Typical Storm Commando Trooper: Difference between revisions
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Blaster 7D, Brawling parry 5D+2, Dodge 5D+2<br/> | Blaster 7D, Brawling parry 5D+2, Dodge 5D+2<br/> | ||
Grenade 5D, Melee combat 5D+2, Melee parry 5D+2<br/> | Grenade 5D, Melee combat 5D+2, Melee parry 5D+2<br/> | ||
'''([[MFTAS]]: Against targets moving faster than 10 meters per round )''' [[DEX 5D, Blaster 9D, Grenade 7D]]<br/> | '''([[MFTAS]]: Against targets moving faster than 10 meters per round)''' [[DEX 5D, Blaster 9D, Grenade 7D]]<br/> | ||
'''KNO 3D'''<br/> | '''KNO 3D'''<br/> | ||
Survival 6D<br/> | Survival 6D<br/> | ||
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Blaster 7D, Brawling parry 5D+2, Dodge 5D+2<br/> | Blaster 7D, Brawling parry 5D+2, Dodge 5D+2<br/> | ||
Grenade 5D, Melee combat 5D+2, Melee parry 5D+2<br/> | Grenade 5D, Melee combat 5D+2, Melee parry 5D+2<br/> | ||
'''([[MFTAS]]: Against targets moving faster than 10 meters per round )''' [[DEX 5D, Blaster 9D, Grenade 7D]]<br/> | '''([[MFTAS]]: Against targets moving faster than 10 meters per round)''' [[DEX 5D, Blaster 9D, Grenade 7D]]<br/> | ||
'''KNO 3D'''<br/> | '''KNO 3D'''<br/> | ||
Survival 6D<br/> | Survival 6D<br/> | ||
Revision as of 06:29, 15 March 2012
Storm Commando Trooper
DEXTERITY 3D

Blaster 7D, Brawling parry 5D+2, Dodge 5D+2
Grenade 5D, Melee combat 5D+2, Melee parry 5D+2
(MFTAS: Against targets moving faster than 10 meters per round) DEX 5D, Blaster 9D, Grenade 7D
KNO 3D
Survival 6D
MECHANICAL 3D
Beast riding 5D, Hover vehicle operation 5D+1, Repulsorlift operation 5D
PERCEPTION 3D
Hide 6D+2, Search 6D+2, Sneak 7D
(PER 6D, Search 9D+2 when checking in low visibility situations due to MFTAS)
(Hide 7D+2, Search 7D+2 due to Stealth clothing. NOTE FROM VADER - I think it should rather be Hide 7D+2, Sneak 8D, Search -1D to opponents)
STRENGHT 3D+1 (4D+1 against physical and energy damage due to armour)
Brawling 5D
TECHNICAL 3D
Armor repair 5D, Blaster repair 5D, First Aid 4D
Demolitions 4D+2, Security 3D+2
Move: 10
Character Points: Varies; typically 3-15
Equipment:
Sorosuub Stormtrooper One blaster Carbine (5D+2) (adds +1D to blaster skill if retractable stock is used), Blaster pistol (4D), Combat knife (STR+1D+2), Storm Commando Armor
Source: Rules of Engagement, The Rebel SpecForce Handbook
Assault Team Storm Commando Trooper
DEX 3D
Blaster 7D, Blaster Artillery 4D+2, Brawling parry 5D+2
Dodge 5D+2, Grenade 5D, Melee combat 5D+2
Melee parry 5D+2, Vehicle blasters 5D+2,
(MFTAS: Against targets moving faster than 10 meters per round) DEX 5D, Blaster 9D,Blaster Artillery 6D+2, grenade 7D, Vehicle blasters 7D+2
KNO 3D
Survival 6D
MEC 3D
Beast riding 5D, Hover vehicle operation 5D+1, Repulsorlift operation 5D
PER 3D
Hide 6D+2, Search 6D+2, Sneak 7D
(PER 6D, Search 9D+2 when checking in low visibility situations due to MFTAS)
