Jump to content

Dominion Attack Ship: Difference between revisions

From Episode D6: Star Wars D6 Wiki
imported>Thedemonapostle
mNo edit summary
imported>Thedemonapostle
No edit summary
Line 1: Line 1:
[[File:Dominion Attack Ship.jpg|thumb|500px|right]]
[[File:Dominion Attack Ship.jpg|thumb|500px|right]]


'''Name''': Dominion Attack Ship<br />'''Craft''': Jem’Hadar Fighter<br />'''Type''': Fighter<br />'''Class''': Dominion Fighter<br />'''Scale''': capital<br />'''Length''': 68.32 x 70.02 x 18.32 meters<br />'''Decks''': 3<br />'''Mass''': 2,450 metric tons<br />'''Skill''': capital ship pilot: Dominion systems<br />'''Crew Skill''': 5D+2 average<br />'''Autopilot Skill''': sensors: 3D; pilot: 3D; shields: 3D; communications: 3D; command: 3D; gunnery: 4D<br />'''Crew''': 4<br />'''Skeleton''': 1/+5<br />'''Passengers''': 15<br />'''Max Life Support''': 16<br />'''Cargo Capacity''': 5,000 metric tons<br />'''Consumables''': 1 week<br />'''Warp Drive'''
'''Name''': Jem'Hadar fighter<br />'''Craft''': Dominion Jem'Hadar fighter<br />'''Type''': attack fighter<br />'''Scale''': capital<br />'''Length''': 68.32 x 70.02 x 18.32 meters<br />'''Skill''': capitals ship pilot<br />'''Crew''': 4; Skeleton: 1/+10<br />'''Passengers''': 12<br />'''Cargo Capacity''': 5,000 metric tons<br />'''Consumables''': 1 week<br />'''Warp Drive''': 5 / 8 / 9.6 (12 Hours)<br />'''Nav Computer''': yes<br />'''Maneuverability''': 4D<br />'''Space''': 4.6<br />'''Atmosphere''': 555; 1,600 km/h<br />'''Hull''': 6D+1
*Cruise: 5
*'''Strength''': 3D+1
*Max Cruise: 8
*'''Armor''': none
*Max Speed (12 Hours Max): 9.6
*'''Structural Integrity Field''': 3D
'''Nav Computer''': yes
'''Shields''': 1D+1
*Astrogation Bonus: 0D+1
*'''Back-up Shields''': 1D+1
'''Computer Cores''': 1
*Computer Programming Bonus: 1D+2
'''Maneuverability''': 4D<br />'''Speed'''
*Cautious: 5
*Cruising (Maneuverability -1D): 9
*High Speed (Maneuverability -2D): 14
*All Out - Maximum (Maneuverability -3D): 18
*Atmosphere: 400; 1,150kmh
'''Defenses'''
*Hull: 2D+1
*Structural Integrity Field: 2D
**Primary Back-up Structural Integrity Field: 1D
***Secondary Back-up Structural Integrity Field: 1D
*Shields: 1D+1 per arc
**Maximum Shield Power: 2D per arc
**Back-up Shields: 1D+1
'''Sensors'''
'''Sensors'''
*Passive: 45/3D+1
*Passive: 45/3D+1
Line 28: Line 12:
*Search: 180/4D+2
*Search: 180/4D+2
*Focus: 15/5D+1
*Focus: 15/5D+1
'''Navigational Deflector'''
*Range: 1-2/5/15
*Accuracy: 3D+2
'''Weapons'''
'''Weapons'''
*'''3 Type IX Phased Polaron Beams'''
*'''3 Type IX Phased Polaron Beams'''
: Fire Arc: 2 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/10/30<br />Atmosphere Range: 1-30/100/300km<br />Ammo: energy based<br />Rate of fire: 3<br />Fire Modes: standard, pulse<br />Shield Penetration: 8D+2<br />Damage: 8D+2
: Fire Arc: 2 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D standard; 2D pulse<br />Space Range: 1-15/50/150<br />Atmosphere Range: 2-30/100/300 km<br />Rate of fire: 3<br />Damage: 6D+2; standard; 7D+2 pulse
*'''Tractor Beam'''
*'''Tractor Beam'''
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: 1/2/3<br />Atmosphere Range: 2/4/6km<br />Ammo: energy based<br />Rate of fire: 1 target per round<br />Fire Modes: single shot<br />Shield Penetration: N/A<br />Damage: 3D
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: 1-3/5/10<br />Atmosphere Range: 2-6/10/20 km<br />Rate of fire: 1<br />Damage: 3D
 
