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Terran Confederation "Paradigm" Destroyer / Escort: Difference between revisions

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[[File:Terran Confederation Paradigm Class Destroyer Escort.jpg|thumb|500px|right]]
[[File:Terran Confederation Paradigm Class Destroyer Escort.jpg|thumb|500px|right]]


'''Name''': Paradigm Class<br />'''Craft''': Terran Confederation Paradigm Class Destroyer Escort<br />'''Type''': medium destroyer<br />'''Scale''': starfighter<br />'''Length''':<br />'''Skill''': capital ship pilot<br />'''Crew''': 150<br />'''Skeleton Crew''': 23/+10<br />'''Passengers''': 32 & 105 prisoners<br />'''Cargo Capacity''': 1,280 cubic meters<br />'''Consumables''': 21 months<br />'''Cost''': 52,750,798 credits<br />'''Jump Drive''': x1<br />'''Back-up Jump Drive''': x10<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 3<br />'''Atmosphere''': 260; 750 kmh<br />'''Hull''': 4D+1<br />'''Shields''': 2D<br />'''Sensors'''
'''Name''': Paradigm Class<br />'''Craft''': Terran Confederation Paradigm Class Destroyer Escort<br />'''Type''': Destroyer<br />'''Scale''': capital<br />'''Length''': (estimated to be around 250 meters)<br />'''Skill''': capital ship pilot<br />'''Crew''': 150; skeleton: 15/+10<br />'''Passengers''': 32 & 105 prisoners<br />'''Cargo Capacity''': 1,280 metric tons<br />'''Consumables''': 21 weeks<br />'''Jump Drive''': x1<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D<br />'''Space''': 3<br />'''Atmosphere''': 260; 750 km/h<br />'''Hull''': 2D+2<br />'''Shields''': 0D+1<br />'''Sensors'''
*Passive: 40/1D
*Passive: 40/1D
*Scan: 100/2D
*Scan: 100/2D
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'''Weapons'''
'''Weapons'''
*'''1 Civilian Grade Ionic Pulse Cannon'''
*'''1 Civilian Grade Ionic Pulse Cannon'''
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/40<br />Atmosphere Range: 100-1,000/2,000/4,000m<br />Rate of fire: 4<br />Damage: 15D+1; 1D+1 vs starfighter scale
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/40<br />Atmosphere Range: 100-1,000/2,000/4,000m<br />Rate of fire: 4<br />Damage: 5D+1
*'''3 Civilian Grade Laser Cannons'''
*'''3 Civilian Grade Laser Cannons'''
: Fire Arc: 3 partial turrets<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-13/25/50<br />Atmosphere Range: 100-1,300/2,500/5,000m<br />Rate of fire: 5<br />Damage: 5D; 0D vs starfighter scale
: Fire Arc: 3 partial turrets<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-13/25/50<br />Atmosphere Range: 100-1,300/2,500/5,000m<br />Rate of fire: 5<br />Damage: 1D+2
*'''3 Civilian Grade Mass Driver Cannons'''
*'''3 Civilian Grade Mass Driver Cannons'''
: Fire Arc: 3 partial turrets<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/40<br />Atmosphere Range: 100-1,000/2,000/4,000m<br />Rate of fire: 2<br />Damage: 7D+1; 0D vs starfighter scale
: Fire Arc: 3 partial turrets<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/40<br />Atmosphere Range: 100-1,000/2,000/4,000m<br />Rate of fire: 2<br />Damage: 2D+2
*'''2 Civilian Grade Meson Blasters'''
*'''2 Civilian Grade Meson Blasters'''
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/40<br />Atmosphere Range: 100-1,000/2,000/4,000m<br />Rate of fire: 3<br />Damage: 9D; 0D vs starfighter scale
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/40<br />Atmosphere Range: 100-1,000/2,000/4,000m<br />Rate of fire: 3<br />Damage: 3D
*'''2 Civilian Grade Tachyon Guns'''
*'''2 Civilian Grade Tachyon Guns'''
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-8/15/30<br />Atmosphere Range: 100-800/1,500/3,000m<br />Rate of fire: 3<br />Damage: 14D+1; 1D+1 vs starfighter scale
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-8/15/30<br />Atmosphere Range: 100-800/1,500/3,000m<br />Rate of fire: 3<br />Damage: 5D
*'''2 Light Ordnance Tubes'''
*'''2 Light Ordnance Tubes'''
: Fire Arc: forward<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: 2D
: Fire Arc: forward<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: 2D
:*'''Light Dumb Fire (DF) Missile'''
:*'''Light Dumb Fire (DF) Missile'''
:: Scale: starfighter<br />Space Range: 1-10/20/80<br />Atmosphere Range: 100-1,000/2,000/8,000m<br />Ammo: 10 per tube<br />Rate of fire: 1<br />Damage: 3D+2
 
