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Earth Alliance Delphi Class Scout: Difference between revisions

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[[File:Earth Alliance Delphi Class Advanced Scout.jpg|thumb|500px|right]]
[[File:Earth Alliance Delphi Class Advanced Scout.jpg|thumb|500px|right]]


'''Name''': Delphi<br />'''Craft''': Earth Alliance Delphi Class Advanced Scout<br />'''Type''': scout<br />'''Scale''': capital<br />'''Length''': 334.5 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 58<br />'''Crew Skill''': Astrogation: 6D; Capital Ship Pilot: 6D; Communications: 6D; Sensors: 6D; Starship Gunnery: 4D+2; Planetary Systems: 6D; Tactics: 6D; Command: 6D<br />'''Passengers''': 30<br />'''Cargo Capacity''': 30 metric tons<br />'''Consumables''': 3 months<br />'''Hyperdrive''': x2<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+1<br />'''Space''': 12<br />'''Hull''': 3D+1<br />'''Sensors'''
'''Name''': Delphi<br />'''Craft''': Earth Alliance Delphi Class Advanced Scout<br />'''Type''': scout<br />'''Scale''': capital<br />'''Length''': 334.5 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 58; Skeleton: 7/+10<br />'''Passengers''': 2<br />'''Cargo Capacity''': 27 metric tons<br />'''Consumables''': 6 weeks<br />'''Hyperdrive''': x6<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D<br />'''Space''': 14<br />'''Hull''': 3D<br />'''Sensors'''
*Passive: 150/5D
*Passive: 60 / 1D+2
*Scan: 300/6D
*Scan: 120 / 3D+2
*Search: 450/7D
*Search: 180 / 5D+2
*Focus: 15/8D
*Focus: 6 / 7D+1
'''Craft Carried''': 1 Light Shuttle<br />'''Weapons'''
'''Weapons'''
*'''2 Medium Pulse Cannons'''
*'''2 Medium Pulse Cannons'''
: Fire Arc: 1 fore, 1 aft<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-8/15/25<br />Damage:
: Fire Arc: 1 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/12/25<br />Rate of fire: 1<br />Damage: 3D+1
:*Single: 3D+1
 
:*Partial Burst: 4D (Fire Control: 2D)
:*Full Burst: 4D+2 (Fire Control: 1D)
*'''6 Particle Beams'''
*'''6 Particle Beams'''
: Fire Arc: 3 port, 3 starboard<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-8/15/25<br />Damage: 2D
: Fire Arc: 3 port, 3 starboard<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/12/25<br />Rate of fire: 1<br />Damage: 4D
 
*'''2 Mark II Interceptors'''
*'''2 Mark II Interceptors'''
: Fire Arc: 1 fore, 1 aft<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1/3/7<br />Damage:
: Fire Arc: 1 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/12/25<br />Rate of fire: 1<br />Damage:
:*Offensive: 1D
:*Intercept: 5D
:*Intercept: 5D
:*Offense: 1D
 
'''Miscellaneous''':
*Artificial Gravity: No
*Crew: 58
:*Officers: 5
:*Pilots: 8
:*Sensor Operators: 15
:*Crewmen: 30
*Average Crew Experience Level: Earth Force Veteran
:*[[Astrogation]]: 6D+2
:*[[Capital Ship Gunnery]]: 7D+2
:*[[Capital Ship Piloting]]: 6D+2
:*[[Communications.|Communications]]: 6D+2
:*[[Sensors.|Sensors]]: 6D+2
:*[[Starship Gunnery]]: 7D+2
*Hull: 3D
:*Strength: 2D+2
:*Armor: 0D+1
*Fusion engines
*Jump Point Generator
 
'''Ship Complement''':
*Light Shuttle: 1


'''Description''': The most advanced vessel – electronically speaking – in the Earth Force navy, the Delphi has revolutionized scouting practices since its emergence in 2261. Using a fully tachyon-enhanced communications array like those found on military stations, the Delphi can stay at extreme ranges well beyond those of a normal warship and fully scan entire systems without even triggering the long-range scanners of the enemy.
'''Description''': The most advanced vessel – electronically speaking – in the Earth Force navy, the Delphi has revolutionized scouting practices since its emergence in 2261. Using a fully tachyon-enhanced communications array like those found on military stations, the Delphi can stay at extreme ranges well beyond those of a normal warship and fully scan entire systems without even triggering the long-range scanners of the enemy.
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Due to the nature of its role in a military intelligence gathering aspect, Delphi vessels tend to be well protected and held in extremely tight reserve during an actual encounter. Also the first Earth Alliance warships to be equipped as standard with a dual-jump drive for emergency exits from ambushes or battlefield errors, the Delphi has been known to simply jump into a system, have a look around, then jump right back out again with everything that the awaiting attack fleet needs to know.
Due to the nature of its role in a military intelligence gathering aspect, Delphi vessels tend to be well protected and held in extremely tight reserve during an actual encounter. Also the first Earth Alliance warships to be equipped as standard with a dual-jump drive for emergency exits from ambushes or battlefield errors, the Delphi has been known to simply jump into a system, have a look around, then jump right back out again with everything that the awaiting attack fleet needs to know.


'''Source''': Babylon 5: Ships of the Galaxy (pages 7-8); thedemonapostle
'''Source''':
*Babylon 5: Ships of the Galaxy (pages 7-8)
*thedemonapostle

Revision as of 14:01, 17 October 2016

Name: Delphi
Craft: Earth Alliance Delphi Class Advanced Scout
Type: scout
Scale: capital
Length: 334.5 meters
Skill: capital ship pilot
Crew: 58; Skeleton: 7/+10
Passengers: 2
Cargo Capacity: 27 metric tons
Consumables: 6 weeks
Hyperdrive: x6
Nav Computer: yes
Maneuverability: 3D
Space: 14
Hull: 3D
Sensors

  • Passive: 60 / 1D+2
  • Scan: 120 / 3D+2
  • Search: 180 / 5D+2
  • Focus: 6 / 7D+1

Weapons

  • 2 Medium Pulse Cannons
Fire Arc: 1 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Rate of fire: 1
Damage: 3D+1
  • 6 Particle Beams
Fire Arc: 3 port, 3 starboard
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Rate of fire: 1
Damage: 4D
  • 2 Mark II Interceptors
Fire Arc: 1 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Rate of fire: 1
Damage:
  • Offensive: 1D
  • Intercept: 5D

Miscellaneous:

  • Artificial Gravity: No
  • Crew: 58
  • Officers: 5
  • Pilots: 8
  • Sensor Operators: 15
  • Crewmen: 30
  • Average Crew Experience Level: Earth Force Veteran
  • Hull: 3D
  • Strength: 2D+2
  • Armor: 0D+1
  • Fusion engines
  • Jump Point Generator

Ship Complement:

  • Light Shuttle: 1

Description: The most advanced vessel – electronically speaking – in the Earth Force navy, the Delphi has revolutionized scouting practices since its emergence in 2261. Using a fully tachyon-enhanced communications array like those found on military stations, the Delphi can stay at extreme ranges well beyond those of a normal warship and fully scan entire systems without even triggering the long-range scanners of the enemy.

Due to the nature of its role in a military intelligence gathering aspect, Delphi vessels tend to be well protected and held in extremely tight reserve during an actual encounter. Also the first Earth Alliance warships to be equipped as standard with a dual-jump drive for emergency exits from ambushes or battlefield errors, the Delphi has been known to simply jump into a system, have a look around, then jump right back out again with everything that the awaiting attack fleet needs to know.

Source:

  • Babylon 5: Ships of the Galaxy (pages 7-8)
  • thedemonapostle