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Resonate Material: Difference between revisions

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Warning: Use of this power against living matter will give the Jedi a Dark Side Point.
Warning: Use of this power against living matter will give the Jedi a Dark Side Point.


'''Required Powers''': [[Resonate]], [[Cell Burst]]
'''Required Powers''': [[Resonate Material]], [[Cell Burst]]


Effect:  This power allows the Jedi to set up a vibrating resonance in an object or area of material.  If the roll exceeds the difficulty by 10, the material starts to heat up.  If the roll exceeds the difficulty by 20, the material is destroyed.
Effect:  This power allows the Jedi to set up a vibrating resonance in an object or area of material.  If the roll exceeds the difficulty by 10, the material starts to heat up.  If the roll exceeds the difficulty by 20, the material is destroyed.

Revision as of 18:11, 5 December 2010

Alter Difficulty: Easy; modified by Proximity and Material Strength

This power may be kept "up."

Warning: Use of this power against living matter will give the Jedi a Dark Side Point.

Required Powers: Resonate Material, Cell Burst

Effect:  This power allows the Jedi to set up a vibrating resonance in an object or area of material.  If the roll exceeds the difficulty by 10, the material starts to heat up.  If the roll exceeds the difficulty by 20, the material is destroyed.

Increase the difficulty one level for each cubic meter over the

first that the Jedi wishes to resonate.