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Earth Alliance Hermes Class Transport: Difference between revisions

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[[File:Earth Alliance Hermes Class Transport.png|thumb|500px|right]]
[[File:Earth Alliance Hermes Class Transport.png|thumb|500px|right]]


'''Name''': Hermes<br />'''Craft''': Earth Alliance Hermes Class Transport<br />'''Type''': transport<br />'''Scale''': capital<br />'''Length''': 177.9 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 76; Skeleton: 9/+10<br />'''Passengers''': 0<br />'''Cargo Capacity''': 1 metric ton<br />'''Consumables''': 3 weeks<br />'''Hyperdrive''': x14<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 6<br />'''Hull''': 2D<br />'''Sensors'''
'''Name''': Hermes<br />'''Craft''': Earth Alliance Hermes Class Transport<br />'''Type''': transport<br />'''Scale''': capital<br />'''Length''': 177.9 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 76; Skeleton: 9/+10<br />'''Crew Skill''': Astrogation: 5D; Capital Ship Gunnery: 3D+1; Capital Ship Piloting: 5D; Communications: 5D; Sensors: 5D; Starship Gunnery: 3D+1<br />'''Passengers''': 10<br />'''Cargo Capacity''': 20 metric tons<br />'''Consumables''': 3 months<br />'''Hyperdrive''': x16<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 5<br />'''Hull''': 2D<br />'''Sensors'''
*Passive: 12 / 0D+1
*Passive: 12 / 0D+1
*Scan: 24 / 0D+2
*Scan: 24 / 0D+2
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'''Weapons'''
'''Weapons'''
*'''2 Standard Missile Systems'''
*'''2 Standard Missile Systems'''
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: ship gunnery<br />Fire Control: 2D<br />Space Range: 2-12/30/60<br />Rate of fire: 1<br />Damage: 8D+1
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: ship gunnery<br />Fire Control: 1D+2<br />Space Range: 1-7/17/33<br />Damage: 5D


*'''4 Particle Beams'''
*'''4 Particle Beams'''
: Fire Arc: 2 forward, 1 port, 1 starboard<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/12/25<br />Rate of fire: 1<br />Damage: 4D
: Fire Arc: 2 forward, 1 port, 1 starboard<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 1D+2<br />Space Range: 1-2/4/8<br />Damage: 3D


*'''Mark I Interceptor'''
*'''Mark I Interceptor'''
: Fire Arc: turret<br />Crew: 1<br />Scale: capital<br />Skill: ship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/12/25<br />Rate of fire: 1<br />Damage:
: Fire Arc: turret<br />Crew: 1<br />Scale: capital<br />Skill: ship gunnery<br />Fire Control: 1D+2<br />Space Range: 1-2/4/8<br />Damage:
:*Offensive: 1D
:*Offensive: 0D+2
:*Intercept: 3D+1
:*Intercept: 2D


'''Miscellaneous''':
'''Miscellaneous''':
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:*Sensor Operators: 9
:*Sensor Operators: 9
:*Crewmen: 57
:*Crewmen: 57
*Average Crew Experience Level: Earth Force Line
*Average Crew Experience Level: EarthForce Line
:*[[Astrogation]]: 5D+1
:*[[Capital Ship Gunnery]]: 6D+1
:*[[Capital Ship Piloting]]: 5D+1
:*[[Communications.|Communications]]: 5D+1
:*[[Sensors.|Sensors]]: 5D+1
:*[[Starship Gunnery]]: 6D+1
*Stealth: 7 (Base Difficulty to Detect Ship)
*Stealth: 7 (Base Difficulty to Detect Ship)
*Hull: 2D
:*Strength: 1D+2
:*Armor: 0D+1
*Fusion Engines
*Fusion Engines
*Jump Point Generator
*Jump Point Generator


'''Ship Complement''':
'''Ship Complement''':
*Light Shuttle: 1
*[[Earth Alliance Light Shuttle|Light Shuttle]]: 1
*Starfury Heavy Fighters: 6
*[[Earth Alliance SA-23E Aurora Starfury Class Heavy Fighter|SA-23E Aurora Starfury Class Heavy Fighter]]: 6


'''Description''': The Hermes was originally used as a military vessel to bring critical war supplies and personnel to the frontlines in combat. Armed with lethal missile launching systems as well as defensive particle beams, the Hermes is also capable of defending itself from Raider vessels and enemy frigates that attempt to slip past the lines to attack this expensive piece of military hardware. The ship not only carries a flight of Starfuries for its own defense but is also capable of opening its own jump point into hyperspace.
'''Description''': The Hermes was originally used as a military vessel to bring critical war supplies and personnel to the frontlines in combat. Armed with lethal missile launching systems as well as defensive particle beams, the Hermes is also capable of defending itself from Raider vessels and enemy frigates that attempt to slip past the lines to attack this expensive piece of military hardware. The ship not only carries a flight of Starfuries for its own defense but is also capable of opening its own jump point into hyperspace.

Latest revision as of 19:36, 18 April 2020

Name: Hermes
Craft: Earth Alliance Hermes Class Transport
Type: transport
Scale: capital
Length: 177.9 meters
Skill: capital ship pilot
Crew: 76; Skeleton: 9/+10
Crew Skill: Astrogation: 5D; Capital Ship Gunnery: 3D+1; Capital Ship Piloting: 5D; Communications: 5D; Sensors: 5D; Starship Gunnery: 3D+1
Passengers: 10
Cargo Capacity: 20 metric tons
Consumables: 3 months
Hyperdrive: x16
Nav Computer: yes
Maneuverability: 2D+2
Space: 5
Hull: 2D
Sensors

  • Passive: 12 / 0D+1
  • Scan: 24 / 0D+2
  • Search: 36 / 1D
  • Focus: 1 / 1D+1

Weapons

  • 2 Standard Missile Systems
Fire Arc: forward
Crew: 1
Scale: capital
Skill: ship gunnery
Fire Control: 1D+2
Space Range: 1-7/17/33
Damage: 5D
  • 4 Particle Beams
Fire Arc: 2 forward, 1 port, 1 starboard
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 1D+2
Space Range: 1-2/4/8
Damage: 3D
  • Mark I Interceptor
Fire Arc: turret
Crew: 1
Scale: capital
Skill: ship gunnery
Fire Control: 1D+2
Space Range: 1-2/4/8
Damage:
  • Offensive: 0D+2
  • Intercept: 2D

Miscellaneous:

  • Artificial Gravity: No
  • Crew: 76
  • Officers: 4
  • Pilots: 6
  • Sensor Operators: 9
  • Crewmen: 57
  • Average Crew Experience Level: EarthForce Line
  • Stealth: 7 (Base Difficulty to Detect Ship)
  • Fusion Engines
  • Jump Point Generator

Ship Complement:

Description: The Hermes was originally used as a military vessel to bring critical war supplies and personnel to the frontlines in combat. Armed with lethal missile launching systems as well as defensive particle beams, the Hermes is also capable of defending itself from Raider vessels and enemy frigates that attempt to slip past the lines to attack this expensive piece of military hardware. The ship not only carries a flight of Starfuries for its own defense but is also capable of opening its own jump point into hyperspace.

Unlike many Earth military vessels, the Hermes was constructed in civilian shipyards, although its weapons were added at a fleet military space dock. Its huge success in the military made it a natural choice for civilian activities as well, and hundreds of the hardy vessels now traverse the space lanes as independent freight haulers, passenger liners and mercenary escorts.

Source:

  • Babylon 5: Ships of the Galaxy (pages 9-10)
  • thedemonapostle