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Klingon D9 Class: Difference between revisions

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[[File:Klingon D9 Class.jpg|thumb|500px|right]]
[[File:Klingon D9 Class.jpg|thumb|500px|right]]


'''Name''': D9 Class<br />'''Craft''': Klingon D9 Class<br />'''Type''': Warship / Battle Cruiser<br />'''Class''': D9<br />'''Scale''': capital<br />'''Length''': 376.31 x 178.44 x 70.00 meters<br />'''Decks''': 15<br />'''Mass''': 1,560,000 metric tons<br />'''Skill''': capital ship pilot: Klingon systems<br />'''Crew Skill''': varies<br />'''Autopilot Skill''': sensors: 3D; pilot: 2D; shields: 2D; communications: 2D; command: 2D; gunnery: 4D<br />'''Crew''': 460<br />'''Skeleton''': 1/+15; 3/+10; 5/+5<br />'''Passengers''': 2,000<br />'''Max Life Support''': 5,000<br />'''Cargo Capacity''': 5,500 metric tons<br />'''Consumables''': 1 year<br />'''Warp Drive'''
'''Name''': Devil<br />'''Craft''': Klingon Empire D9-Class Warship<br />'''Type''': warship<br />'''Scale''': capital<br />'''Length''': 376.31 x 178.44 x 70.00 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 460; Skeleton: 46/+10<br />'''Passengers''': 2,000<br />'''Cargo Capacity''': 5,500 metric tons<br />'''Consumables''': 1 year<br />'''Warp Drive''': 5 / 6 / 8 (12 Hours)<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D+1<br />'''Space''': 15<br />'''Atmosphere''': 505; 1,450 km/h<br />'''Hull''': 5D+2
*Cruise: 4.25
*'''Strength''': 2D+2
*Max Cruise: 5.001
*'''Armor''': none
*Max Speed (12 Hours Max): 6.5
*'''Structural Integrity Field''': 3D
'''Nav Computer''': yes
'''Shields''': 2D
*Astrogation Bonus: 0D
*'''Back-up Shields''': 1D+1
'''Computer Cores''': 1
*Computer Programming Bonus: 1D+2
'''Maneuverability''': 3D+1<br />'''Speed'''
*Cautious: 4
*Cruising (Maneuverability -1D): 8
*High Speed (Maneuverability -2D): 11
*All Out - Maximum (Maneuverability -3D): 15
*Atmosphere: 365; 1,050kmh
'''Defenses'''
*Hull: 3D
*Structural Integrity Field: 2D
**Primary Back-up Structural Integrity Field: 1D
***Secondary Back-up Structural Integrity Field: 1D
*Shields: 2D per arc
**Maximum Shield Power: 2D+2 per arc
'''Sensors'''
'''Sensors'''
*Passive: 50/2D
*Passive: 50/2D
Line 27: Line 12:
*Search: 200/3D+1
*Search: 200/3D+1
*Focus: 15/4D
*Focus: 15/4D
'''Cloaking Systems''': 12 Added to difficulty to detect ship<br />'''Navigational Deflector'''
*Range: 1-2/4/13
*Accuracy: 4D
'''Weapons'''
'''Weapons'''
*'''6 Type VI Disruptors'''
*'''6 Type VI Disruptors'''
: Fire Arc: 1 forward, 1 forward/starboard, 1 forward/port, 1 ventral, 2 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: 1-3/10/30<br />Atmosphere Range: 1-30/100/300km<br />Ammo: energy based<br />Rate of fire: 3<br />Fire Modes: standard, pulse<br />Shield Penetration: 1D<br />Damage: 4D+2
: Fire Arc: 1 forward, 1 forward/starboard, 1 forward/port, 1 ventral, 2 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1 standard; 2D+1 pulse<br />Space Range: 1-15/50/150<br />Atmosphere Range: 2-30/100/300 km<br />Rate of fire: 3<br />Damage: 4D+2 standard; 5D+2 pulse
*'''2 Torpedo Launchers'''
*'''2 Torpedo Launchers'''
: Fire Arc: 1 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: 2-30/100/350<br />Atmosphere Range: 15-300/1,000/3,500km<br />Ammo: 60 Type II Photon Torpedoes<br />Rate of fire: 4<br />Fire Modes: spread<br />Shield Penetration: 1D+1<br />Damage: 6D+2
: Fire Arc: 1 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: 1-150/500/1,750<br />Atmosphere Range: 2-300/1,000/3,500 km<br />Ammo: 60 Type II Photon Torpedoes carried<br />Rate of fire: 4<br />Damage: 6D+2
*'''3 Tractor Beams'''
*'''3 Tractor Beams'''
: Fire Arc: 1 forward, 1 aft, 1 on the hanger deck<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+2<br />Space Range: 1/2/3<br />Atmosphere Range: 2/4/6km<br />Ammo: energy based<br />Rate of fire: 1 target per emitter per round<br />Fire Modes: single shot<br />Shield Penetration: N/A<br />Damage: 6D
: Fire Arc: 1 forward, 1 aft, 1 in the hanger deck<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+2<br />Space Range: 1-3/5/10<br />Atmosphere Range: 2-6/10/20 km<br />Rate of fire: 1<br />Damage: 3D
'''Compliment'''
 
*Shuttle Craft: 4
'''Gear''':
*Shuttle Pods: 0
*Auto Pilot: Sensors: 3D; Capital Ship Pilot: 2D; Capital Ship Shields: 2D; Communications: 2D; Command: 2D; Capital Ship Gunnery: 4D
*Probes: 20
*Auxiliary Power: 3 reactors @ 1D+2
*Escape Pods: 140
*Computer Cores: 1
**Capacity: 8 persons per pod
:*Computer Programming Bonus: +4D
*Cloaking Device: +12 difficulty to detect ship while cloaked. No shields and no weapons.
*Decks: 15
*Maximum Life Support: 5,000
*Medical Facilities: 4
*Science Labs: 7
*Secondary Structural Integrity Field: 1D
*Tertiary Structural Integrity Field: 1D
 
