Jump to content

Heavy Assault Vehicle/wheeled A6 Juggernaut: Difference between revisions

From Episode D6: Star Wars D6 Wiki
imported>Vader
No edit summary
imported>Thedemonapostle
No edit summary
 
Line 1: Line 1:
[[File:180px-Juggernaut ICS.jpg|right]]
[[File:Heavy-Assault-Vehicle-wheeled-A6-Juggernaut1.jpg|thumb|500px|right]]
[[File:Heavy-Assault-Vehicle-wheeled-A6-Juggernaut2.jpg|thumb|500px|right]]
[[File:Jugger_Nerw_Plympto.jpg|thumb|500px|right]]


Clone Turbo Tank<br />Craft: Kuat Drive Yards’ HAVw A6 Juggernaut<br />Type: Heavy assault vehicle<br />Scale: Walker<br />Length: 49.4 meters / Width19.6 meters / Height/depth30.4 meters<br />Skill: Ground vehicle operation: Juggernaut<br />Crew: 12; gunners: 8<br />Crew Skill: Ground vehicle operation 4D+2, missile weapons 4D, vehicle blasters 4D+1<br />Passengers: 50 (For every ton of cargo sacrificed (down to a minimum of 5 tons), another 10 passengers may be carried.)<br />Cargo Capacity: 30 metric tons
'''Heavy Assault Vehicle/wheeled A6 Juggernaut'''<br />'''Craft''': Kuat Drive Yards’ HAVw A6 Juggernaut<br />'''Type''': Heavy assault vehicle<br />'''Scale''': Walker<br />'''Length''': 49.4 meters / Width:19.6 meters / Height/depth: 30.4 meters<br />'''Skill''': Ground vehicle operation: Juggernaut<br />'''Crew''': 12; '''gunners''': 8<br />'''Crew Skill''': Ground vehicle operation 4D+2, missile weapons 4D, vehicle blasters 4D+1<br />'''Passengers''': 50 (For every ton of cargo sacrificed (down to a minimum of 5 tons), another 10 passengers may be carried.)<br />'''Cargo Capacity''': 30 metric tons<br />'''Consumables''': 20 days provisions; Fuel for 30,000 km<br />'''Cover''': Full<br />'''Cost''': Not available for sale (valued at 350,000 credits)<br />'''Maneuverability''': 0D<br />'''Move''': 55; 160 kmh, slows to 8; 25 kmh when turning<br />'''Body Strength''': 10D<br />'''Weapons''':
*'''Heavy Laser Cannon'''
: Fire Arc: Turret<br />Crew: 1 Skill: Vehicle blasters<br />Fire Control: 1D<br />Range: 50-50/1/2 Km<br />Damage: 5D
*'''Rapid Repeating Heavy Laser Cannon'''
: Fire Arc: Left/rear/right turret<br />Crew: 1 Skill: Vehicle blasters<br />Fire Control: 2D<br />Range: 50-250/750/1.5 Km<br />Damage: 5D
*'''2 Medium Laser Cannons'''
: Fire Arc: 1 left turret, 1 right turret<br />Scale: Speeder Crew: 1 Skill: Vehicle blasters<br />Fire Control: 2D<br />Range: 50-50/1/2 Km<br />Damage: 5D
*'''2 Twin Blaster Cannons'''
: Fire Arc: Front turret<br />Crew: 1 Skill: Vehicle blasters<br />Fire Control: 2D<br />Range: 50-250/750/1.5 Km<br />Damage: 3D
*'''2 Rocket/Grenade Launchers''' (21 rockets/grenades each)
: Fire Arc: Front turret<br />Crew: 1 Skill: Missile weapons<br />Fire Control: 1D<br />Range: 50-100/250/500<br />Damage: 5D (rocket), 2D+2 (grenade)


Consumables: 20 days provisions
'''Note''': A sentry in the observation tower grants a +1D fire control bonus to all gunners.<br />
 
Fuel for 30,000 km<br />Cover: Full<br />Cost: Not available for sale (valued at 350,000 credits)<br />Maneuverability: 0D<br />Move: 55; 160 kmh, slows to 8; 25 kmh when turning<br />Body Strength: 10D<br />Weapons:
 
