Average Nautolan: Difference between revisions
imported>Vader Created page with "thumb|right|Nautolan '''Dexterity 2D<br />Knowledge 1D+2<br />Mechanical 1D+2<br />Perception 2D<br />Strength 2D+1<br />Technical 1D+1'''<br /> '''Move..." |
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'''Special Abilities:''' <br /> | '''Special Abilities:''' <br /> | ||
''Good Swimmers:'' [[ | ''Good Swimmers:'' [[Nautolan]]s, being amphibious, gain a permanent +1D bonus to all Swimming skill rolls.<br /> | ||
''Low-light Vision:'' A Nautolan can see twice as far as a normal human in poor lighting conditions. <br /> | ''Low-light Vision:'' A Nautolan can see twice as far as a normal human in poor lighting conditions. <br /> | ||
''Pheromone Detection:'' [[ | ''Pheromone Detection:'' [[Nautolan]]s possess tendrils which act as their major sensory organs, and they barely function outside of water. The tendrils are so sensitive that they can sense odors and | ||
pheromones, which can allow an observant Nautolan some idea of a target's emotional state. Because of this, Nautolans gain a +1D bonus to all skills rolls involving interpersonal relations (ie, Bargain, Command, Con, Intimidation, Investigation, or Persuasion) when in water. When outside of water, this bonus is reduced to a mere +1 pip.<br /> | pheromones, which can allow an observant Nautolan some idea of a target's emotional state. Because of this, Nautolans gain a +1D bonus to all skills rolls involving interpersonal relations (ie, Bargain, Command, Con, Intimidation, Investigation, or Persuasion) when in water. When outside of water, this bonus is reduced to a mere +1 pip.<br /> | ||
'''Story Factors:''' <br /> | '''Story Factors:''' <br /> | ||
''Language:'' The Nautolan language is only fully pronounceable when the speaker is under water.<br /> | ''Language:'' The Nautolan language is only fully pronounceable when the speaker is under water.<br /> | ||
Latest revision as of 03:42, 10 April 2012

Dexterity 2D
Knowledge 1D+2
Mechanical 1D+2
Perception 2D
Strength 2D+1
Technical 1D+1
Move: 10/12
Size: 1.8 meters tall
Special Abilities:
Good Swimmers: Nautolans, being amphibious, gain a permanent +1D bonus to all Swimming skill rolls.
Low-light Vision: A Nautolan can see twice as far as a normal human in poor lighting conditions.
Pheromone Detection: Nautolans possess tendrils which act as their major sensory organs, and they barely function outside of water. The tendrils are so sensitive that they can sense odors and
pheromones, which can allow an observant Nautolan some idea of a target's emotional state. Because of this, Nautolans gain a +1D bonus to all skills rolls involving interpersonal relations (ie, Bargain, Command, Con, Intimidation, Investigation, or Persuasion) when in water. When outside of water, this bonus is reduced to a mere +1 pip.
Story Factors:
Language: The Nautolan language is only fully pronounceable when the speaker is under water.