(Hide 7D+2, Search 7D+2 due to Stealth clothing. NOTE FROM VADER - I think it should rather be Hide 7D+2, Sneak 8D, Search -1D to opponents)
STR 3D+1 (4D+1 against physical and energy damage due to armour)
Brawling 5D
TEC 3D
Armor repair 5D, Blaster repair 5D, First Aid 4D
Demolitions 4D+2, Security 3D+2
Move: 10
Character Points: Varies; typically 3-15
Equipment: Sorosuub Stormtrooper One blaster Carbine (5D+2) (adds +1D to blaster skill if retractable stock is used), Blaster pistol (4D), Combat knife (STR+1D+2), 2 Concussion grenades (5D), Occasionally single-trooper heavy weaponry, Storm Commando Armor
Source: Rules of Engagement: The Rebel SpecForce Handbook
Saboteur Team Storm Commando Trooper
DEX 3D
Blaster 7D, Brawling parry 5D+2, Dodge 5D+2
Grenade 5D, Melee combat 5D+2, Melee parry 5D+2
(MFTAS: Against targets moving faster than 10 meters per round) DEX 5D, Blaster 9D, grenade 7D
KNO 3D
Streetwise 5D, Survival 6D
MEC 3D
Beast riding 5D, Hover vehicle operation 5D+1, Repulsorlift operation 5D
PER 3D
Hide 8D+2, Search 6D+2, Sneak 9D
(PER 6D, Search 9D+2 when checking in low visibility situations due to MFTAS)
(Hide 9D+2, Search 7D+2 due to Stealth clothing. NOTE FROM VADER - I think it should rather be Hide 9D+2, Sneak 10D, Search -1D to opponents)
STR 3D+1 (4D+1 against physical and energy damage due to armour)
Brawling 5D
TEC 3D
Armor repair 5D
Blaster repair 5D
First Aid 4D
Demolitions 6D+2
Security 5D+2
Move: 10
Character Points: Varies; typically 3-15
Equipment: Sorosuub Stormtrooper One blaster Carbine (5D+2) (adds +1D to blaster skill if retractable stock is used), Blaster pistol (4D), Combat knife (STR+1D+2), Three satchels Detonite (9 cubes), Occasionally Thermal Detonators or Thermal Wells, Storm Commando Armor
Source: Rules of Engagement: The Rebel SpecForce Handbook
Tech Team Storm Commando Trooper
Blaster 7D, Brawling parry 5D+2, Dodge 5D+2
Grenade 5D, Melee combat 5D+2, Melee parry 5D+2
(MFTAS: Against targets moving faster than 10 meters per round) DEX 5D, Blaster 9D, Grenade 7D
KNO 3D
Survival 6D
MEC 3D
Beast riding 5D, Hover vehicle operation 5D+1
Repulsorlift operation 6D
PER 3D
Hide 6D+2, Search 6D+2, Sneak 7D
(PER 6D, Search 9D+2 when checking in low visibility situations due to MFTAS)
(Hide 7D+2, Search 7D+2 due to Stealth clothing. NOTE FROM VADER - I think it should rather be Hide 7D+2, Sneak 8D, Search -1D to opponents)
STRENGHT 3D+1 (4D+1 against physical and energy damage due to armour)
Brawling 5D
TEC 3D
Armor repair 5D, Blaster repair 5D
Computer programming/repair 6D, First Aid 4D
Demolitions 4D+2, Security 3D+2, Repulsorlift repair 4D
Droid programming 5D, Droid repair 6D
Move: 10
Character Points: Varies; typically 3-15
Equipment: Sorosuub Stormtrooper One blaster Carbine (5D+2) (adds +1D to blaster skill if retractable stock is used), Blaster pistol (4D), Combat knife (STR+1D+2), Communication equipment, Computer probes, Tool kits, Storm Commando Armor
Source: Rules of Engagement: The Rebel SpecForce Handbook