Akira Class: Difference between revisions
Appearance
imported>Thedemonapostle Created page with "thumb|500px|right '''Name''': Akira Class<br />'''Craft''': Star Fleet Akira Class Cruiser<br />'''Type''': Heavy Cruiser<br />'''Class''': Akira<br ..." |
imported>Thedemonapostle No edit summary |
||
| Line 15: | Line 15: | ||
*All Out - Maximum (Maneuverability -3D): 19 | *All Out - Maximum (Maneuverability -3D): 19 | ||
'''Defenses''' | '''Defenses''' | ||
*Hull: | *Hull: 6D+2 | ||
*Structural Integrity Field: 2D+2 | *Structural Integrity Field: 2D+2 | ||
**Primary Back-up Structural Integrity Field: 1D+1 | **Primary Back-up Structural Integrity Field: 1D+1 | ||
***Secondary Back-up Structural Integrity Field: 1D+1 | ***Secondary Back-up Structural Integrity Field: 1D+1 | ||
*Shields: | *Shields: 1D+2 per arc | ||
**Maximum Shield Power: | **Maximum Shield Power: 5D per arc | ||
*Back-up Shields: 1D+1 | *Back-up Shields: 1D+1 | ||
'''Sensors''' | '''Sensors''' | ||
*Passive: | *Passive: 60/4D | ||
*Scan: | *Scan: 157/4D+2 | ||
*Search: | *Search: 210/5D+1 | ||
*Focus: 15/ | *Focus: 15/6D | ||
'''Navigational Deflector''' | '''Navigational Deflector''' | ||
*Range: 1-2/5/15 | *Range: 1-2/5/15 | ||
Revision as of 01:32, 17 November 2012

Name: Akira Class
Craft: Star Fleet Akira Class Cruiser
Type: Heavy Cruiser
Class: Akira
Scale: capital
Length: 464.43 x 316.67 x 87.43 meters
Decks: 19
Mass: 3,055,000 metric tons
Skill: capital ship pilot: federation systems
Crew Skill: varies
Autopilot Skill: sensors: 1D+2; piloting: 1D+1; shields: 1D+1; communications: 1D+1; command: 0D+2; gunnery: 1D+2
Crew: 500
Skeleton: 1/+15; 3/+10; 5/+5
Passengers: 55
Max Life Support: 4,500
Cargo Capacity: 300,000 metric tons
Consumables: 3 years
Warp Drive
- Cruise: 6
- Max Cruise: 9.4
- Max Speed (12 Hours Max): 9.8
Nav Computer: yes
- Astrogation Bonus: 0D+2
Computer Cores: 3
- Computer Programming Bonus: 5D
Maneuverability: 3D
Speed
- Cautious: 3
- Cruising (Maneuverability -1D): 5
- High Speed (Maneuverability -2D): 15
- All Out - Maximum (Maneuverability -3D): 19
Defenses
- Hull: 6D+2
- Structural Integrity Field: 2D+2
- Primary Back-up Structural Integrity Field: 1D+1
- Secondary Back-up Structural Integrity Field: 1D+1
- Primary Back-up Structural Integrity Field: 1D+1
- Shields: 1D+2 per arc
- Maximum Shield Power: 5D per arc
- Back-up Shields: 1D+1
Sensors
- Passive: 60/4D
- Scan: 157/4D+2
- Search: 210/5D+1
- Focus: 15/6D
Navigational Deflector
- Range: 1-2/5/15
- Accuracy: 3D+2
Weapons
- 1 Type X Phaser Array
- Fire Arc: 405 degrees dorsal
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 5
Fire Modes: standard, pulse, continuous, wide
Shield Penetration: 1D
Damage: 6D+2
- 2 Type X Phaser Arrays
- Fire Arc: 360 degrees ventral
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 2
Fire Modes: standard, pulse, continuous, wide
Shield Penetration: 1D
Damage: 6D+2
- 3 Type X Phaser Arrays
- Fire Arc: 360 degrees aft x2; 360 degrees dorsal
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 1
Fire Modes: standard, pulse, continuous, wide
Shield Penetration: 1D
Damage: 6D+2
- 15 Torpedo Launchers
- Fire Arc: 8 forward; 3 port, 3 starboard, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 2-35/150/405
Atmosphere Range: 15-350/1,500/4,050km
Ammo: 900 Type II Photon Torpedoes
Rate of fire: 6 per launcher
Fire Modes: spread
Shield Penetration: 1D+1
Damage: 6D+2
- 4 Tractor Beams
- Fire Arc: 1 forward, 1 aft, 1 in each shuttle bay
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1/2/3
Atmosphere Range: 2/4/6km
Ammo: energy based
Rate of fire: 1 target per round per emitter
Fire Modes: single shot
Shield Penetration: N/A
Damage: 7D
Compliment
- Starfleet Attack Fighters: 30-50
- Probes: 40
- Escape Pods: 180
- Capacity: 4 persons per pod
Transporters
- Personnel: 4
- Range: 1-10/20/40
- Capacity: 4 persons
- Accuracy: 1D+1
- Cargo: 4
- Range: 1-10/20/40
- Capacity: 400kg
- Accuracy: 1D+1
- Emergency: 4
- Range: 1-5/10/15
- Capacity: 20 persons
- Accuracy: 2D
Science Systems: science skills +0D+1
Medical Facility: first aid +0D+2
Source: Ship Recognition Manual vol 1 (pages 2-5)