Lightwhip: Difference between revisions
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Lightwhip<br />Model: Lightwhip<br />Type: Custom melee weapon<br />Scale: Character<br />Skill: Lightwhip<br />Cost: Not available for sale<br />Availability: 4, X<br />Difficulty: Moderate<br />Damage: STR+3D+2 (maximum: 7D)<br />Game Notes: Lightwhip is armed with lacerating tentacles formed from a Kaiburr crystal shard and Mandalorian iron.<br />In addition to its use as a weapon, the whip grants its user a +1D bonus to rolls when attempting to trip or disarm opponents.<br />Source: Gamer Magazine | Lightwhip<br />Model: Lightwhip<br />Type: Custom melee weapon<br />Scale: Character<br />Skill: Lightwhip<br />Cost: Not available for sale<br />Availability: 4, X<br />Difficulty: Moderate<br />Damage: STR+3D+2 (maximum: 7D)<br />Game Notes: Lightwhip is armed with lacerating tentacles formed from a Kaiburr crystal shard and Mandalorian iron.<br />In addition to its use as a weapon, the whip grants its user a +1D bonus to rolls when attempting to trip or disarm opponents.<br />Source: Gamer Magazine | ||
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Latest revision as of 14:32, 11 December 2010
Lightwhip
Model: Lightwhip
Type: Custom melee weapon
Scale: Character
Skill: Lightwhip
Cost: Not available for sale
Availability: 4, X
Difficulty: Moderate
Damage: STR+3D+2 (maximum: 7D)
Game Notes: Lightwhip is armed with lacerating tentacles formed from a Kaiburr crystal shard and Mandalorian iron.
In addition to its use as a weapon, the whip grants its user a +1D bonus to rolls when attempting to trip or disarm opponents.
Source: Gamer Magazine