'''Gear''':
*Auto Pilot: Sensors: 3D; Capital Ship Pilot: 3D; Capital Ship Shields: 3D; Communications: 3D; Command: 3D; Capital Ship Gunnery: 4D
*Auxiliary Power: 2 reactors @ 1D+2
*Computer Cores: 1
:*Computer Programming Bonus: +2D
:*Astrogation Bonus: +1D
*Decks: 3
*Maximum Life Support: 60
*Medical Facilities: 4
:*First Aid Bonus: +1D
*Secondary Structural Integrity Field: 1D
*Tertiary Structural Integrity Field: 1D
 
'''Transporters'''
'''Transporters'''
*Personnel: 2
*Personnel: 2
**Range: 1/2/3 light years
:*Range: 3 light years
**Capacity: 6 persons
:*Capacity: 6 persons
**Accuracy: 3D
*Emergency: 2
:*Range: 25,000 km
:*Capacity: 8 persons
*Cargo: 1
*Cargo: 1
**Range: 1/2/3 light years
:*Range: 3 light years
**Capacity: 400kg
:*Capacity: 400 kg
**Accuracy: 3D
*Emergency: 2
**Range: 1-10/18/25
**Capacity: 8 persons
**Accuracy: 1D+1
'''Medical Facility''': first aid +0D+1
 
'''Source''': Ship Recognition Manual vol 1 (pages 160 – 161)
 
==Jem'Hadar fighter==
 
A Jem'Hadar fighter (also referred to as an attack ship or patrol ship) was a small type of warship that formed the bulk of the Dominion fleet. These versatile starships were also known to perform the roles of patrol ships and scouts.
 
===Technical data===
 
====Design====
 
Jem'Hadar attack ships were vaguely insectoid, looking much like a Terran scarab in design. Extremely sturdy, these warships were capable of surviving the impact onto a planet's surface. (DS9: "The Ship") As well, Jem'Hadar attack ships were able to land intact on a planet and take off again. (DS9: "The Jem'Hadar", "Hippocratic Oath") Once landed, the Jem'Hadar could land troops from the warship from a large access hatch on the belly of the ship. (DS9: "The Ship") While capable of making planetary descents, they were not capable of conducting battle maneuvers while in sub-orbital flight. (DS9: "Penumbra")
 
Although highly maneuverable, they lacked the edge in maneuverability that Starfleet's Danube-class runabouts possessed. Despite this, they still heavily outgunned the smaller Federation vessels. (DS9: "The Jem'Hadar", "Valiant")
 
Jem'Hadar fighters were relatively easy for a large starship to destroy. A few solid phaser or photon torpedo hits were enough to cripple or destroy one, therefore, they usually operated in groups of two or three during routine operations, and in much larger swarms in large battles so that the loss of one or two would not make much difference.
 
====Tactical systems====
 
The primary directed energy array was located in the forward section of the ship, and had a range that exceeded 100,000 kilometers. (DS9: "The Search, Part I") Armaments of this type employed by this class varied from disruptors to phased polaron beam weapons. During initial encounters with the Federation, these phased polaron beams were capable of penetrating the shields of Federation starships. (DS9: "The Jem'Hadar", "Call to Arms", "The Dogs of War") During the waning days of the Dominion War, in late 2375, Jem'Hadar fighters were retrofitted with Breen energy dissipator following the Breen's alliance with the Dominion. However, this came too late in the war to have an effective impact; shortly after the refits began, the Cardassian Rebellion successfully obtained a fighter with the weapon and delivered it to Starfleet. (DS9: "When It Rains...", "Tacking Into the Wind") In addition to directed energy weapons, they were also armed with torpedoes manufactured by the Karemma. (DS9: "The Jem'Hadar", et al)
 
Outside of conventional weapon use, these ships were also used in performing kamikaze attacks on enemy vessels, which allowed them to inflict more damage than their weapons alone could perform. (DS9: "The Jem'Hadar", "Tears of the Prophets", "What You Leave Behind")
 
When this tactic was used against the USS Odyssey in 2370, Commander Benjamin Sisko explained that it was the Jem'Hadar's way of "showing us how far they're willing to go", in response to the shocked Miles O'Brien comment regarding the Federation's retreat from the battle. (DS9: "The Jem'Hadar")
 
The Jem'Hadar also used the tactic against the Federation Alliance invasion fleet during the first Battle of Chin'toka, resulting in the crippling or destruction of fifteen Klingon starships. Garak described the tactic as a means of "inflicting considerable damage on the Klingons," to which Worf added, "and buying time to get their weapon platforms operational. (DS9: "Tears of the Prophets")
 
====Other systems====
 
This class of vessel possessed transporter technology that was capable of transporting through Federation shields. The deflector technology that was employed by the attack ships was impervious to tractor beam locks. This form of deflector technology was unknown to Federation science as of late 2370. (DS9: "The Jem'Hadar") The shields of a Jem'Hadar attack ship were weakest at the ships' dorsal field junction. (DS9: "Treachery, Faith and the Great River")
 
In addition, cloaking technology would not reliably hide a vessel from a Jem'Hadar fighter's sensors because they used a form of antiproton beam. (DS9: "The Search, Part I", "Defiant", "The Die is Cast") This technology was later advanced to include a form of long-range tachyon scanner, which was capable of penetrating a starship's cloak from a great distance. (DS9: "Once More Unto the Breach")
 
====Interior design====


Such fighters were typically commanded by a Vorta and a Jem'Hadar First. The bridge had no chairs, and only two head-mounted virtual display devices instead of a viewscreen. The bridge was designed to contain three side doors and two floor hatches leading to other parts of the ship. In place of the captain's chair was a central position with several access points to various system controls. Adjacent to this position were several stations pointed inward, facing towards the command position. (DS9: "The Ship")
'''Complement'''
*Probes: 20
*Escape Pods: 10
:*Capacity: 8 persons per pod
'''Description''':


Jem'Hadar attack ships lacked numerous amenities that were otherwise taken for granted on Federation starships, including an infirmary and food replicators. (DS9: "A Time to Stand")
'''Source''':
*[http://memory-alpha.wikia.com/wiki/Jem%27Hadar_fighter Memory Alpha: Jem'Hadar fighter]
*[http://memory-beta.wikia.com/wiki/Jem%27Hadar_fighter Memory Beta: Jem'Hadar fighter]
*Ship Recognition Manual (Spacedock) (pages 160-161)
*thedemonapostle

Revision as of 14:38, 17 August 2016

Name: Jem'Hadar fighter
Craft: Dominion Jem'Hadar fighter
Type: attack fighter
Scale: capital
Length: 68.32 x 70.02 x 18.32 meters
Skill: capitals ship pilot
Crew: 4; Skeleton: 1/+10
Passengers: 12
Cargo Capacity: 5,000 metric tons
Consumables: 1 week
Warp Drive: 5 / 8 / 9.6 (12 Hours)
Nav Computer: yes
Maneuverability: 4D
Space: 4.6
Atmosphere: 555; 1,600 km/h
Hull: 6D+1

  • Strength: 3D+1
  • Armor: none
  • Structural Integrity Field: 3D

Shields: 1D+1

  • Back-up Shields: 1D+1

Sensors

  • Passive: 45/3D+1
  • Scan: 125/4D
  • Search: 180/4D+2
  • Focus: 15/5D+1

Weapons

  • 3 Type IX Phased Polaron Beams
Fire Arc: 2 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D standard; 2D pulse
Space Range: 1-15/50/150
Atmosphere Range: 2-30/100/300 km
Rate of fire: 3
Damage: 6D+2; standard; 7D+2 pulse
  • Tractor Beam
Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-3/5/10
Atmosphere Range: 2-6/10/20 km
Rate of fire: 1
Damage: 3D

Gear:

  • Auto Pilot: Sensors: 3D; Capital Ship Pilot: 3D; Capital Ship Shields: 3D; Communications: 3D; Command: 3D; Capital Ship Gunnery: 4D
  • Auxiliary Power: 2 reactors @ 1D+2
  • Computer Cores: 1
  • Computer Programming Bonus: +2D
  • Astrogation Bonus: +1D
  • Decks: 3
  • Maximum Life Support: 60
  • Medical Facilities: 4
  • First Aid Bonus: +1D
  • Secondary Structural Integrity Field: 1D
  • Tertiary Structural Integrity Field: 1D

Transporters

  • Personnel: 2
  • Range: 3 light years
  • Capacity: 6 persons
  • Emergency: 2
  • Range: 25,000 km
  • Capacity: 8 persons
  • Cargo: 1
  • Range: 3 light years
  • Capacity: 400 kg

Complement

  • Probes: 20
  • Escape Pods: 10
  • Capacity: 8 persons per pod

Description:

Source: