Jump to content

Spathi Eluder: Difference between revisions

From Episode D6: Star Wars D6 Wiki
imported>Thedemonapostle
Created page with "thumb|500px|right '''Name''': Spathi Eluder<br />'''Craft''': Spathi Eluder<br />'''Type''': Multipurpose Warship<br />'''Scale''': capital<br />''..."
 
imported>Thedemonapostle
No edit summary
Line 1: Line 1:
[[File:Spathi Eluder.jpg|thumb|500px|right]]
[[File:Spathi Eluder.jpg|thumb|500px|right]]


'''Name''': Spathi Eluder<br />'''Craft''': Spathi Eluder<br />'''Type''': Multipurpose Warship<br />'''Scale''': capital<br />'''Length''': 100 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 30; skeleton: 1/+5<br />'''Crew Skill''': Astrogation 5D+1, Capital Ship Piloting 5D+2, Capital Ship Gunnery 5D, Sensors: 4D+2<br />'''Passengers''': 0<br />'''Cargo Capacity''': 200 metric tons<br />'''Consumables''': 2 years<br />'''Hyperdrive''': x2500<br />'''Nav Computer''': yes<br />'''Maneuverability''': 4D<br />'''Space''': 12<br />'''Atmosphere''': 450; 1,300kmh<br />'''Hull''': 6D+2<br />'''Sensors'''
'''Name''': Spathi Eluder<br />'''Craft''': Spathi Eluder<br />'''Type''': Multipurpose Warship<br />'''Scale''': capital<br />'''Length''': 100 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 30; skeleton: 1/+5<br />'''Crew Skill''': Astrogation 5D+1, Capital Ship Piloting 5D+2, Capital Ship Gunnery 5D, Sensors: 4D+2<br />'''Passengers''': 0<br />'''Cargo Capacity''': 180 metric tons<br />'''Consumables''': 2 years<br />'''Hyperdrive''': x2500<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D+1<br />'''Space''': 12<br />'''Atmosphere''': 450; 1,300kmh<br />'''Hull''': 5D+1<br />'''Sensors'''
*Passive: 20/1D+1
*Passive: 20/1D+1
*Scan: 30/2D+1
*Scan: 30/2D+1
Line 8: Line 8:
'''Weapons'''
'''Weapons'''
*'''Mass Driver'''
*'''Mass Driver'''
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-5/10/15<br />Atmosphere Range: 2-10/20/30km<br />Ammo: energy based<br />Rate of fire: 5<br />Damage: 3D+2
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-5/10/15<br />Atmosphere Range: 2-10/20/30km<br />Ammo: energy based<br />Charges: 5 + 0.455 per round<br />Damage: 2D
*'''B.U.T.T. Launcher (Backwards Utilizing Tracking Torpedo)'''
*'''B.U.T.T. Launcher (Backwards Utilizing Tracking Torpedo)'''
: Fire Arc: rear<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-4/8/12<br />Atmosphere Range: 2-8/16/24km<br />Ammo: energy based<br />Rate of fire: 3<br />Damage: 7D+1
: Fire Arc: rear<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-4/8/12<br />Atmosphere Range: 2-8/16/24km<br />Ammo: energy based<br />Charges: 3 + 0.455 per round<br />Damage: 4D


'''Description''': The multicolored Spathi Eluder, formerly known as the Discriminator, remains the bulk of the Spathi fleet even 20 years after the War. Its construction, though seemingly chaotic, is carefully designed to mimic its crew's natural attributes: paranoia, elusiveness, and cowardice. From the outside, the Eluder consists of many bubble-shaped, solid-colored cabins joined together by smaller gray corridors. The intention of having so many large seemingly crew-filled projections is partly to obfuscate enemy into targeting the decoy cabins and to direct enemy fire away from the sections where the crew resides. However, in-game, enemy weapons incapacitate the same amount of crew no matter where the Eluder is damaged.
'''Description''': The multicolored Spathi Eluder, formerly known as the Discriminator, remains the bulk of the Spathi fleet even 20 years after the War. Its construction, though seemingly chaotic, is carefully designed to mimic its crew's natural attributes: paranoia, elusiveness, and cowardice. From the outside, the Eluder consists of many bubble-shaped, solid-colored cabins joined together by smaller gray corridors. The intention of having so many large seemingly crew-filled projections is partly to obfuscate enemy into targeting the decoy cabins and to direct enemy fire away from the sections where the crew resides. However, in-game, enemy weapons incapacitate the same amount of crew no matter where the Eluder is damaged.


'''Source''': [[user:thedemonapostle|thedemonapostle]]
'''Source''': [[user:thedemonapostle|thedemonapostle]]

Revision as of 04:55, 28 February 2013

Name: Spathi Eluder
Craft: Spathi Eluder
Type: Multipurpose Warship
Scale: capital
Length: 100 meters
Skill: capital ship pilot
Crew: 30; skeleton: 1/+5
Crew Skill: Astrogation 5D+1, Capital Ship Piloting 5D+2, Capital Ship Gunnery 5D, Sensors: 4D+2
Passengers: 0
Cargo Capacity: 180 metric tons
Consumables: 2 years
Hyperdrive: x2500
Nav Computer: yes
Maneuverability: 3D+1
Space: 12
Atmosphere: 450; 1,300kmh
Hull: 5D+1
Sensors

  • Passive: 20/1D+1
  • Scan: 30/2D+1
  • Search: 40/3D+1
  • Focus: 1/4D

Weapons

  • Mass Driver
Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-5/10/15
Atmosphere Range: 2-10/20/30km
Ammo: energy based
Charges: 5 + 0.455 per round
Damage: 2D
  • B.U.T.T. Launcher (Backwards Utilizing Tracking Torpedo)
Fire Arc: rear
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 5D
Space Range: 1-4/8/12
Atmosphere Range: 2-8/16/24km
Ammo: energy based
Charges: 3 + 0.455 per round
Damage: 4D

Description: The multicolored Spathi Eluder, formerly known as the Discriminator, remains the bulk of the Spathi fleet even 20 years after the War. Its construction, though seemingly chaotic, is carefully designed to mimic its crew's natural attributes: paranoia, elusiveness, and cowardice. From the outside, the Eluder consists of many bubble-shaped, solid-colored cabins joined together by smaller gray corridors. The intention of having so many large seemingly crew-filled projections is partly to obfuscate enemy into targeting the decoy cabins and to direct enemy fire away from the sections where the crew resides. However, in-game, enemy weapons incapacitate the same amount of crew no matter where the Eluder is damaged.

Source: thedemonapostle