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SharuAverage Sharu. Dexterity 2D, Knowledge 2D+1, Mechanical 2D, Perception 1D+1, Strength 2D, Technical
Sharu


2D+1.<br />Home Planet: Rafa V<br />Attribute Dice: 12D<br />DEXTERITY 1D+1/4D<br />KNOWLEDGE 1D+2/4D+1<br />MECHANICAL 1D+1/4D<br />PERCEPTION 1D/3D+1<br />STRENGTH 1D+1/4D<br />TECHNICAL 1D+2/4D+1<br />Special Abilities:Martial Arts: Sharu characters begin play with two extra skill dice, which they must assign to the
'''''Average Sharu:''''' Dexterity 2D, Knowledge 2D+1, Mechanical 2D, Perception 1D+1, Strength 2D, Technical 2D+1. <br />


Martial Arts skill as presented in the "Rules of Engagement" supplement. If this supplement is
Home Planet: Rafa V <br />


unavailable, these extra dice must be assigned to the Brawling and Brawling Parry skills.Sharu Technology: Sharu technology is incredibly advanced. When attempting to use Sharu technology,
Attribute Dice: 12D<br />DEXTERITY 1D+1/4D<br />KNOWLEDGE 1D+2/4D+1<br />MECHANICAL 1D+1/4D<br />PERCEPTION 1D/3D+1<br />STRENGTH 1D+1/4D<br />TECHNICAL 1D+2/4D+1<br />


beings of other species suffer a -2D penalty. If a character takes the time to learn Scholar: Sharu
Special Abilities:


Technology to a level of 6D or higher, this penalty is negated. This skill can only be learned from a
''Martial Arts:'' Sharu characters begin play with two extra skill dice, which they must assign to the Martial Arts skill as presented in the "Rules of Engagement" supplement. If this supplement is
unavailable, these extra dice must be assigned to the Brawling and Brawling Parry skills.<br />


Sharu, or a non-Sharu character who meets this requirement.<br />Move: 10/12<br />Size: Unlisted, but likely @1.8 meters tall on average.<br />Shi’idoShi’ido come from the planet Shi’dar in the outer rim. They are a small race of shape-shifting aliens,
''Sharu Technology:'' Sharu technology is incredibly advanced. When attempting to use Sharu technology, beings of other species suffer a -2D penalty. If a character takes the time to learn Scholar: Sharu Technology to a level of 6D or higher, this penalty is negated. This skill can only be learned from a Sharu, or a non-Sharu character who meets this requirement.<br />


destined to wander the galaxy in hope of finding the “Nar’tak da Shi’ido”, or “Life of the Shi’ido.”
Move: 10/12 <br />
 
Size: Unlisted, but likely @1.8 meters tall on average.<br />
Once found, it is rumored to be able to refertilize their barren wasteland of a planet. They can shift
 
their appearance to any object they have seen within the last 72 hours. They cannot shift into anything
 
mechanical, such as guns or anything with moving parts.<br />Shi’ido<br />Attribute Dice: 12D<br />Dexterity: 2D/4D<br />Knowledge: 2D/4D<br />Mechanical: 2D/3D+1<br />Perception: 2D/4D<br />Strength: 2D/4D<br />Technical: 1D/3D<br />Move: 10/11Size: Depends on their form.

Revision as of 12:13, 23 July 2011

Sharu

Average Sharu: Dexterity 2D, Knowledge 2D+1, Mechanical 2D, Perception 1D+1, Strength 2D, Technical 2D+1.

Home Planet: Rafa V

Attribute Dice: 12D
DEXTERITY 1D+1/4D
KNOWLEDGE 1D+2/4D+1
MECHANICAL 1D+1/4D
PERCEPTION 1D/3D+1
STRENGTH 1D+1/4D
TECHNICAL 1D+2/4D+1

Special Abilities:

Martial Arts: Sharu characters begin play with two extra skill dice, which they must assign to the Martial Arts skill as presented in the "Rules of Engagement" supplement. If this supplement is unavailable, these extra dice must be assigned to the Brawling and Brawling Parry skills.

Sharu Technology: Sharu technology is incredibly advanced. When attempting to use Sharu technology, beings of other species suffer a -2D penalty. If a character takes the time to learn Scholar: Sharu Technology to a level of 6D or higher, this penalty is negated. This skill can only be learned from a Sharu, or a non-Sharu character who meets this requirement.

Move: 10/12
Size: Unlisted, but likely @1.8 meters tall on average.