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Interstellar Alliance Blue Star Class Cruiser: Difference between revisions

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[[File:Interstellar Alliance Blue Star Class Cruiser.jpg|thumb|500px|right]]
[[File:Interstellar Alliance Blue Star Class Cruiser.jpg|thumb|500px|right]]


'''Name''': Blue Star<br />'''Craft''': Interstellar Alliance Blue Star Class Cruiser<br />'''Type''': Cruiser<br />'''Scale''': capital<br />'''Length''': 52.12 meters<br />'''Skill''': space transports<br />'''Crew''': 1<br />'''Crew Skill''': Astrogation: 5D; Space Transports: 5D; Communications: 5D; Sensors: 5D; Starship Gunnery: 3D+2; Planetary Systems: 5D; Tactics: 5D; Command: 5D<br />'''Passengers''': 5<br />'''Cargo Capacity''': 5 metric tons<br />'''Consumables''': 1 week<br />'''Hyperdrive''': x1<br />'''Hyperdrive Backup''': x2<br />'''Nav Computer''': yes<br />'''Maneuverability''': 1D+2<br />'''Space''': 8<br />'''Atmosphere''': 365; 1,050 kmh<br />'''Hull''': 3D<br />'''Shields''': E.M. shield<br />'''Sensors'''
'''Name''': Blue Star<br />'''Craft''': Interstellar Alliance Blue Star Class Cruiser<br />'''Type''': Cruiser<br />'''Scale''': capital<br />'''Length''': 52.12 meters<br />'''Skill''': space transports<br />'''Crew''': 1<br />'''Crew Skill''': Astrogation: 5D; Capital Ship Gunnery: 3D+2; Communications: 5D; Sensors: 5D; Space Transports: 5D<br />'''Passengers''': 20<br />'''Cargo Capacity''': 10 metric tons<br />'''Consumables''': 3 days<br />'''Hyperdrive''': x13<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D<br />'''Space''': 8<br />'''Atmosphere''': 365; 1,050 km/h<br />'''Hull''': 2D+2<br />'''Sensors'''
*Passive: 100/3D+1
*Passive: 40 / 1D+1
*Scan: 200/4D+1
*Scan: 80 / 2D+1
*Search: 300/5D+1
*Search: 120 / 3D+2
*Focus: 10/6D+1
*Focus: 4 / 5D
'''Craft Carried''': 1 Flyer, 1 Shuttle<br />'''Weapons'''
'''Weapons'''
*'''4 Molecular Pulsars'''
*'''4 Molecular Pulsars'''
: Fire Arc: fore<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-3/12/25<br />Atmosphere Range: 10-300/1,200/2,500m<br />Damage: 3D+1
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 4D<br />Space Range: 1-3/8/15<br />Atmosphere Range: 2-8/16/30km<br />Damage: 5D+2
*'''E.M. Shield'''
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Range: 1-25/50/100<br />Effect: Enemy Fire Control and Sensors -2D+2


'''Notes'''
*'''EM Shield '''(See Notes)
*'''EM Shield''': Found only on the White Star and Blue Star, this Vorlon device disrupts the ability of enemy vessels to target the ship but disrupts the ship’s own targeting sensors. The EM shield may be fired as part of any defensive action. However, it also suffers a –1D+1 penalty to any attempts to use its own targeting computer to attempt or hold on to a weapons lock on another craft.
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Effect: Enemy Fire Control and Sensors -3D+2
*'''Minbari Flight Computer''': The computer systems built into most Minbari spacecraft are incredibly advanced, to the point where an authorized passenger simply need state where he wants to go and the vessel will simply take him there by the most expedient route, avoiding any dangers and hazards automatically. The flight computer is so advanced that it can even fulfill most combat operations successfully, with minimal input from its passengers. The Minbari flight computer may be activated during any order, though most Minbari vessels with one installed will have it permanently active. As long as it is activated, the craft may ignore any impaired penalties due to damaged control or crew areas. In addition, any Operations checks, Pilot checks or attack rolls may be made by the flight computer (4D+2).
 
*'''Self-Repairing:''' A rare trait normally only found on living ships or White Stars, this craft is able to heal any damage at a vastly accelerated rate. Every successfully repair check repairs two points of damage rather than one. In addition, it will automatically heal one point of damage per hour.
'''Miscellaneous''':
*Artificial Gravity: Yes
*Crew: 1 Pilots
*Average Crew Experience Level: Anla’shok Line
*Stealth: 18 (Base Difficulty to Detect Ship)
*Atmospheric Capable
*Hybrid Engine (Gravitic/Biological)
*Jump Point Generator(x2)
*[[Babylon 5 Minbari Flight Computer|Minbari Flight Computer]]
*[[Babylon 5 Self-Repairing|Self-Repairing]]
 
'''Ship Complement''':
*[[Interstellar Alliance Fan'ir Class Ranger Flyer|Fan'ir Class Ranger Flyer]]: 1
*[[Earth Alliance Light Shuttle|Light Shuttle]]: 1
 
'''Notes''':
*'''EM Shield''': All craft attempting to detect and/or fire upon a ship with this device active suffers a penalty of -3D+2 to Fire Control and Sensors.. In addition, the user of this device suffers a -2D+1 penalty to their own Sensors and Fire Control attempts..


