Independent Blockade Runner: Difference between revisions
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[[File:Independent Blockade Runner.png|thumb|500px|right]] | [[File:Independent Blockade Runner.png|thumb|500px|right]] | ||
''' | '''Name''': Blockade Runner<br />'''Craft''': Independent Blockade Runner<br />'''Type''': gunship<br />'''Scale''': capital<br />'''Length''': 161.2 x 25.9 x 20.4 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 364<br />'''Skeleton Crew''': 24/+15<br />'''Passengers''': 58<br />'''Cargo Capacity''': 3,000 tons<br />'''Consumables''': 1,500 hours<br />'''Cost''': 4,666,000 credits<br />'''Maintenance Costs''': 90,000 credits per year<br />'''Nav Computer''': yes (intra-system only)<br />'''Maneuverability''': 0D+2<br />'''Space''': | ||
*Passive: | *Cruise: 9 | ||
*Scan: | *Hard Burn: 11 | ||
*Search: | '''Atmosphere''': | ||
*Focus: | *Cruise: 400; 1,150 kmh | ||
*Hard Burn: 435; 1,250 kmh | |||
'''Hull''': 5D<br />'''Sensors''' | |||
*Passive: 30/0D+2 | |||
*Scan: 50/1D+1 | |||
*Search: 80/2D | |||
*Focus: 3/2D+2 | |||
'''Weapons''' | '''Weapons''' | ||
*''' | *'''4 - 1 pound Autocannons''' | ||
: Fire Arc: | : Fire Arc: 4 turrets<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 0D+2<br />Space Range: 1/2/3<br />Atmosphere Range: 1-100/210/320m<br />Ammo: 1,000 each<br />Damage: 6D | ||
*''' | *'''2 - 20 pound Cannons''' | ||
: Fire Arc: | : Fire Arc: 2 turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 0D+2<br />Space Range: 1/2/3<br />Atmosphere Range: 1-100/210/320m<br />Ammo: 160 each<br />Damage: 2D | ||
*''' | *'''80 - 10 pound Short Range Missile Launchers''' | ||
: Fire Arc: | : Fire Arc: 40 forward/port, 40 forward/starboard<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-5/10/16<br />Atmosphere Range: 10-530/1,065/1,610m<br />Ammo: 5 each<br />Damage: 12D | ||
*''' | *'''12 - 100 pound Short Range Missile Launchers''' | ||
: Fire Arc: | : Fire Arc: 6 forward/port, 6 forward/starboard<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-32/64/96<br />Atmosphere Range: 100-3,220/6,440/9,660m<br />Ammo: 5 each<br />Damage: 6D | ||
*''' | *'''8 - 100 pound Medium Range Missile Launchers''' | ||
: Fire Arc: | : Fire Arc: 4 forward/port, 4 forward/starboard<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-53/107/161<br />Atmosphere Range: 100-5,365/10,730/16,100m<br />Ammo: 10 each<br />Damage: 6D | ||
*''' | *'''16 - 100 pound Long Range Missile Launchers''' | ||
: Fire Arc: | : Fire Arc: 8 forward/port, 8 forward/starboard<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-85/171/257<br />Atmosphere Range: 100-8,580/17,160/25,750m<br />Ammo: 20 each<br />Damage: 6D | ||
''' | '''Ship Complement''' | ||
*Shuttles: 2 | |||
'''Notes''' | |||
*Infirmary | |||
'''Description''': Before the war, the Independent worlds didn’t have a navy—just a few patrol boats for customs duty or search and rescue, and some police gunships. After the war started, there was never much chance to catch up. The Independents tended to avoid directly confronting the vastly superior Alliance navy in space, relying on stubborn ground campaigns to wear down the Alliance’s will. | |||
'''Source''': Serenity | That is not to say they gave up the fight in space entirely. The Independent’s celestine strategy concentrated on raiding the Alliance shipping and supply lines using hit-and-run tactics, and on smuggling troops and material through the Alliance blockades. While unsuccessful, these have created stories remembered in the many years since the war. These operations required ships that relied on more on speed and maneuverability rather than heavy weapons and armor. Virtually all Independent ships were converted merchants with beefed up drives, increased manning, and weapons. | ||