:: Scale: starfighter<br />Space Range: 1-10/20/80<br />Atmosphere Range: 100-1,000/2,000/8,000m<br />Ammo: 10 per tube<br />Rate of fire: 1<br />Damage: 1D+1
 
:*'''Light Heat Seeker (LHS) Missile'''
:*'''Light Heat Seeker (LHS) Missile'''
:: Scale: starfighter<br />Space Range: 1-30/60/90<br />Atmosphere Range: 100-3,000/6,000/9,000m<br />Ammo: 1 per tube<br />Rate of fire: 1<br />Damage: 4D+2
 
:: Scale: starfighter<br />Space Range: 1-30/60/90<br />Atmosphere Range: 100-3,000/6,000/9,000m<br />Ammo: 1 per tube<br />Rate of fire: 1<br />Damage: 1D+2
 
:*'''Civilian Grade Image Recognition (IR) Missile'''
:*'''Civilian Grade Image Recognition (IR) Missile'''
:: Scale: starfighter<br />Space Range: 1-30/60/90<br />Atmosphere Range: 100-3,000/6,000/9,000m<br />Ammo: 2 per tube<br />Rate of fire: 1<br />Damage: 4D+2
 
:: Scale: starfighter<br />Space Range: 1-30/60/90<br />Atmosphere Range: 100-3,000/6,000/9,000m<br />Ammo: 2 per tube<br />Rate of fire: 1<br />Damage: 1D+2
*'''Electronic Counter Measure Module'''
*'''Electronic Counter Measure Module'''
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -5D
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -5D
*'''Tractor Beam'''
*'''Tractor Beam'''
: Fire Arc: all<br />Crew: 5<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: 1-7/14/21<br />Atmosphere Range: 2-14/28/42km<br />Strength: 7D
: Fire Arc: all<br />Crew: 5<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: 1-7/14/21<br />Atmosphere Range: 2-14/28/42km<br />Strength: 2D


'''Gear''':
'''Gear''':
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'''Ship Complement'''
'''Ship Complement'''
*F-38 Talon Light Fighters: 12
*[[Terran Confederation F-38 "Talon" Light Militia Fighter|F-38 Talon Light Fighters]]: 12
*F-71 Stiletto Light Fighters: 12
*[[Terran Confederation F-71 "Stiletto" Light Fighter|F-71 Stiletto Light Fighters]]: 12
*A-17/C Broadsword Very Heavy Fighters: 2
*[[Terran Confederation A-17 "Broadsword" Heavy Bomber#A-17/C Broadsword|A-17/C Broadsword Very Heavy Fighters]]: 2


'''Description''': The Paradigm is one of the Confederations most advanced destroyers. Featuring almost impregnable armor and shields, it more than compensates for its lack of speed and maneuverability. The Paradigm also has a deadly array of weapons at its disposal, making an attack of any sort extremely dangerous. It carries an astonishing variety of blasters, ranging from meson blasters to ionic pulse cannon. Multiple missiles can deter even the most aggressive Kilrathi aces.
'''Description''': The Paradigm is one of the Confederations most advanced destroyers. Featuring almost impregnable armor and shields, it more than compensates for its lack of speed and maneuverability. The Paradigm also has a deadly array of weapons at its disposal, making an attack of any sort extremely dangerous. It carries an astonishing variety of blasters, ranging from meson blasters to ionic pulse cannon. Multiple missiles can deter even the most aggressive Kilrathi aces.


