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| [[File:Minbari Federation Neshatan Class Gunship.png|thumb|500px|right]] | | <p style="text-align: center;"> |
| | At first glance, enemies of the Minbari are often surprised by the ‘common’ appearance of a Neshatan gunship. With none of the fins that usually adorn Minbari vessels, it casts a very different signature than that of the other massive warships. The Neshatan is one of the oldest designs still in operation in their fleet – a testament to its survivability and efficiency. Similar in bulk to a Sharlin and carrying a vast array of weapon systems, the Neshatan is not the flagship of the Minbari due to its slow speed and maneuverability. What it does possess, is sheer endurance and the potential for mass destruction that makes it a favorite of some older-minded Warrior Caste. It can suffer an incredible amount of damage before it begins to come apart; a feat that will likely cost the enemy far more than a single warship.<br /><br /> |
| | So effective has this ship been that some wanted to improve upon it. Built at the behest of the warrior caste, who wished to see the Neshatan’s offensive capabilities grafted onto a more maneuverable, and therefore more flexible, ship, the resulting Veshatan gained popularity for a time until the Sharlin became the flagship of choice. While both ships pack a massive amount of neutron laser fire, the newer look was more appealing to the Minbari overall.<br /><br /> |
| | [[Minbari Federation Neshatan Gunship|Neshatan Gunship]]<br /> |
| | [[Minbari Federation Veshatan Fast Gunship|Veshatan Fast Gunship]]<br /> |
| | '''Source'''<br /> |
| | Babylon 5: Ships of the Galaxy (pages 31-32)<br /> |
| | thedemonapostle |
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| |
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| =='''Neshatan Class Gunship'''==
| | </p> |
| | |
| '''Craft''': Minbari Federation Neshatan Class Gunship<br />'''Type''': gunship<br />'''Scale''': capital<br />'''Length''': 1,100 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 166<br />'''Crew Skill''': Astrogation: 5D; Capital Ship Pilot: 5D; Capital Ship Gunnery: 3D+2; Communications: 5D; Sensors: 5D; Starship Gunnery: 3D+2; Planetary Systems: 5D; Tactics: 5D; Command: 5D<br />'''Passengers''': 3,000<br />'''Cargo Capacity''': 3,000 metric tons<br />'''Consumables''': 30 months<br />'''Hyperdrive''': x1<br />'''Nav Computer''': yes<br />'''Maneuverability''': 0D+2<br />'''Space''': 8<br />'''Hull''': 6D<br />'''Sensors'''
| |
| *Passive: 50/1D+2
| |
| *Scan: 100/2D+2
| |
| *Search: 150/3D+2
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| *Focus: 5/4D+2
| |
| '''Craft Carried''': 2 Flyers<br />'''Weapons'''
| |
| *'''10 Neutron Laser Cannons'''
| |
| : Fire Arc: 6 fore, 4 aft<br />Crew: 2<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-15/35/75<br />Damage: 8D+1
| |
| *'''12 Fusion Cannons'''
| |
| : Fire Arc: 4 fore, 3 port, 3 starboard, 2 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-3/12/25<br />Damage: 3D+1
| |
| *'''Minbari Jamming Suite'''
| |
| : Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Range: 1-25/50/100<br />Effect: Enemy Fire Control and Sensors -3D+1
| |
| | |
| '''Notes'''
| |
| *'''Minbari Jamming Suite''': The countermeasure and stealth-enhancing technology of Minbari vessels is the most advanced of the Younger Races. While active, the Minbari jamming suite makes it incredibly difficult for enemy ships to pin down the location of the Minbari craft. Note that a craft equipped with a Minbari jamming suite does not suffer any of these problems when targeting another craft (even if that craft also has a Minbari jamming suite).
| |
| *'''Minbari Flight Computer''': The computer systems built into most Minbari spacecraft are incredibly advanced, to the point where an authorized passenger simply need state where he wants to go and the vessel will simply take him there by the most expedient route, avoiding any dangers and hazards automatically. The flight computer is so advanced that it can even fulfill most combat operations successfully, with minimal input from its passengers. The Minbari flight computer may be activated during any order, though most Minbari vessels with one installed will have it permanently active. As long as it is activated, the craft may ignore any impaired penalties due to damaged control or crew areas. In addition, any Operations checks, Pilot checks or attack rolls may be made by the flight computer (4D+2).