The only class of blockade runners the Independents managed to launch were the 10,000- ton Nu Hai Dao Class. Besides Nu Hai Dao, there were nine others in the Lady Pirate Class, each named for famous female pirates or other notorious women from Earth-That-Was: Lai Choi San, Anne Bonney, Mary Read, Grainne Ni Mhaille, Ching Shih, Charlotte de Barry, Alvilda, Rachel Wall, and Jane de Belleville. Three of these vessels remained at large at the end of the Unification War and were never accounted for. Official records claimed they were destroyed, but, in truth, the Alliance has no idea where they are. Official accounts of the ships’ last known locations vary widely, and have become the subject of barroom tales for years. | |||
'''Source''': thedemonapostle; Serenity RPG pg 125 | |||
Revision as of 02:51, 19 March 2014

Name: Blockade Runner
Craft: Independent Blockade Runner
Type: gunship
Scale: capital
Length: 161.2 x 25.9 x 20.4 meters
Skill: capital ship pilot
Crew: 364
Skeleton Crew: 24/+15
Passengers: 58
Cargo Capacity: 3,000 tons
Consumables: 1,500 hours
Cost: 4,666,000 credits
Maintenance Costs: 90,000 credits per year
Nav Computer: yes (intra-system only)
Maneuverability: 0D+2
Space:
- Cruise: 9
- Hard Burn: 11
Atmosphere:
- Cruise: 400; 1,150 kmh
- Hard Burn: 435; 1,250 kmh
Hull: 5D
Sensors
- Passive: 30/0D+2
- Scan: 50/1D+1
- Search: 80/2D
- Focus: 3/2D+2
Weapons
- 4 - 1 pound Autocannons
- Fire Arc: 4 turrets
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 0D+2
Space Range: 1/2/3
Atmosphere Range: 1-100/210/320m
Ammo: 1,000 each
Damage: 6D
- 2 - 20 pound Cannons
- Fire Arc: 2 turrets
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 0D+2
Space Range: 1/2/3
Atmosphere Range: 1-100/210/320m
Ammo: 160 each
Damage: 2D
- 80 - 10 pound Short Range Missile Launchers
- Fire Arc: 40 forward/port, 40 forward/starboard
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-5/10/16
Atmosphere Range: 10-530/1,065/1,610m
Ammo: 5 each
Damage: 12D
- 12 - 100 pound Short Range Missile Launchers
- Fire Arc: 6 forward/port, 6 forward/starboard
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-32/64/96
Atmosphere Range: 100-3,220/6,440/9,660m
Ammo: 5 each
Damage: 6D
- 8 - 100 pound Medium Range Missile Launchers
- Fire Arc: 4 forward/port, 4 forward/starboard
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-53/107/161
Atmosphere Range: 100-5,365/10,730/16,100m
Ammo: 10 each
Damage: 6D
- 16 - 100 pound Long Range Missile Launchers
- Fire Arc: 8 forward/port, 8 forward/starboard
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-85/171/257
Atmosphere Range: 100-8,580/17,160/25,750m
Ammo: 20 each
Damage: 6D
Ship Complement
- Shuttles: 2
Notes
- Infirmary
Description: Before the war, the Independent worlds didn’t have a navy—just a few patrol boats for customs duty or search and rescue, and some police gunships. After the war started, there was never much chance to catch up. The Independents tended to avoid directly confronting the vastly superior Alliance navy in space, relying on stubborn ground campaigns to wear down the Alliance’s will.
That is not to say they gave up the fight in space entirely. The Independent’s celestine strategy concentrated on raiding the Alliance shipping and supply lines using hit-and-run tactics, and on smuggling troops and material through the Alliance blockades. While unsuccessful, these have created stories remembered in the many years since the war. These operations required ships that relied on more on speed and maneuverability rather than heavy weapons and armor. Virtually all Independent ships were converted merchants with beefed up drives, increased manning, and weapons.
The only class of blockade runners the Independents managed to launch were the 10,000- ton Nu Hai Dao Class. Besides Nu Hai Dao, there were nine others in the Lady Pirate Class, each named for famous female pirates or other notorious women from Earth-That-Was: Lai Choi San, Anne Bonney, Mary Read, Grainne Ni Mhaille, Ching Shih, Charlotte de Barry, Alvilda, Rachel Wall, and Jane de Belleville. Three of these vessels remained at large at the end of the Unification War and were never accounted for. Official records claimed they were destroyed, but, in truth, the Alliance has no idea where they are. Official accounts of the ships’ last known locations vary widely, and have become the subject of barroom tales for years.
Source: thedemonapostle; Serenity RPG pg 125