Kilrathi Empire "Shok'lar" Medium Stealth Bomber: Difference between revisions
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[[File:Kilrathi Empire Shok lar Stealth Fighter.png|thumb|500px|right]] | [[File:Kilrathi Empire Shok lar Stealth Fighter.png|thumb|500px|right]] | ||
'''Name''': Shok'lar<br />'''Craft''': Kilrathi Empire Shok'lar Stealth Fighter<br />'''Type''': | '''Name''': Shok'lar<br />'''Craft''': Kilrathi Empire Shok'lar Stealth Fighter<br />'''Type''': Medium Fighter (Stealth)<br />'''Scale''': walker<br />'''Length''': 39 meters<br />'''Skill''': starfighter pilot<br />'''Crew''': 1<br />'''Cargo Capacity''': 800 kg<br />'''Consumables''': 10 days<br />'''Jump Drive''': x1<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 14<br />'''Atmosphere''': 485; 1,400 km/h<br />'''Hull''': 2D+1<br />'''Shields''': 2D+1<br />'''Sensors''' | ||
*Passive: 40/1D | *Passive: 40 / 1D | ||
*Scan: 80/2D | *Scan: 80 / 2D | ||
*Search: | *Search: 160 / 3D | ||
*Focus: 4/4D | *Focus: 4 / 4D | ||
'''Weapons''' | '''Weapons''' | ||
*'''2 Sonic Accelerator Guns''' | *'''2 Sonic Accelerator Guns''' | ||
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/40<br />Atmosphere Range: 100-1,000/2,000/4,000m<br />Rate of fire: 11<br />Damage: | : Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/40<br />Atmosphere Range: 100-1,000/2,000/4,000m<br />Rate of fire: 11<br />Damage: 2D+2 | ||
*'''2 Matter Disruptors''' | *'''2 Matter Disruptors''' | ||
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-5/10/20<br />Atmosphere Range: 100-500/1,000/2,000m<br />Rate of fire: 15<br />Damage: | : Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-5/10/20<br />Atmosphere Range: 100-500/1,000/2,000m<br />Rate of fire: 15<br />Damage: 4D+1 | ||
*'''4 Light Ordnance Hardpoints''' | |||
*'''4 Light Ordnance Hardpoints''' | : Fire Arc: forward<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: 3D | ||
: Fire Arc: forward<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: | |||
:* '''Standard Heat Seeker (HS) Missile''' | :* '''Standard Heat Seeker (HS) Missile''' | ||
:: Scale: starfighter<br />Space Range: 1-30/60/90<br />Atmosphere Range: 100-3,000/6,000/9,000m<br />Ammo: 2<br />Rate of fire: 1<br />Damage: | :: Scale: starfighter<br />Space Range: 1-30/60/90<br />Atmosphere Range: 100-3,000/6,000/9,000m<br />Ammo: 2<br />Rate of fire: 1<br />Damage: 5D | ||
:* '''Standard Image Recognition (IR) Missile''' | :* '''Standard Image Recognition (IR) Missile''' | ||
:: Scale: starfighter<br />Space Range: 1-40/80/240<br />Atmosphere Range: 100-4,000/8,000/24,000m<br />Ammo: 2<br />Rate of fire: 1<br />Damage: | :: Scale: starfighter<br />Space Range: 1-40/80/240<br />Atmosphere Range: 100-4,000/8,000/24,000m<br />Ammo: 2<br />Rate of fire: 1<br />Damage: 3D+1 | ||
*'''Electronic Counter Measure Module''' | *'''Electronic Counter Measure Module''' | ||
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -1D | : Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -1D | ||
*'''Countermeasure Pod Dispenser''' | *'''Countermeasure Pod Dispenser''' | ||
: Fire Arc: aft<br />Crew: 1<br />Scale: starfighter<br />Skill: sensors<br />Fire Control: | : Fire Arc: aft<br />Crew: 1<br />Scale: starfighter<br />Skill: sensors<br />Fire Control: 3D<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Ammo: 1<br />Rate of fire: 1<br />Effects: Enemy Sensors & Fire Control -1D | ||
'''Gear''': | '''Gear''': | ||
*Akwende Drive: FTL Drive System. This drive allows the vehicle to make instantaneous FTL jumps | |||
*Standard Cloaking Device: This device must be toggled on and off; while active, the vehicle gains a +25 detection difficulty bonus but may not fire weapons. | *Standard Cloaking Device: This device must be toggled on and off; while active, the vehicle gains a +25 detection difficulty bonus but may not fire weapons. | ||
*Auto-Repair System: Adds 5D to all repair checks. | |||
*Auto Repair System | |||
'''Description''': The Shok'lar is a Kilrathi stealth fighter which entered service in early 2669. The KIS Shiraak operated a Shok'lar squadron during its running battle against the TCS Lexington. Admiral Nik'Ras' separatist group also flew the fighters during his coup attempt. | '''Description''': The Shok'lar is a Kilrathi stealth fighter which entered service in early 2669. The KIS Shiraak operated a Shok'lar squadron during its running battle against the TCS Lexington. Admiral Nik'Ras' separatist group also flew the fighters during his coup attempt. | ||
'''Source''': | '''Source''': | ||
*[http://www.wcnews.com/wcpedia/Shok%27lar Wing Commander Encyclopedia: Shok'lar] | |||
*The Wing Commander Role Playing Game (page 291) | |||
*thedemonapostle | |||
Latest revision as of 19:06, 3 July 2017

Name: Shok'lar
Craft: Kilrathi Empire Shok'lar Stealth Fighter
Type: Medium Fighter (Stealth)
Scale: walker
Length: 39 meters
Skill: starfighter pilot
Crew: 1
Cargo Capacity: 800 kg
Consumables: 10 days
Jump Drive: x1
Nav Computer: yes
Maneuverability: 2D+2
Space: 14
Atmosphere: 485; 1,400 km/h
Hull: 2D+1
Shields: 2D+1
Sensors
- Passive: 40 / 1D
- Scan: 80 / 2D
- Search: 160 / 3D
- Focus: 4 / 4D
Weapons
- 2 Sonic Accelerator Guns
- Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-10/20/40
Atmosphere Range: 100-1,000/2,000/4,000m
Rate of fire: 11
Damage: 2D+2
- 2 Matter Disruptors
- Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-5/10/20
Atmosphere Range: 100-500/1,000/2,000m
Rate of fire: 15
Damage: 4D+1
- 4 Light Ordnance Hardpoints
- Fire Arc: forward
Crew: 1
Skill: starship gunnery
Fire Control: 3D- Standard Heat Seeker (HS) Missile
- Scale: starfighter
Space Range: 1-30/60/90
Atmosphere Range: 100-3,000/6,000/9,000m
Ammo: 2
Rate of fire: 1
Damage: 5D
- Standard Image Recognition (IR) Missile
- Scale: starfighter
Space Range: 1-40/80/240
Atmosphere Range: 100-4,000/8,000/24,000m
Ammo: 2
Rate of fire: 1
Damage: 3D+1
- Electronic Counter Measure Module
- Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -1D
- Countermeasure Pod Dispenser
- Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 3D
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Ammo: 1
Rate of fire: 1
Effects: Enemy Sensors & Fire Control -1D
Gear:
- Akwende Drive: FTL Drive System. This drive allows the vehicle to make instantaneous FTL jumps
- Standard Cloaking Device: This device must be toggled on and off; while active, the vehicle gains a +25 detection difficulty bonus but may not fire weapons.
- Auto-Repair System: Adds 5D to all repair checks.
Description: The Shok'lar is a Kilrathi stealth fighter which entered service in early 2669. The KIS Shiraak operated a Shok'lar squadron during its running battle against the TCS Lexington. Admiral Nik'Ras' separatist group also flew the fighters during his coup attempt.
Source:
- Wing Commander Encyclopedia: Shok'lar
- The Wing Commander Role Playing Game (page 291)
- thedemonapostle