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Thra: Difference between revisions

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'''Terrain:''' Plains, Mountains, Forest, Jungle, Swamp, Barren, etc.<br>
'''Terrain:''' Plains, Mountains, Forest, Jungle, Swamp, Barren, etc.<br>
'''Length of Day:''' 57,3 standard hours'''<sup>1)</sup>'''<br>
'''Length of Day:''' 57,3 standard hours'''<sup>1)</sup>'''<br>
'''Length of Year:''' ? local days<br>
'''Length of Year:''' 578 local days'''<sup>2)</sup>'''
'''Physical Diameter:''' 9740 m<br>
'''Physical Diameter:''' 9740 m<br>
'''Sapient Species:''' [[UrRu]] (10), [[Skek]](100+), [[Human]](5%), [[Twi'lek]](3%), [[Balosar]](2%), [[Rodian]](2%), slaves & "zombies" of various species (88%)<br>
'''Sapient Species:''' [[UrRu]] (10), [[Skek]](~200), [[Human]](3%), [[Twi'lek]](2%), [[Balosar]](2%), [[Rodian]](2%), the rest are slaves & "''zombies''"'''<sup>3)</sup>''' of various species (90%+)<br>
'''Other Species:''' Garthim, Landstriders, Crystal Bats, etc. - a plethora of creatures and plants, not all readily identifyable for what they are.<br>
'''Other Species:''' Garthim, Landstriders, Crystal Bats, etc. - a plethora of creatures and plants, not all readily identifyable for what they are.<br>
'''Starport:''' Lem, a space station connected to it's ground based twin Bah through a space elevator<br>
'''Starport:''' Lem, a space station connected to it's ground based twin Bah through a space elevator<br>
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'''Major Cities:''' the Twin Cities Bah and Lem that are connected through a space elevator; Refugee Town in the Valey of the Standing Stones<br>
'''Major Cities:''' the Twin Cities Bah and Lem that are connected through a space elevator; Refugee Town in the Valey of the Standing Stones<br>
'''Tech Level:''' var.<br>
'''Tech Level:''' var.<br>
'''Major Exports:''' Crystech (crystal-based technology), bioengineered creatures<br>
'''Major Exports:''' Crystech (crystal-based technology), Softech (bioengineered creatures)<br>
'''Major Imports:''' Slaves<br>
'''Major Imports:''' Slaves<br>
'''Affiliation:''' none?<br>
'''Affiliation:''' none?<br>
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: The Thra system actually has only one sun which is also the center of the system, but Thra's only moon (Gniveld) is so much affected by the gravitational pulls of the sun, Thra itself and the gas giant that it never cooled down and is still molten hot magma that radiates like a small dark sun. Jaheen, the gas giant, radiates stongly in the non-visible spectrum, but because of a curious interaction with some rare elements of Thra's atmosphere becomes visible as an additional sun from the plantet. Additionally, due to a lensing effect it looks smallest when Thra is nearest to the gas giant's position while when they are on opposite sides of the sun, Jaheen looks even larger than Ordva.
: The Thra system actually has only one sun which is also the center of the system, but Thra's only moon (Gniveld) is so much affected by the gravitational pulls of the sun, Thra itself and the gas giant that it never cooled down and is still molten hot magma that radiates like a small dark sun. Jaheen, the gas giant, radiates stongly in the non-visible spectrum, but because of a curious interaction with some rare elements of Thra's atmosphere becomes visible as an additional sun from the plantet. Additionally, due to a lensing effect it looks smallest when Thra is nearest to the gas giant's position while when they are on opposite sides of the sun, Jaheen looks even larger than Ordva.
: '''<sup>1)</sup>''' The day period is based on the rotation of Thra in relation to the main sun. The actual day/night durations are highly variable and depend on the other two "suns" ''Gniveld'' and ''Jaheen''. On average the "days" last half of the cycle time, but most of the "night" is a rather bright twilight, sometimes as bright as the days.
: '''<sup>1)</sup>''' The day period is based on the rotation of Thra in relation to the main sun. The actual day/night durations are highly variable and depend on the other two "suns" ''Gniveld'' and ''Jaheen''. On average the "days" last half of the cycle time, but most of the "night" is a rather bright twilight, sometimes as bright as the days.
: '''<sup>2)</sup>''' Based on Thra's movement around the main sun<br>
: '''<sup>3)</sup>''' using a combination of Crystech and Softech the Skek have devised a method to sap willpower and latent force from sentient beings, leaving them in a virtual state of "zombification". They keep on living but have no drives and desires to speak of.


