Low-light Vision: A Nautolan can see twice as far as a normal human in poor lighting conditions.Pheromone Detection: Nautolans possess tendrils which act as their major sensory organs, and they

barely function outside of water. The tendrils are so sensitive that they can sense odors and

pheromones, which can allow an observant Nautolan some idea of a target's emotional state. Because of

this, Nautolans gain a +1D bonus to all skills rolls involving interpersonal relations (ie, Bargain,

Command, Con, Intimidation, Investigation, or Persuasion) when in water. When outside of water, this

bonus is reduced to a mere +1 pip.
Story Factors:
Language: The Nautolan language is only fully pronounceable when the speaker is under water.
Move: 10/12 (swimming & walking)Size: Unlisted (Medium)