'''Description''': A smaller version of the White Star used primarily by dignitaries and ranger teams not expecting conflict, the Blue Star is an over-sized Minbari Flyer mixed with the layout and design of the ISA’s most famous cruiser. Equipped for speed and comfort rather than agility and firepower, it has thousands of common Alliance points of interest pre-programmed into the ship’s computer. A single pilot could name any of these places – Zagross 7, Minbari, Coriana VI for instance – in over five hundred languages, dialects and codes; the computer would set course and oblige.
'''Description''': A smaller version of the White Star used primarily by dignitaries and ranger teams not expecting conflict, the Blue Star is an over-sized Minbari Flyer mixed with the layout and design of the ISA’s most famous cruiser. Equipped for speed and comfort rather than agility and firepower, it has thousands of common Alliance points of interest pre-programmed into the ship’s computer. A single pilot could name any of these places – Zagross 7, Minbari, Coriana VI for instance – in over five hundred languages, dialects and codes; the computer would set course and oblige.
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The Blue Star is armed to be far less intimidating than its bigger brothers, not being exactly a frontline choice for any sort of battle engagement. It can hold its own against raiders and would-be assassins, but a fully pitched battle will make short work of the cruiser. Using its speed and dual jump drive systems, the ship is far more comfortable running from a battle to call upon the nearest contingent of Alliance ships if necessary – or the White Star fleet if possible.
The Blue Star is armed to be far less intimidating than its bigger brothers, not being exactly a frontline choice for any sort of battle engagement. It can hold its own against raiders and would-be assassins, but a fully pitched battle will make short work of the cruiser. Using its speed and dual jump drive systems, the ship is far more comfortable running from a battle to call upon the nearest contingent of Alliance ships if necessary – or the White Star fleet if possible.


'''Source''': Babylon 5: Ships of the Galaxy (page 74); thedemonapostle
'''Source''':
*[http://babylon5.wikia.com/wiki/Snub-nose_White_Star The Babylon 5 Project: Snub-nose White Star]
*Babylon 5: Ships of the Galaxy (page 74)
*thedemonapostle

Latest revision as of 20:25, 18 April 2020

Name: Blue Star
Craft: Interstellar Alliance Blue Star Class Cruiser
Type: Cruiser
Scale: capital
Length: 52.12 meters
Skill: space transports
Crew: 1
Crew Skill: Astrogation: 5D; Capital Ship Gunnery: 3D+2; Communications: 5D; Sensors: 5D; Space Transports: 5D
Passengers: 20
Cargo Capacity: 10 metric tons
Consumables: 3 days
Hyperdrive: x13
Nav Computer: yes
Maneuverability: 3D
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 2D+2
Sensors

  • Passive: 40 / 1D+1
  • Scan: 80 / 2D+1
  • Search: 120 / 3D+2
  • Focus: 4 / 5D

Weapons

  • 4 Molecular Pulsars
Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 4D
Space Range: 1-3/8/15
Atmosphere Range: 2-8/16/30km
Damage: 5D+2
  • EM Shield (See Notes)
Fire Arc: all
Crew: 1
Skill: sensors
Effect: Enemy Fire Control and Sensors -3D+2

Miscellaneous:

  • Artificial Gravity: Yes
  • Crew: 1 Pilots
  • Average Crew Experience Level: Anla’shok Line
  • Stealth: 18 (Base Difficulty to Detect Ship)
  • Atmospheric Capable
  • Hybrid Engine (Gravitic/Biological)
  • Jump Point Generator(x2)
  • Minbari Flight Computer
  • Self-Repairing

Ship Complement:

Notes:

  • EM Shield: All craft attempting to detect and/or fire upon a ship with this device active suffers a penalty of -3D+2 to Fire Control and Sensors.. In addition, the user of this device suffers a -2D+1 penalty to their own Sensors and Fire Control attempts..

Description: A smaller version of the White Star used primarily by dignitaries and ranger teams not expecting conflict, the Blue Star is an over-sized Minbari Flyer mixed with the layout and design of the ISA’s most famous cruiser. Equipped for speed and comfort rather than agility and firepower, it has thousands of common Alliance points of interest pre-programmed into the ship’s computer. A single pilot could name any of these places – Zagross 7, Minbari, Coriana VI for instance – in over five hundred languages, dialects and codes; the computer would set course and oblige.

The Blue Star is armed to be far less intimidating than its bigger brothers, not being exactly a frontline choice for any sort of battle engagement. It can hold its own against raiders and would-be assassins, but a fully pitched battle will make short work of the cruiser. Using its speed and dual jump drive systems, the ship is far more comfortable running from a battle to call upon the nearest contingent of Alliance ships if necessary – or the White Star fleet if possible.

Source: