K't'inga Class: Difference between revisions
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*All Out - Maximum (Maneuverability -3D): 17 | *All Out - Maximum (Maneuverability -3D): 17 | ||
'''Defenses''' | '''Defenses''' | ||
*Hull: | *Hull: 3D | ||
*Structural Integrity Field: 2D+1 | *Structural Integrity Field: 2D+1 | ||
**Primary Back-up Structural Integrity Field: 1D | **Primary Back-up Structural Integrity Field: 1D | ||
***Secondary Back-up Structural Integrity Field: 1D | ***Secondary Back-up Structural Integrity Field: 1D | ||
*Shields: | *Shields: 2D+2 per arc | ||
**Maximum Shield Power: 4D per arc | **Maximum Shield Power: 4D per arc | ||
**Back-up Shields: 1D+1 | **Back-up Shields: 1D+1 | ||
Revision as of 14:18, 17 November 2012

Name: K’t’inga Class
Craft: Klingon K’t’inga Class Cruiser
Type: Battle Cruiser
Class: upgraded D7
Scale: capital
Length: 349.54 x 251.76 x 98.41 meters
Decks: 20
Mass: 760,000 metric tons
Skill: capital ship pilot: Klingon systems
Crew Skill: varies
Autopilot Skill: sensors: 1D; pilot: 1D; shields: 1D; communications: 1D; command: 0D+2; gunnery: 1D+1
Crew: 347
Skeleton: 1/+15; 3/+10; 5/+5
Passengers: 800
Max Life Support: 6,540
Cargo Capacity: 50,000 metric tons
Consumables: 2 years
Warp Drive
- Cruise: 6
- Max Cruise: 9
- Max Speed (9 Hours Max): 9.6
Nav Computer: yes
- Astrogation Bonus: 0D+2
Computer Cores: 2
- Computer Programming Bonus: 3D+1
Maneuverability: 3D
Speed
- Cautious: 3
- Cruising (Maneuverability -1D): 5
- High Speed (Maneuverability -2D): 13
- All Out - Maximum (Maneuverability -3D): 17
Defenses
- Hull: 3D
- Structural Integrity Field: 2D+1
- Primary Back-up Structural Integrity Field: 1D
- Secondary Back-up Structural Integrity Field: 1D
- Primary Back-up Structural Integrity Field: 1D
- Shields: 2D+2 per arc
- Maximum Shield Power: 4D per arc
- Back-up Shields: 1D+1
Sensors
- Passive: 45/2D+2
- Scan: 135/3D+1
- Search: 190/4D
- Focus: 15/4D+2
Cloaking Systems: 8D+2
Navigational Deflector
- Range: 1-2/5/15
- Accuracy: 3D+2
Weapons
- 1 Type XI Disruptor Cannon
- Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 5
Fire Modes: standard, pulse
Shield Penetration: 1D+1
Damage: 8D
- 5 Type IX Disruptor Cannon
- Fire Arc: 2 port, 2 starboard, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 3
Fire Modes: standard, pulse
Shield Penetration: 1D
Damage: 6D+2
- 2 Torpedo Launchers
- Fire Arc: 1 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 2-30/100/350
Atmosphere Range: 15-300/1,000/3,500km
Ammo: 100 Type II Photon Torpedoes
Rate of fire: 6
Fire Modes: spread
Shield Penetration: 1D+1
Damage: 6D+2
- 4 Tractor Beams
- Fire Arc: 1 forward, 1 aft, 2 in the auxiliary craft bays
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1/2/3
Atmosphere Range: 2/4/6km
Ammo: energy based
Rate of fire: 1 target per emitter per round
Fire Modes: single shot
Shield Penetration: N/A
Strength: 7D
Compliment
- Shuttle Craft: 10
- Shuttle Pods: 0
- Probes: 30
- Escape Pods: 160
- Capacity: 8 persons per pod
Transporters
- Personnel: 3
- Range: 1-10/20/40
- Capacity: 6 persons
- Accuracy: 1D+2
- Cargo: 2
- Range: 1-10/20/40
- Capacity: 400kg
- Accuracy: 1D+1
- Emergency: 3
- Range: 1-5/10/15
- Capacity: 16 persons
- Accuracy: 1D+2
Science Systems: science skills +0D+1
Medical Facility: first aid +0D+1
Source: Ship Recognition Manual vol 3 (pages 57-58)