Typical Securityguard: Difference between revisions
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'''Dexterity''' 2D [[File:Security_guard.jpg|right|thumb]] | |||
Blaster 4D | |||
Brawling parry 4D | |||
Dodge 3D | |||
Melee combat 3D+2 | |||
Melee parry 4D | |||
'''Knowledge''' 2D | |||
Alien species 3D | |||
Bureaucracy 3D | |||
Streetwise 3D | |||
'''Mechanical''' 2D | |||
'''Perception''' 2D | |||
Bargain 3D+2 | |||
Command 3D+2 | |||
Con 3D+1 | |||
Sneak 3D | |||
Search 3D+1 | |||
'''Strength''' 2D (3D Physical , 2D+2 Energy) | |||
Brawling 3D+2 | |||
'''Technical''' 2D | |||
Security 3D | |||
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Source: Death Star Technical Companion | '''Source:''' Death Star Technical Companion | ||
Latest revision as of 07:35, 11 February 2011
Dexterity 2D

Blaster 4D Brawling parry 4D Dodge 3D Melee combat 3D+2 Melee parry 4D
Knowledge 2D
Alien species 3D Bureaucracy 3D Streetwise 3D
Mechanical 2D
Perception 2D
Bargain 3D+2 Command 3D+2 Con 3D+1 Sneak 3D Search 3D+1
Strength 2D (3D Physical , 2D+2 Energy)
Brawling 3D+2
Technical 2D
Security 3D
Move: 10
Equipment: E-11 blaster rifle (5D), DH-17 blaster pistol (4D), Imperial Field Armor and Helmet (+1D Physical , +2 Energy), Force pike (STR+2D), Comlink, Code key cylinder.
Source: Death Star Technical Companion