| |
| | |
| =='''Veshatan Class Gunship'''==
| |
| | |
| '''Craft''': Minbari Federation Veshatan Class Gunship<br />'''Type''': gunship<br />'''Scale''': capital<br />'''Length''': 1,100 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 166<br />'''Crew Skill''': Astrogation: 5D; Capital Ship Pilot: 5D; Capital Ship Gunnery: 3D+2; Communications: 5D; Sensors: 5D; Starship Gunnery: 3D+2; Planetary Systems: 5D; Tactics: 5D; Command: 5D<br />'''Passengers''': 3,000<br />'''Cargo Capacity''': 3,000 metric tons<br />'''Consumables''': 30 months<br />'''Hyperdrive''': x1<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 12<br />'''Hull''': 6D<br />'''Sensors'''
| |
| *Passive: 50/1D+2
| |
| *Scan: 100/2D+2
| |
| *Search: 150/3D+2
| |
| *Focus: 5/4D+2
| |
| '''Craft Carried''': 2 Flyers<br />'''Weapons'''
| |
| *'''4 Neutron Laser Cannons'''
| |
| : Fire Arc: fore<br />Crew: 2<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-15/35/75<br />Damage: 7D
| |
| *'''9 Fusion Cannons'''
| |
| : Fire Arc: 3 fore, 2 port, 2 starboard, 2 aft<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 5D<br />Space Range: 1-3/12/25<br />Damage: 6D+2
| |
| *'''Minbari Jamming Suite'''
| |
| : Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Range: 1-25/50/100<br />Effect: Enemy Fire Control and Sensors -3D+1
| |
| | |
| '''Notes'''
| |
| *'''Minbari Jamming Suite: '''The countermeasure and stealth-enhancing technology of Minbari vessels is the most advanced of the Younger Races. While active, the Minbari jamming suite makes it incredibly difficult for enemy ships to pin down the location of the Minbari craft. Note that a craft equipped with a Minbari jamming suite does not suffer any of these problems when targeting another craft (even if that craft also has a Minbari jamming suite).
| |
| *'''Minbari Flight Computer''': The computer systems built into most Minbari spacecraft are incredibly advanced, to the point where an authorized passenger simply need state where he wants to go and the vessel will simply take him there by the most expedient route, avoiding any dangers and hazards automatically. The flight computer is so advanced that it can even fulfill most combat operations successfully, with minimal input from its passengers. The Minbari flight computer may be activated during any order, though most Minbari vessels with one installed will have it permanently active. As long as it is activated, the craft may ignore any impaired penalties due to damaged control or crew areas. In addition, any Operations checks, Pilot checks or attack rolls may be made by the flight computer (4D+2).
| |
| | |
| =='''Description'''==
| |
| | |
| At first glance, enemies of the Minbari are often surprised by the ‘common’ appearance of a Neshatan gunship. With none of the fins that usually adorn Minbari vessels, it casts a very different signature than that of the other massive warships. The Neshatan is one of the oldest designs still in operation in their fleet – a testament to its survivability and efficiency. Similar in bulk to a Sharlin and carrying a vast array of weapon systems, the Neshatan is not the flagship of the Minbari due to its slow speed and maneuverability. What it does possess, is sheer endurance and the potential for mass destruction that makes it a favorite of some older-minded Warrior Caste. It can suffer an incredible amount of damage before it begins to come apart; a feat that will likely cost the enemy far more than a single warship.
| |
| | |
| So effective has this ship been that some wanted to improve upon it. Built at the behest of the warrior caste, who wished to see the Neshatan’s offensive capabilities grafted onto a more maneuverable, and therefore more flexible, ship, the resulting Veshatan gained popularity for a time until the Sharlin became the flagship of choice. While both ships pack a massive amount of neutron laser fire, the newer look was more appealing to the Minbari overall.
| |
| | |
| =='''Source'''==
| |
| | |
| Babylon 5: Ships of the Galaxy (pages 31-32); thedemonapostle
| |
At first glance, enemies of the Minbari are often surprised by the ‘common’ appearance of a Neshatan gunship. With none of the fins that usually adorn Minbari vessels, it casts a very different signature than that of the other massive warships. The Neshatan is one of the oldest designs still in operation in their fleet – a testament to its survivability and efficiency. Similar in bulk to a Sharlin and carrying a vast array of weapon systems, the Neshatan is not the flagship of the Minbari due to its slow speed and maneuverability. What it does possess, is sheer endurance and the potential for mass destruction that makes it a favorite of some older-minded Warrior Caste. It can suffer an incredible amount of damage before it begins to come apart; a feat that will likely cost the enemy far more than a single warship.
So effective has this ship been that some wanted to improve upon it. Built at the behest of the warrior caste, who wished to see the Neshatan’s offensive capabilities grafted onto a more maneuverable, and therefore more flexible, ship, the resulting Veshatan gained popularity for a time until the Sharlin became the flagship of choice. While both ships pack a massive amount of neutron laser fire, the newer look was more appealing to the Minbari overall.
Neshatan Gunship
Veshatan Fast Gunship
Source
Babylon 5: Ships of the Galaxy (pages 31-32)
thedemonapostle