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*All Out - Maximum (Maneuverability -3D): 19
*All Out - Maximum (Maneuverability -3D): 19
'''Defenses'''
'''Defenses'''
*Hull: 2D+1 (1D per section when split)
*Hull: 2D+2 (1D per section when split)
*Ablative Armor: 2D+2
*Ablative Armor: 2D+2
*Structural Integrity Field: 3D
*Structural Integrity Field: 3D

Revision as of 15:02, 9 November 2012

File:Prometheus Class2.gif

Name: Prometheus Class
Craft: Starfleet Prometheus Class Heavy Cruiser
Type: Heavy Cruiser
Class: Prometheus
Scale: capital
Length: 418.25 x 173.47 x 78.73 meters
Decks: 16
Mass: 2,100,000 metric tons
Skill: capital ship pilot: federation systems
Crew Skill: varies
Autopilot Skill: sensors: 1D+2; pilot: 1D+1; shields: 1D+1; communications: 1D+1; command: 1D+1; gunnery: 1D+2
Crew: 655
Skeleton: 1/+15; 3/+10; 5/+5
Passengers: 120
Max Life Support: 6,800
Cargo Capacity: 100,000 metric tons
Consumables: 1 year
Warp Drive

  • Cruise: 6
  • Max Cruise: 9.2
  • Max Speed (12 Hours Max): 9.982

Nav Computer: yes

  • Astrogation Bonus: 0D+2

Computer Cores: 3 (1 per section)

  • Computer Programming Bonus: 5D+2

Maneuverability: 3D (4D per section when split)
Speed

  • Cautious: 3
  • Cruising (Maneuverability -1D): 5
  • High Speed (Maneuverability -2D): 15
  • All Out - Maximum (Maneuverability -3D): 19

Defenses

  • Hull: 2D+2 (1D per section when split)
  • Ablative Armor: 2D+2
  • Structural Integrity Field: 3D
    • Primary Back-up Structural Integrity Field: 1D+1
      • Secondary Back-up Structural Integrity Field: 1D+1
  • Shields: 4D+2 per arc (4D per section when split)
    • Maximum Shield Power: 7D+2 per arc (7D per section when split)
    • Back-up Shields: 1D+1 (0D+1 per section when split)

Sensors

  • Passive: 75/2D+1
  • Scan: 185/3D
  • Search: 250/4D+1
  • Focus: 15/5D+2

Navigational Deflector

  • Range: 1-2/5/15
  • Accuracy: 3D+2

Weapons

  • Top: 6 Type X Phasers
Fire Arc: Top: 1 forward/starboard, 1 forward/port, 1 aft/port, 1 aft/starboard, 1 port, 1 starboard
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 3
Fire Modes: standard, continuous, pulse, wide
Shield Penetration: 1D
Damage: 6D+2
  • Top: 2 Torpedo Launchers
Fire Arc: Top: 1 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 2-35/150/405
Atmosphere Range: 15-350/1,500/4,050km
Ammo: 240 (80 per section) MK I Quantum Torpedoes
Rate of fire: 10
Fire Modes: spread
Shield Penetration: 2D
Damage: 13D+1
  • Middle: 4 Type X Phasers
Fire Arc: Middle: 2 starboard, 2 port
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 2
Fire Modes: standard, continuous, pulse, wide
Shield Penetration: 1D
Damage: 6D+2
  • Middle: 2 Torpedo Launchers
Fire Arc: Middle: 1 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 2-35/150/405
Atmosphere Range: 15-350/1,500/4,050km
Ammo: 240 (80 per section) MK I Quantum Torpedoes
Rate of fire: 10
Fire Modes: spread
Shield Penetration: 2D
Damage: 13D+1
  • Bottom: 8 Type X Phasers
Fire Arc: Bottom: 1 starboard, 1 port, 1 forward/starboard, 1 forward/port, 1 aft/port, 1 aft/starboard, 2 ventral
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 1
Fire Modes: standard, continuous, pulse, wide
Shield Penetration: 1D
Damage: 6D+2
  • Bottom: 2 Torpedo Launchers
Fire Arc: Bottom: 1 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 2-35/150/405
Atmosphere Range: 15-350/1,500/4,050km
Ammo: 240 (80 per section) MK I Quantum Torpedoes
Rate of fire: 10
Fire Modes: spread
Shield Penetration: 2D
Damage: 13D+1
  • 4 Tractor Beams
Fire Arc: 1 top/forward, 1 middle/forward, 1 bottom/aft, 1 in the shuttle bay
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1/2/3
Atmosphere Range: 2/4/6km
Ammo: energy based
Rate of fire: 1 target per emitter per round
Fire Modes: single shot
Shield Penetration: N/A
Strength: 7D

Compliment

  • Shuttle Craft: 2
  • Shuttle Pods: 2
  • Probes: 60 (20 per sub vessel)
  • Escape Pods: 160 (55/55/50)
    • Capacity: 4 persons per pod

Transporters

  • Personnel: 3 (1 per section)
    • Range: 1-10/20/40
    • Capacity: 6 persons
    • Accuracy: 1D+2
  • Cargo: 3 (1 per section)
    • Range: 1-10/20/40
    • Capacity: 400kg
    • Accuracy: 1D+1
  • Emergency: 3 (1 per section)
    • Range: 1-5/10/15
    • Capacity: 22 persons
    • Accuracy: 2D+1

Science Systems: science skills +0D+2
Medical Facility: first aid +0D+2

  • EMH mk II

Source: Ship Recognition Manual vol 1 (pages 103-106)

Notes: Ship separates into 3 different sections.

Capsule: The Prometheus-class was a highly classified Federation starship designed for deep-space tactical assignments. It was one of the most advanced Starfleet vessels in operation during the latter half of the 24th century.