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Resonate Material: Difference between revisions

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'''Alter Difficulty''': Easy; modified by Proximity and Material Strength


This power may be kept "up."


Resonate Material 
'''Warning:''' Use of this power against living matter will give the Jedi a Dark Side Point.


  
'''Required Powers''': [[Resonate]], [[Cell Burst]]


Alter Difficulty: Easy; modified by Proximity and Material Strength 
'''Effect:''' This power allows the Jedi to set up a vibrating resonance in an object or area of material.  If the roll exceeds the difficulty by 10, the material starts to heat up.  If the roll exceeds the difficulty by 20, the material is destroyed.


This power may be kept "up." 
Increase the difficulty one level for each cubic meter over the first that the Jedi wishes to resonate.
 
Warning: Use of this power against living matter will give the Jedi a Dark Side Point. 
 
Required Powers: Resonate, Cell Burst 
 
Effect:  This power allows the Jedi to set up a vibrating resonance in an object or area of material.  If the roll exceeds the difficulty by 10, the material starts to heat up.  If the roll exceeds the difficulty by 20, the material is destroyed. 
 
Increase the difficulty one level for each cubic meter over the  
 
first that the Jedi wishes to resonate.

Latest revision as of 21:32, 26 May 2013

Alter Difficulty: Easy; modified by Proximity and Material Strength

This power may be kept "up."

Warning: Use of this power against living matter will give the Jedi a Dark Side Point.

Required Powers: Resonate, Cell Burst

Effect: This power allows the Jedi to set up a vibrating resonance in an object or area of material.  If the roll exceeds the difficulty by 10, the material starts to heat up.  If the roll exceeds the difficulty by 20, the material is destroyed.

Increase the difficulty one level for each cubic meter over the first that the Jedi wishes to resonate.