'''Transporters'''
'''Transporters'''
*Personnel: 10
*Personnel: 10
**Range: 1-10/15/20
:*Range: 20,000 km
**Capacity: 6 persons
:*Capacity: 6 persons
**Accuracy: 1D+2
*Emergency: 5
:*Range: 8,000 km
:*Capacity: 22 persons
*Cargo: 6
*Cargo: 6
**Range: 1-9/14/18
:*Range: 18,000 km
**Capacity: 200kg
:*Capacity: 200 kg
**Accuracy: 0D+2
*Emergency: 5
**Range: 1-2/5/8
**Capacity: 22 persons
**Accuracy: 2D+1
'''Science Systems''': science skills +0D+1


'''Source''': Ship Recognition Manual vol 4 (pages 93-95)
'''Complement'''
*Shuttle Craft: 4
*Probes: 20
*Escape Pods: 140
:*Capacity: 8 persons per pod


The D9 "Devil" class was a type of battle cruiser fielded by the Klingon Empire during the 23rd century. (Ship Recognition Manual, Volume 4: Starships of the Original Series Era)
'''Description''': The D9 "Devil" class was a type of battle cruiser fielded by the Klingon Empire during the 23rd century. (Ship Recognition Manual, Volume 4: Starships of the Original Series Era)


The D9 class was designed as both a front line combat ship and a force delivery ship. It was able to carry 2,000 troop as its standard complement and had additional room for a further 3,000 if need be. Developed in the early 2260s the class was soon eclipsed by the introduction of the K't'inga-class and many were uprated or refitted to keep them as viable front line warships.
The D9 class was designed as both a front line combat ship and a force delivery ship. It was able to carry 2,000 troop as its standard complement and had additional room for a further 3,000 if need be. Developed in the early 2260s the class was soon eclipsed by the introduction of the K't'inga-class and many were uprated or refitted to keep them as viable front line warships.
'''Source''':
*Ship Recognition Manual vol 4 (Spacedock) (pages 93-95)
*thedemonapostle

Revision as of 12:40, 18 August 2016

Name: Devil
Craft: Klingon Empire D9-Class Warship
Type: warship
Scale: capital
Length: 376.31 x 178.44 x 70.00 meters
Skill: capital ship pilot
Crew: 460; Skeleton: 46/+10
Passengers: 2,000
Cargo Capacity: 5,500 metric tons
Consumables: 1 year
Warp Drive: 5 / 6 / 8 (12 Hours)
Nav Computer: yes
Maneuverability: 3D+1
Space: 15
Atmosphere: 505; 1,450 km/h
Hull: 5D+2

  • Strength: 2D+2
  • Armor: none
  • Structural Integrity Field: 3D

Shields: 2D

  • Back-up Shields: 1D+1

Sensors

  • Passive: 50/2D
  • Scan: 157/2D+2
  • Search: 200/3D+1
  • Focus: 15/4D

Weapons

  • 6 Type VI Disruptors
Fire Arc: 1 forward, 1 forward/starboard, 1 forward/port, 1 ventral, 2 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1 standard; 2D+1 pulse
Space Range: 1-15/50/150
Atmosphere Range: 2-30/100/300 km
Rate of fire: 3
Damage: 4D+2 standard; 5D+2 pulse
  • 2 Torpedo Launchers
Fire Arc: 1 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-150/500/1,750
Atmosphere Range: 2-300/1,000/3,500 km
Ammo: 60 Type II Photon Torpedoes carried
Rate of fire: 4
Damage: 6D+2
  • 3 Tractor Beams
Fire Arc: 1 forward, 1 aft, 1 in the hanger deck
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+2
Space Range: 1-3/5/10
Atmosphere Range: 2-6/10/20 km
Rate of fire: 1
Damage: 3D

Gear:

  • Auto Pilot: Sensors: 3D; Capital Ship Pilot: 2D; Capital Ship Shields: 2D; Communications: 2D; Command: 2D; Capital Ship Gunnery: 4D
  • Auxiliary Power: 3 reactors @ 1D+2
  • Computer Cores: 1
  • Computer Programming Bonus: +4D
  • Cloaking Device: +12 difficulty to detect ship while cloaked. No shields and no weapons.
  • Decks: 15
  • Maximum Life Support: 5,000
  • Medical Facilities: 4
  • Science Labs: 7
  • Secondary Structural Integrity Field: 1D
  • Tertiary Structural Integrity Field: 1D

Transporters

  • Personnel: 10
  • Range: 20,000 km
  • Capacity: 6 persons
  • Emergency: 5
  • Range: 8,000 km
  • Capacity: 22 persons
  • Cargo: 6
  • Range: 18,000 km
  • Capacity: 200 kg

Complement

  • Shuttle Craft: 4
  • Probes: 20
  • Escape Pods: 140
  • Capacity: 8 persons per pod

Description: The D9 "Devil" class was a type of battle cruiser fielded by the Klingon Empire during the 23rd century. (Ship Recognition Manual, Volume 4: Starships of the Original Series Era)

The D9 class was designed as both a front line combat ship and a force delivery ship. It was able to carry 2,000 troop as its standard complement and had additional room for a further 3,000 if need be. Developed in the early 2260s the class was soon eclipsed by the introduction of the K't'inga-class and many were uprated or refitted to keep them as viable front line warships.

Source:

  • Ship Recognition Manual vol 4 (Spacedock) (pages 93-95)
  • thedemonapostle