Heavy Laser Cannon<br />Fire Arc: Turret<br />Crew: 1 Skill: Vehicle blasters<br />Fire Control: 1D<br />Range: 50-50/1/2 Km<br />Damage: 5D<br />Rapid Repeating Heavy Laser Cannon<br />Fire Arc: Left/rear/right turret<br />Crew: 1 Skill: Vehicle blasters<br />Fire Control: 2D<br />Range: 50-250/750/1.5 Km<br />Damage: 5D<br />2 Medium Laser Cannons<br />Fire Arc: 1 left turret, 1 right turret<br />Scale: Speeder Crew: 1 Skill: Vehicle blasters<br />Fire Control: 2D<br />Range: 50-50/1/2 Km<br />Damage: 5D<br />2 Twin Blaster Cannons<br />Fire Arc: Front turret<br />Crew: 1 Skill: Vehicle blasters<br />Fire Control: 2D<br />Range: 50-250/750/1.5 Km<br />Damage: 3D<br />2 Rocket/Grenade Launchers (21 rockets/grenades each)<br />Fire Arc: Front turret<br />Crew: 1 Skill: Missile weapons<br />Fire Control: 1D<br />Range: 50-100/250/500<br />Damage: 5D (rocket), 2D+2 (grenade)<br />Note: A sentry in the observation tower grants a +1D fire control bonus to all gunners.
 
[[File:Jugger_Nerw_Plympto.jpg|thumb]]
*From a small pod above the vehicle's back, a spotter kept lookout for enemy forces. Though there was a large view of the area, he was an easy target for hostile troops. This observation mast could be retracted when not in use.
*From a small pod above the vehicle's back, a spotter kept lookout for enemy forces. Though there was a large view of the area, he was an easy target for hostile troops. This observation mast could be retracted when not in use.
'''See Also'''<br />
[[Heavy Assault Vehicle/wheeled A5 Juggernaut|A5 Juggernaut]]

Latest revision as of 02:18, 4 July 2011

Heavy Assault Vehicle/wheeled A6 Juggernaut
Craft: Kuat Drive Yards’ HAVw A6 Juggernaut
Type: Heavy assault vehicle
Scale: Walker
Length: 49.4 meters / Width:19.6 meters / Height/depth: 30.4 meters
Skill: Ground vehicle operation: Juggernaut
Crew: 12; gunners: 8
Crew Skill: Ground vehicle operation 4D+2, missile weapons 4D, vehicle blasters 4D+1
Passengers: 50 (For every ton of cargo sacrificed (down to a minimum of 5 tons), another 10 passengers may be carried.)
Cargo Capacity: 30 metric tons
Consumables: 20 days provisions; Fuel for 30,000 km
Cover: Full
Cost: Not available for sale (valued at 350,000 credits)
Maneuverability: 0D
Move: 55; 160 kmh, slows to 8; 25 kmh when turning
Body Strength: 10D
Weapons:

  • Heavy Laser Cannon
Fire Arc: Turret
Crew: 1 Skill: Vehicle blasters
Fire Control: 1D
Range: 50-50/1/2 Km
Damage: 5D
  • Rapid Repeating Heavy Laser Cannon
Fire Arc: Left/rear/right turret
Crew: 1 Skill: Vehicle blasters
Fire Control: 2D
Range: 50-250/750/1.5 Km
Damage: 5D
  • 2 Medium Laser Cannons
Fire Arc: 1 left turret, 1 right turret
Scale: Speeder Crew: 1 Skill: Vehicle blasters
Fire Control: 2D
Range: 50-50/1/2 Km
Damage: 5D
  • 2 Twin Blaster Cannons
Fire Arc: Front turret
Crew: 1 Skill: Vehicle blasters
Fire Control: 2D
Range: 50-250/750/1.5 Km
Damage: 3D
  • 2 Rocket/Grenade Launchers (21 rockets/grenades each)
Fire Arc: Front turret
Crew: 1 Skill: Missile weapons
Fire Control: 1D
Range: 50-100/250/500
Damage: 5D (rocket), 2D+2 (grenade)

Note: A sentry in the observation tower grants a +1D fire control bonus to all gunners.

  • From a small pod above the vehicle's back, a spotter kept lookout for enemy forces. Though there was a large view of the area, he was an easy target for hostile troops. This observation mast could be retracted when not in use.