Jump to content

Terran Confederation "Murphy" Fast Destroyer: Difference between revisions

From Episode D6: Star Wars D6 Wiki
imported>Thedemonapostle
conversion update
imported>Thedemonapostle
weapon dmg conversion error fixed
Line 8: Line 8:
'''Weapons'''
'''Weapons'''
*'''10 Long Range Lasers'''
*'''10 Long Range Lasers'''
: Fire Arc: 3 dual turrets, 2 turrets, 2 partial turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-20/40/80<br />Atmosphere Range: 100-2,000/4,000/8,000m<br />Rate of fire: 1<br />Damage: 2D+1
: Fire Arc: 3 dual turrets, 2 turrets, 2 partial turrets<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-20/40/80<br />Atmosphere Range: 100-2,000/4,000/8,000m<br />Rate of fire: 1<br />Damage: 10D+2; 1D vs starfighter scale
*'''2 Light Ordnance Banks'''
*'''2 Light Ordnance Banks'''
: Fire Arc: 2 turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-90/180/550<br />Atmosphere Range: 2-180/360/1100km<br />Ammo: 25 Enhanced Long Range Image Recognition (ELRIR) Missiles<br />Rate of fire: 1<br />Damage: 17D+1; 1D+2 vs capital scale
: Fire Arc: 2 turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-90/180/550<br />Atmosphere Range: 2-180/360/1100km<br />Ammo: 25 Enhanced Long Range Image Recognition (ELRIR) Missiles<br />Rate of fire: 1<br />Damage: 14D+2; 1D+1 vs capital scale
*'''Electronic Counter Measure Module'''
*'''Electronic Counter Measure Module'''
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -2D
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -2D

Revision as of 01:51, 14 December 2014

Name: Murphy Class
Craft: Terran Confederation Murphy Class Fast Destroyer
Type: heavy destroyer
Scale: capital
Length:
Skill: capital ship pilot
Crew: 1,000
Skeleton Crew: 150/+10
Passengers: 248 & 115 prisoners
Cargo Capacity: 6,400 metric tons
Consumables: 35 months
Cost: 95,822,227 credits
Jump Drive: x1
Back-up Drive: x10
Secondary Back-up Drive: x100
Nav Computer: yes
Maneuverability: 1D+2
Space: 6
Atmosphere: 295; 850 kmh
Hull: 9D+2
Shields: 3D+1
Sensors

  • Passive: 50/1D
  • Scan: 125/2D+1
  • Search: 250/3D+2
  • Focus: 5/5D

Weapons

  • 10 Long Range Lasers
Fire Arc: 3 dual turrets, 2 turrets, 2 partial turrets
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-20/40/80
Atmosphere Range: 100-2,000/4,000/8,000m
Rate of fire: 1
Damage: 10D+2; 1D vs starfighter scale
  • 2 Light Ordnance Banks
Fire Arc: 2 turrets
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-90/180/550
Atmosphere Range: 2-180/360/1100km
Ammo: 25 Enhanced Long Range Image Recognition (ELRIR) Missiles
Rate of fire: 1
Damage: 14D+2; 1D+1 vs capital scale
  • Electronic Counter Measure Module
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -2D

Gear:

  • Matter/Anti-Matter Reator
  • Akwende Drive: Primary FTL Drive.
  • Morvan Drive: Secondary FTL Drive.
  • D-Drive: Tertiary FTL Drive.
  • External Docking Port: 2
  • Hospital Module: Fully stocked hospital with 46 beds.
  • Emergency Stasis Unit: Can place the entire crew in stasis for an indefinite amount of time provided it has power.
  • Repair Bay Module: Ship may repair structures and ships up to its own size.
  • Ramscoop
  • Phase Shields: While active the ship becomes immune to all forms of damage provided it is not hit by anything that can bypass its shields (such as Anti-Matter Guns or torpedoes).
  • Back-up Sensor Array
  • Back-up Communications Array
  • Shield Regenerator: x1.5
  • Eighth Hanger Bay: 45,000 cubic meters of flight deck.
  • Escape Pods: 128
  • Carrier Systems: Ship can launch and receive 2 ships every 6 rounds.

Ship Complement

  • F/A-105 tigershark Medium Multi-Purpose Fighters: 8
  • F-110 Wasp Interceptor/Anti-Bombers: 8
  • TB-81 Shrike Class-B Torpedo Bombers: 8

Description: The Murphy-class Destroyer was a Terran Confederation capital starship in the Wing Commander universe. The first appearance of these destroyers was in the computer game Wing Commander: Secret Ops.

Muprhy-class destroyers are first seen in the Secret Operations expansion for Wing Commander: Prophecy. Pilot Lance Casey and a group of his wingmen escort two Murphy-class destroyers, along with a Plunkett-class Heavy Artillery Cruiser, back to the TCS Cerberus in the Ella system in 2681.

These destroyers were equipped three heavy dual laser turrets, four heavy laser turrets, and four Image Recognition missiles. This arsenal was enough to face-off against small enemy capital ships and enemy fighter groups.

Source: thedemonapostle; The Wing Commander Role Playing Game (page 409-410)