'''Description:'''
'''Description:'''
:  
: ...
: '''Zombies:''' ... After a few years in this state these poor beings even loose their desire to eat and simply sit down to die. While still active they are completely submissive although also not very bright and can only perform simple tasks for their masters.
: ...
 
'''Source:'''
'''Source:'''
: created for the character [[User:Kurst/UrYōma|UrYōma]]; inspired by ''The Dark Crystal''
: Created by [[User:Kurst|Kurst]] for the character [[User:Kurst/UrYōma|UrYōma]]; inspired by various sources

Revision as of 01:28, 18 April 2013

Thra

Type: Terrestrial
Temperature: Temperate
Atmosphere: Type I (breathable)
Hydrosphere: Moderate
Gravity: Standard
Terrain: Plains, Mountains, Forest, Jungle, Swamp, Barren, etc.
Length of Day: 57,3 standard hours1)
Length of Year: 578 local days2) Physical Diameter: 9740 m
Sapient Species: UrRu (10), Skek(~200), Human(3%), Twi'lek(2%), Balosar(2%), Rodian(2%), the rest are slaves & "zombies"3) of various species (90%+)
Other Species: Garthim, Landstriders, Crystal Bats, etc. - a plethora of creatures and plants, not all readily identifyable for what they are.
Starport: Lem, a space station connected to it's ground based twin Bah through a space elevator
Points of Interest: Valey of Standing Stones, Swamp of the Black River, Gelfling Ruins(?), the Teeth of the Skreesh, Bah-Lem Valley with the Twin Cities Bah and Lem that are connected through a space elevator
Population: Less than 1 million
Planet Function: Home world of Skek and UrRu
Official Language: Multilingual
Government: a council of 9 Skek directly serving and catering to the Skek Emperor
Major Cities: the Twin Cities Bah and Lem that are connected through a space elevator; Refugee Town in the Valey of the Standing Stones
Tech Level: var.
Major Exports: Crystech (crystal-based technology), Softech (bioengineered creatures)
Major Imports: Slaves
Affiliation: none?
System: Thra system
Suns: actually 1: Ordva, but from the planet 3 are visible: Ordva, Gniveld (actually a moon), and Jaheen (a gas giant)
Moons: 1: Gniveld which looks and radiates like a small, dark red sun
Sector: -
Region of Space: Wild Space

Notes:

The Thra system actually has only one sun which is also the center of the system, but Thra's only moon (Gniveld) is so much affected by the gravitational pulls of the sun, Thra itself and the gas giant that it never cooled down and is still molten hot magma that radiates like a small dark sun. Jaheen, the gas giant, radiates stongly in the non-visible spectrum, but because of a curious interaction with some rare elements of Thra's atmosphere becomes visible as an additional sun from the plantet. Additionally, due to a lensing effect it looks smallest when Thra is nearest to the gas giant's position while when they are on opposite sides of the sun, Jaheen looks even larger than Ordva.
1) The day period is based on the rotation of Thra in relation to the main sun. The actual day/night durations are highly variable and depend on the other two "suns" Gniveld and Jaheen. On average the "days" last half of the cycle time, but most of the "night" is a rather bright twilight, sometimes as bright as the days.
2) Based on Thra's movement around the main sun
3) using a combination of Crystech and Softech the Skek have devised a method to sap willpower and latent force from sentient beings, leaving them in a virtual state of "zombification". They keep on living but have no drives and desires to speak of.

Description:

...
Zombies: ... After a few years in this state these poor beings even loose their desire to eat and simply sit down to die. While still active they are completely submissive although also not very bright and can only perform simple tasks for their masters.
...

Source:

Created by Kurst for the character UrYōma; inspired by various sources