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Earth Alliance Delphi Class Scout: Difference between revisions

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[[File:Earth Alliance Delphi Class Advanced Scout.jpg|thumb|500px|right]]
[[File:Earth Alliance Delphi Class Advanced Scout.jpg|thumb|500px|right]]


'''Name''': Delphi<br />'''Craft''': Earth Alliance Delphi Class Advanced Scout<br />'''Type''': scout<br />'''Scale''': capital<br />'''Length''': 334.5 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 58; Skeleton: 7/+10<br />'''Passengers''': 2<br />'''Cargo Capacity''': 27 metric tons<br />'''Consumables''': 6 weeks<br />'''Hyperdrive''': x6<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D<br />'''Space''': 14<br />'''Hull''': 3D<br />'''Sensors'''
'''Name''': Delphi<br />'''Craft''': Earth Alliance Delphi Class Advanced Scout<br />'''Type''': scout<br />'''Scale''': capital<br />'''Length''': 334.5 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 58; Skeleton: 7/+10<br />'''Crew Skill''': Astrogation: 6D; Capital Ship Gunnery: 5D+2; Capital Ship Piloting: 6D; Communications: 6D; Sensors: 6D; Starship Gunnery: 5D+2<br />'''Passengers''': 30<br />'''Cargo Capacity''': 60 metric tons<br />'''Consumables''': 6 months<br />'''Hyperdrive''': x10<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D<br />'''Space''': 11<br />'''Hull''': 3D<br />'''Sensors'''
*Passive: 60 / 1D+2
*Passive: 60 / 1D+2
*Scan: 120 / 3D+2
*Scan: 120 / 3D+2
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'''Weapons'''
'''Weapons'''
*'''2 Medium Pulse Cannons'''
*'''2 Medium Pulse Cannons'''
: Fire Arc: 1 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/12/25<br />Rate of fire: 1<br />Damage: 3D+1
: Fire Arc: 1 forward, 1 aft<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 5D<br />Space Range: 1-3/7/13<br />Damage: 7D+1


*'''6 Particle Beams'''
*'''6 Particle Beams'''
: Fire Arc: 3 port, 3 starboard<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/12/25<br />Rate of fire: 1<br />Damage: 4D
: Fire Arc: 3 port, 3 starboard<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 6D<br />Space Range: 1-2/4/8<br />Damage: 3D


*'''2 Mark II Interceptors'''
*'''2 Mark II Interceptors'''
: Fire Arc: 1 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/12/25<br />Rate of fire: 1<br />Damage:
: Fire Arc: 1 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 6D<br />Space Range: 1-2/6/11<br />Damage:
:*Offensive: 1D
:*Offensive: 0D+2
:*Intercept: 5D
:*Intercept: 3D


'''Miscellaneous''':
'''Miscellaneous''':
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:*Sensor Operators: 15
:*Sensor Operators: 15
:*Crewmen: 30
:*Crewmen: 30
*Average Crew Experience Level: Earth Force Veteran
*Average Crew Experience Level: EarthForce Veteran
:*[[Astrogation]]: 6D+2
*Stealth: 11 (Base Difficulty to Detect Ship)
:*[[Capital Ship Gunnery]]: 7D+2
:*[[Capital Ship Piloting]]: 6D+2
:*[[Communications.|Communications]]: 6D+2
:*[[Sensors.|Sensors]]: 6D+2
:*[[Starship Gunnery]]: 7D+2
*Hull: 3D
:*Strength: 2D+2
:*Armor: 0D+1
*Fusion engines
*Fusion engines
*Jump Point Generator
*Jump Point Generator


'''Ship Complement''':
'''Ship Complement''':
*Light Shuttle: 1
*[[Earth Alliance Light Shuttle|Light Shuttle]]: 1


'''Description''': The most advanced vessel – electronically speaking – in the Earth Force navy, the Delphi has revolutionized scouting practices since its emergence in 2261. Using a fully tachyon-enhanced communications array like those found on military stations, the Delphi can stay at extreme ranges well beyond those of a normal warship and fully scan entire systems without even triggering the long-range scanners of the enemy.
'''Description''': The most advanced vessel – electronically speaking – in the Earth Force navy, the Delphi has revolutionized scouting practices since its emergence in 2261. Using a fully tachyon-enhanced communications array like those found on military stations, the Delphi can stay at extreme ranges well beyond those of a normal warship and fully scan entire systems without even triggering the long-range scanners of the enemy.

Latest revision as of 19:35, 18 April 2020

Name: Delphi
Craft: Earth Alliance Delphi Class Advanced Scout
Type: scout
Scale: capital
Length: 334.5 meters
Skill: capital ship pilot
Crew: 58; Skeleton: 7/+10
Crew Skill: Astrogation: 6D; Capital Ship Gunnery: 5D+2; Capital Ship Piloting: 6D; Communications: 6D; Sensors: 6D; Starship Gunnery: 5D+2
Passengers: 30
Cargo Capacity: 60 metric tons
Consumables: 6 months
Hyperdrive: x10
Nav Computer: yes
Maneuverability: 3D
Space: 11
Hull: 3D
Sensors

  • Passive: 60 / 1D+2
  • Scan: 120 / 3D+2
  • Search: 180 / 5D+2
  • Focus: 6 / 7D+1

Weapons

  • 2 Medium Pulse Cannons
Fire Arc: 1 forward, 1 aft
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 5D
Space Range: 1-3/7/13
Damage: 7D+1
  • 6 Particle Beams
Fire Arc: 3 port, 3 starboard
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 6D
Space Range: 1-2/4/8
Damage: 3D
  • 2 Mark II Interceptors
Fire Arc: 1 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 6D
Space Range: 1-2/6/11
Damage:
  • Offensive: 0D+2
  • Intercept: 3D

Miscellaneous:

  • Artificial Gravity: No
  • Crew: 58
  • Officers: 5
  • Pilots: 8
  • Sensor Operators: 15
  • Crewmen: 30
  • Average Crew Experience Level: EarthForce Veteran
  • Stealth: 11 (Base Difficulty to Detect Ship)
  • Fusion engines
  • Jump Point Generator

Ship Complement:

Description: The most advanced vessel – electronically speaking – in the Earth Force navy, the Delphi has revolutionized scouting practices since its emergence in 2261. Using a fully tachyon-enhanced communications array like those found on military stations, the Delphi can stay at extreme ranges well beyond those of a normal warship and fully scan entire systems without even triggering the long-range scanners of the enemy.

Due to the nature of its role in a military intelligence gathering aspect, Delphi vessels tend to be well protected and held in extremely tight reserve during an actual encounter. Also the first Earth Alliance warships to be equipped as standard with a dual-jump drive for emergency exits from ambushes or battlefield errors, the Delphi has been known to simply jump into a system, have a look around, then jump right back out again with everything that the awaiting attack fleet needs to know.

Source:

  • Babylon 5: Ships of the Galaxy (pages 7-8)
  • thedemonapostle