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'''Slow'''<br />'''Control Difficulty:''' Easy<br />'''Alter Difficulty:''' Moderate, or target’s control or Perception roll<br />'''Required Powers:''' Accelerate healing, accelerate another’s healing, control pain, control another’s pain, remove fatigue, remove another’s fatigue.<br />'''Effect:''' This power allows a Jedi to fill another person with the feeling of a heavy burden and a great fatigue, preventing them from moving and acting effectively. In game terms, the Jedi can decrease the movement rating of a target. The debilitating effect of the encumbrance lasts for 2D rounds. See chart below to determine the reduction of movement: | |||
{| border="1" cellpadding="1" cellspacing="1" style="width: 248px; height: 123px" | {| border="1" cellpadding="1" cellspacing="1" style="width: 248px; height: 123px" | ||
|Difficuly | |Difficuly | ||
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|Paralized | |Paralized | ||
|} | |} | ||
Source: Knights of the Old Republic Campaign Guide (page 52) | '''Source:''' Knights of the Old Republic Campaign Guide (page 52) | ||
Latest revision as of 20:03, 29 May 2013
Slow
Control Difficulty: Easy
Alter Difficulty: Moderate, or target’s control or Perception roll
Required Powers: Accelerate healing, accelerate another’s healing, control pain, control another’s pain, remove fatigue, remove another’s fatigue.
Effect: This power allows a Jedi to fill another person with the feeling of a heavy burden and a great fatigue, preventing them from moving and acting effectively. In game terms, the Jedi can decrease the movement rating of a target. The debilitating effect of the encumbrance lasts for 2D rounds. See chart below to determine the reduction of movement:
| Difficuly | Movement reduced by |
| Moderate | 1/3 |
| Difficult | 1/2 |
| Very Difficult | 2/3 |
| Heroic | Paralized |
Source: Knights of the Old Republic Campaign Guide (page 52)