'''Source''': thedemonapostle; The Wing Commander Role Playing Game (page 400)
'''Source''':
*[http://www.wcnews.com/wcpedia/Paradigm-class_Destroyer Wing Commander Encyclopedia: Paradigm-class destroyer]
*The Wing Commander Role Playing Game (page 400)
*thedemonapostle

Revision as of 13:03, 15 June 2016

Name: Paradigm Class
Craft: Terran Confederation Paradigm Class Destroyer Escort
Type: Destroyer
Scale: capital
Length: (estimated to be around 250 meters)
Skill: capital ship pilot
Crew: 150; skeleton: 15/+10
Passengers: 32 & 105 prisoners
Cargo Capacity: 1,280 metric tons
Consumables: 21 weeks
Jump Drive: x1
Nav Computer: yes
Maneuverability: 2D
Space: 3
Atmosphere: 260; 750 km/h
Hull: 2D+2
Shields: 0D+1
Sensors

  • Passive: 40/1D
  • Scan: 100/2D
  • Search: 200/3D
  • Focus: 4/4D

Weapons

  • 1 Civilian Grade Ionic Pulse Cannon
Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-10/20/40
Atmosphere Range: 100-1,000/2,000/4,000m
Rate of fire: 4
Damage: 5D+1
  • 3 Civilian Grade Laser Cannons
Fire Arc: 3 partial turrets
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-13/25/50
Atmosphere Range: 100-1,300/2,500/5,000m
Rate of fire: 5
Damage: 1D+2
  • 3 Civilian Grade Mass Driver Cannons
Fire Arc: 3 partial turrets
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-10/20/40
Atmosphere Range: 100-1,000/2,000/4,000m
Rate of fire: 2
Damage: 2D+2
  • 2 Civilian Grade Meson Blasters
Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-10/20/40
Atmosphere Range: 100-1,000/2,000/4,000m
Rate of fire: 3
Damage: 3D
  • 2 Civilian Grade Tachyon Guns
Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-8/15/30
Atmosphere Range: 100-800/1,500/3,000m
Rate of fire: 3
Damage: 5D
  • 2 Light Ordnance Tubes
Fire Arc: forward
Crew: 1
Skill: starship gunnery
Fire Control: 2D
  • Light Dumb Fire (DF) Missile
Scale: starfighter
Space Range: 1-10/20/80
Atmosphere Range: 100-1,000/2,000/8,000m
Ammo: 10 per tube
Rate of fire: 1
Damage: 1D+1
  • Light Heat Seeker (LHS) Missile
Scale: starfighter
Space Range: 1-30/60/90
Atmosphere Range: 100-3,000/6,000/9,000m
Ammo: 1 per tube
Rate of fire: 1
Damage: 1D+2
  • Civilian Grade Image Recognition (IR) Missile
Scale: starfighter
Space Range: 1-30/60/90
Atmosphere Range: 100-3,000/6,000/9,000m
Ammo: 2 per tube
Rate of fire: 1
Damage: 1D+2
  • Electronic Counter Measure Module
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -5D
  • Tractor Beam
Fire Arc: all
Crew: 5
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D
Space Range: 1-7/14/21
Atmosphere Range: 2-14/28/42km
Strength: 2D

Gear:

  • Matter/Anti-Matter Reactor
  • Akwende Drive
  • Morvan Drive
  • External Docking Port: 2
  • Hospital Module: Fully equipped hospital with 42 beds.
  • Emergency Stasis Unit: Can place the entire crew into stasis for an indefinite amount of time, provided it has power.
  • Ramscoop
  • Escape Pod: 112
  • Hanger Bay Module: 207,600 cubic meters of area flight deck
  • Carrier Systems: Ship can launch and receive 2 carrier ships every 6 rounds.

Ship Complement

Description: The Paradigm is one of the Confederations most advanced destroyers. Featuring almost impregnable armor and shields, it more than compensates for its lack of speed and maneuverability. The Paradigm also has a deadly array of weapons at its disposal, making an attack of any sort extremely dangerous. It carries an astonishing variety of blasters, ranging from meson blasters to ionic pulse cannon. Multiple missiles can deter even the most aggressive Kilrathi aces.

Source: