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[[File:Prometheus Class1.jpg|thumb|500px|right|]]
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[[File:Prometheus Class2.jpg|thumb|500px|right|]]
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=='''Starfleet Prometheus Class Heavy Cruiser'''==
 
'''Name''': Prometheus Class<br />'''Craft''': Starfleet Prometheus Class Heavy Cruiser<br />'''Type''': Heavy Cruiser<br />'''Class''': Prometheus<br />'''Scale''': capital<br />'''Length''': 418.25 x 173.47 x 78.73 meters<br />'''Decks''': 16<br />'''Mass''': 2,100,000 metric tons<br />'''Skill''': capital ship pilot: federation systems<br />'''Crew Skill''': varies<br />'''Autopilot Skill''': sensors: 1D+2; pilot: 1D+1; shields: 1D+1; communications: 1D+1; command: 1D+1; gunnery: 1D+2<br />'''Crew''': 655<br />'''Skeleton''': 1/+15; 3/+10; 5/+5<br />'''Passengers''': 120<br />'''Max Life Support''': 6,800<br />'''Cargo Capacity''': 100,000 metric tons<br />'''Consumables''': 1 year<br />'''Warp Drive'''
'''Name''': Prometheus<br />'''Craft''': United Federation of Planets Prometheus-Class Heavy Cruiser<br />'''Type''': Cruiser<br />'''Scale''': capital<br />'''Length''': 418.25 x 173.47 x 78.73 meters<br />'''Ship Mass''': 2,100,000 metric tons<br />'''[[Star Trek Starship Size|Starship Size]]''': 7<br />'''Skill''': capital ship pilot<br />'''Autopilot''': 4D+1<br />'''Crew''': 655; Skeleton: 66/+10<br />'''Passengers''': 120<br />'''Cargo Capacity''': 100,000 metric tons<br />'''Consumables''': 1 year<br />'''[[Warp Drive vs Hyper Drive|Warp Drive]]''': 6 / 9.2 / 9.982 (12 Hours)<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 9.5<br />'''Hull''': 6D+2<br />[[Star Trek Starship Armor Systems|'''Ablative Armor''']]: 1D+2<br />'''Shields''': 3D+2<br />[[Star Trek Starship Sensor Systems|'''Sensors''']]
*Cruise: 6
*Passive: 60 / 2D
*Max Cruise: 9.2
*Scan: 130 / 2D+2
*Max Speed (12 Hours Max): 9.982
*Search: 170 / 3D+2
'''Nav Computer''': yes
*Focus: 5 / 4D+1
*Astrogation Bonus: 0D+2
'''Computer Cores''': 3 (1 per section)
*Computer Programming Bonus: 5D+2
'''Maneuverability''': 3D (4D per section when split)<br />'''Speed'''
*Cautious: 5
*Cruising (Maneuverability -1D): 10
*High Speed (Maneuverability -2D): 14
*All Out - Maximum (Maneuverability -3D): 19
*Atmosphere: 415; 1,200kmh
'''Defenses'''
*Hull: 3D+2 (2D top/2D middle/2D+1 bottom when split)
*Ablative Armor: 2D+2
*Structural Integrity Field: 3D
**Primary Back-up Structural Integrity Field: 1D+1
***Secondary Back-up Structural Integrity Field: 1D+1
*Shields: 4D per arc
**Maximum Shield Power: 6D per arc
**Back-up Shields: 1D+1
'''Sensors'''
*Passive: 70/4D
*Scan: 168/4D+2
*Search: 220/5D+1
*Focus: 15/6D
'''Navigational Deflector'''
*Range: 1-2/5/15
*Accuracy: 3D+2
'''Weapons'''
'''Weapons'''
*'''Top: 6 Type X Phasers'''
*'''[[Star Trek Starship Beam Weapons#Phasers|5 Type X Phaser Arrays]]'''
: Fire Arc: Top: 1 forward/starboard, 1 forward/port, 1 aft/port, 1 aft/starboard, 1 port, 1 starboard<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/10/30<br />Atmosphere Range: 1-30/100/300km<br />Ammo: energy based<br />Rate of fire: 3<br />Fire Modes: standard, continuous, pulse, wide<br />Shield Penetration: 1D<br />Damage: 6D+2
: Fire Arc: 180 degrees dorsal starboard, 180 degrees dorsal port, 2x 360 degrees ventral, aft dorsal starboard<br />Location: Top: 1 dorsal starboard, 1 dorsal port, 1 ventral starboard, 1 ventral port; Middle: 1 dorsal port<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D+2<br />Space Range: 1-2/5/15<br />Firing Modes: Standard, Continuous, Pulse, Wide-Beam<br />Rate of fire: 3<br />Damage: 4D
*'''Top: 2 Torpedo Launchers'''
 
: Fire Arc: Top: 1 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 2-35/150/405<br />Atmosphere Range: 15-350/1,500/4,050km<br />Ammo: 240 (80 per section) MK I Quantum Torpedoes<br />Rate of fire: 10<br />Fire Modes: spread<br />Shield Penetration: 2D<br />Damage: 13D+1
*'''[[Star Trek Starship Beam Weapons#Phasers|Type X Phaser Array]]'''
*'''Middle: 4 Type X Phasers'''
: Fire Arc: 180 degrees dorsal<br />Location: Middle dorsal starboard (concealed when sections joined)<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D+2<br />Space Range: 1-2/5/15<br />Firing Modes: Standard, Continuous, Pulse, Wide-Beam<br />Rate of fire: 2<br />Damage: 4D
: Fire Arc: Middle: 2 starboard, 2 port<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/10/30<br />Atmosphere Range: 1-30/100/300km<br />Ammo: energy based<br />Rate of fire: 2<br />Fire Modes: standard, continuous, pulse, wide<br />Shield Penetration: 1D<br />Damage: 6D+2
 
*'''Middle: 2 Torpedo Launchers'''
*'''[[Star Trek Starship Beam Weapons#Phasers|12 Type X Phaser Arrays]]'''
: Fire Arc: Middle: 1 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 2-35/150/405<br />Atmosphere Range: 15-350/1,500/4,050km<br />Ammo: 240 (80 per section) MK I Quantum Torpedoes<br />Rate of fire: 10<br />Fire Modes: spread<br />Shield Penetration: 2D<br />Damage: 13D+1
: Fire Arc: 2x 180 degrees dorsal port, 2x 180 degrees aft dorsal starboard, 6x 180 degrees ventral, 2x 180 degrees dorsal<br />Location: Top: 1 aft starboard, 1 aft port, 1 dorsal (concealed when sections joined); Middle (concealed when sections joined): 1 starboard, 1 port; Bottom: 1 dorsal (concealed when sections joined), 2 ventral starboard, 2 ventral port, 1 aft starboard, 1 aft port<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D+2<br />Space Range: 1-2/5/15<br />Firing Modes: Standard, Continuous, Pulse, Wide-Beam<br />Rate of fire: 1<br />Damage: 4D
*'''Bottom: 8 Type X Phasers'''
 
: Fire Arc: Bottom: 1 starboard, 1 port, 1 forward/starboard, 1 forward/port, 1 aft/port, 1 aft/starboard, 2 ventral<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/10/30<br />Atmosphere Range: 1-30/100/300km<br />Ammo: energy based<br />Rate of fire: 1<br />Fire Modes: standard, continuous, pulse, wide<br />Shield Penetration: 1D<br />Damage: 6D+2
*'''[[Star Trek Starship Missile Weapons#Photon Torpedoes|3 Photon Torpedo Launchers]]'''
*'''Bottom: 2 Torpedo Launchers'''
: Fire Arc: aft, but are self guided<br />Location: top aft (concealed when sections joined), middle forward dorsal (concealed when sections joined), bottom aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D+2<br />Space Range: 1-18/75/203<br />Ammunition: 120 Type II Photon Torpedoes total<br />Spread: 10<br />Damage: 4D
: Fire Arc: Bottom: 1 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 2-35/150/405<br />Atmosphere Range: 15-350/1,500/4,050km<br />Ammo: 240 (80 per section) MK I Quantum Torpedoes<br />Rate of fire: 10<br />Fire Modes: spread<br />Shield Penetration: 2D<br />Damage: 13D+1
 
*'''4 Tractor Beams'''
*'''[[Star Trek Starship Missile Weapons#Quantum Torpedoes|3 Quantum Torpedo Launchers]]'''
: Fire Arc: 1 top/forward, 1 middle/forward, 1 bottom/aft, 1 in the shuttle bay<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: 1/2/3<br />Atmosphere Range: 2/4/6km<br />Ammo: energy based<br />Rate of fire: 1 target per emitter per round<br />Fire Modes: single shot<br />Shield Penetration: N/A<br />Strength: 7D
: Fire Arc: forward, but are self guided<br />Location: 1 top forward, 1 middle forward dorsal (concealed when sections joined), 1 bottom forward dorsal (concealed when sections joined)<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D+2<br />Space Range: 1-18/75/203<br />Ammunition: 120 Mark I Quantum Torpedoes total<br />Spread: 10<br />Damage: 8D
'''Compliment'''
 
*Shuttle Craft: 2
*'''[[Star Trek Starship Tractor Beams|3 Class Delta Tractor Beams]]'''
*Shuttle Pods: 2
: Fire Arc: 2 forward, 1 aft<br />Location: 1 forward of top section, 1 forward of middle section, 1 aft of bottom section<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/5/10<br />Rate of fire: 1<br />Strength: 4D+2
*Probes: 60 (20 per sub vessel)
 
*Escape Pods: 160 (55/55/50)
*'''[[Star Trek Starship Tractor Beams|Class Alpha Tractor Beam]]'''
**Capacity: 4 persons per pod
: Fire Arc: Shuttlebay<br />Location: Shuttlebay<br />Crew: 1<br />Scale: Starfighter<br />Skill: capital ship gunnery<br />Fire Control: 1D+1<br />Space Range: 1-3/5/10<br />Rate of fire: 1<br />Strength: 3D
 
'''Miscellaneous''':
*Crew Quarters: (top / middle / bottom)
**Basic: 630 (180 / 180 / 270)
**Expanded: 70 (20 / 20 / 30)
**Luxury: 28 (8 / 8 / 12)
**Unusual: 7 (2 / 2 / 3)
*Decks: 16
*Escape Pods: 160
:*Capacity per Pod: 4
*Year Commissioned: 2374 (Earth Reckoning)
 
'''Transporters'''
'''Transporters'''
*Personnel: 3 (1 per section)
*Personnel: 3 (1 per section)
**Range: 1-10/20/40
:*Range: 40,000 km
**Capacity: 6 persons
:*Capacity: 6 persons
**Accuracy: 1D+2
*Emergency: 3 (1 per section)
:*Range: 15,000 km
:*Capacity: 22 persons
*Cargo: 3 (1 per section)
*Cargo: 3 (1 per section)
**Range: 1-10/20/40
:*Range: 40,000 km
**Capacity: 400kg
:*Capacity: 400 kg
**Accuracy: 1D+1
*Emergency: 3 (1 per section)
**Range: 1-5/10/15
**Capacity: 22 persons
**Accuracy: 2D+1
'''Science Systems''': science skills +0D+2<br />'''Medical Facility''': first aid +0D+2
*EMH mk II


'''Source''': Ship Recognition Manual vol 1 (pages 103-106)
'''Complement'''
 
*Shuttle Craft: 2
'''Notes''': Ship separates into 3 different sections.
*Shuttle Pods: 2
 
*Probes: 60
=='''Prometheus class'''==


The Prometheus-class was a highly classified Federation starship designed for deep-space tactical assignments. It was one of the most advanced Starfleet vessels in operation during the latter half of the 24th century.
'''Notes''':
*'''Multi-Vector Attack Mode''': The Prometheus-Class can "split" apart into 3 separate vessels. Each section has the previous listed attributes except as follows:
:*Top Section: Hull: 2D; Maneuverability: 2D+2
:*Middle Section: Hull: 2D; Maneuverability: 2D+2
:*Bottom Section: Hull: 2D+2; Maneuverability: 2D+1


==='''History'''===
'''Description''': The Prometheus-class was a Federation advanced escort starship developed for tactical operations in deep space. The Prometheus-class entered service in the year 2374. Its main feature was the multi-vector assault mode, which allowed a Prometheus-class escort to split into three warp-capable, combat-ready sections Alpha, Beta and Gamma. By the early 25th century, the design had spawned several sub-classes. In a possible future, the Prometheus-class remained in service well into the 26th century. (VOY episode: "Message in a Bottle", STO - "Klingon War" mission: "Welcome to Earth Spacedock", ENT episode: "Azati Prime")


This class' prototype, the USS Prometheus, was launched from the Beta Antares Ship Yards in the Antares sector on stardate 50749.5. At the time of its launch, the Prometheus was so highly classified that only four people in all of Starfleet were trained to operate the prototype. (VOY: "Message in a Bottle")<br />Battle of Procyon VA Prometheus-class starship at the Battle of Procyon V
'''History'''


In an alternate timeline, vessels of the Prometheus-class were among the Federation fleet that engaged the forces of the Sphere Builders during the Battle of Procyon V in the 26th century (ENT: "Azati Prime").
The Prometheus-class was one of several starship designs, along with the Sovereign and Defiant classes, that were created in response to the Borg threat following the USS Enterprise-D's encounter with a Borg Cube in System J-25 in 2365. Starfleet Tactical's task was to design a vessel that could be fast, maneuverable, and be equipped with the latest weaponry that was being designed to fight the Borg.


==='''Technical data'''===
However, none of the new designs or weapons were ready for the Borg attack in 2366 which resulted in the destruction of 39 starships and the loss of 11,000 lives. This created a new sense of urgency in getting better equipped starships up and running in the fleet. While the Sovereign and Defiant classes entered service in around 2371, the launch and testing of the USS Prometheus was put back until 2374.


===='''Propulsion system'''====
The initial trials of the Prometheus went well, until she was hijacked by a group of Romulans keen on taking the Prometheus to the Tal Shiar so they could learn the latest starship secrets. While the crew were killed by the Romulans, they were prevented in keeping the Prometheus by the starship's Emergency Medical Hologram and The Doctor from the USS Voyager. (VOY episode: "Message in a Bottle")


The warp drive on board the Prometheus-class was designed to go faster at warp speeds than any other class of ship in the fleet at the time. It was capable of attaining speeds exceeding warp 9.9.
After the safe return of the Prometheus and the testing of the ships multi-vector assault mode were completed, Starfleet rushed the construction of two further vessels, the USS Cerberus and USS Heracles. Both of these vessels were in service by late 2375, and the Cerberus served as Admiral William Ross's flagship from 2376 to 2379. (DS9 - Avatar novel: Avatar, Book One; TNG - A Time to... novel: A Time for War, A Time for Peace)


===='''Defensive systems'''====
The Prometheus-class was still in service in 2409, and by that time had inspired two variant classes: Phoenix-class and Cerberus-class, some of these ships were fitted with 4 pulse phaser cannons. (ST video game: Star Trek Online)


The Prometheus-class was designed with an unprecedented level of automation, and, combined with its advanced tactical systems, was one of the most powerful combat ships in the Alpha Quadrant. The primary battle systems on board the Prometheus included regenerative shielding, ablative hull armor, as well as phasers and photon torpedoes.
'''Specifications'''


A unique feature included in the Prometheus design was the multi-vector assault mode, which allowed the ship to split into three semi-independent sections that could each deliver massive force against an enemy target. All three sections were warp-capable. In this mode, the Prometheus could easily disable a Nebula-class at warp, or a D'deridex-class on the field of battle. (VOY: "Message in a Bottle"). While other starship classes had similar capabilities, like the Galaxy-class with its saucer separation feature, generally the saucer section of such classes had no warp drive and limited weapons. (TNG: "Encounter at Farpoint", "The Arsenal of Freedom", "The Best of Both Worlds, Part II")
The Prometheus-class was a classified advanced tactical cruiser. It was a revolutionary design that had the ability to confront the enemy from multiple, warp capable vectors for a formidable surprise attack. One innovation that was incorporated into the design was the installation of holoemitters that were outfitted throughout the ship. This allows the EMH Mark II doctor to project itself holographically across the ship allowing it to tend to the crew without it being restricted to sickbay. (VOY episode: "Message in a Bottle")


===='''Additional systems'''====
'''Sub-classes'''


In addition to standard automation systems, the Prometheus-class design also featured holoemitters on every deck, which allowed the ship's Emergency Medical Hologram (Mark II) to access all areas of the ship (most EMHs were confined to sickbay only).
By the early 25th century, the Starfleet Corps of Engineers had developed sister classes to the Prometheus. These classes and the Prometheus were collectively categorized as advanced escort, with several refit and retrofit options. Furthermore, all advanced escorts were modular, and their components were interchangeable between these classes. In addition to the active Prometheus-, Phoenix- and Cerberus-classes, Starfleet introduced the Hephaestus-class in 2409. (STO - "Klingon War" mission: "Welcome to Earth Spacedock")


Primary controls for the ventilation system were located in Jefferies tube 17, which was located five decks up from sickbay. (VOY: "Message in a Bottle")
'''Livery'''


==='''Interior design'''===
In the 25th century, the design of the Prometheus-class advanced escort allowed its commanding officer to choose from different designs of livery, which could be modified further at starbases. These options were designated Type 1-5 and Veteran. (STO - "The Klingon War" mission: "Welcome to Earth Spacedock")


===='''Main Bridge'''====
Furthermore, the installation of deflector shields from specific factions modified the hull appearance, including shields from the Reman Resistance, the Breen Confederacy and the Dominion. (STO missions: "Coliseum", "Cold Storage", "Boldly They Rode")


The fact that the Prometheus class was mainly designed for combat was reflected in the design of its bridge. The bridge was obviously designed with efficiency in mind, providing the commanding officer with visual access to all major stations when seated in the command chair. Directly in front of the captain's chair, sunken down with three steps, was the location of the operations officer and conn stations, combined in one large console. Both officers shared an unobstructed view of the main viewscreen with the commanding officer. All other stations were mounted against the wall, running around the entire length of the room. Directly aft of the captain's chair was the master systems display, with Engineering and Tactical stations to the left and right, respectively, and to the captain's left and right, beyond these stations, were doors that both provided access to the turbolift system. (VOY: "Message in a Bottle")
'''Source''':
*[http://memory-alpha.wikia.com/wiki/Prometheus_class Memory Alpha: Prometheus-class]
*[http://memory-beta.wikia.com/wiki/Prometheus_class Memory Beta: Prometheus class]
*Ship Recognition Manual vol 1 (Spacedock) (pages 103-106)
*thedemonapostle

Latest revision as of 21:50, 1 May 2020

Name: Prometheus
Craft: United Federation of Planets Prometheus-Class Heavy Cruiser
Type: Cruiser
Scale: capital
Length: 418.25 x 173.47 x 78.73 meters
Ship Mass: 2,100,000 metric tons
Starship Size: 7
Skill: capital ship pilot
Autopilot: 4D+1
Crew: 655; Skeleton: 66/+10
Passengers: 120
Cargo Capacity: 100,000 metric tons
Consumables: 1 year
Warp Drive: 6 / 9.2 / 9.982 (12 Hours)
Nav Computer: yes
Maneuverability: 2D+2
Space: 9.5
Hull: 6D+2
Ablative Armor: 1D+2
Shields: 3D+2
Sensors

  • Passive: 60 / 2D
  • Scan: 130 / 2D+2
  • Search: 170 / 3D+2
  • Focus: 5 / 4D+1

Weapons

Fire Arc: 180 degrees dorsal starboard, 180 degrees dorsal port, 2x 360 degrees ventral, aft dorsal starboard
Location: Top: 1 dorsal starboard, 1 dorsal port, 1 ventral starboard, 1 ventral port; Middle: 1 dorsal port
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+2
Space Range: 1-2/5/15
Firing Modes: Standard, Continuous, Pulse, Wide-Beam
Rate of fire: 3
Damage: 4D
Fire Arc: 180 degrees dorsal
Location: Middle dorsal starboard (concealed when sections joined)
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+2
Space Range: 1-2/5/15
Firing Modes: Standard, Continuous, Pulse, Wide-Beam
Rate of fire: 2
Damage: 4D
Fire Arc: 2x 180 degrees dorsal port, 2x 180 degrees aft dorsal starboard, 6x 180 degrees ventral, 2x 180 degrees dorsal
Location: Top: 1 aft starboard, 1 aft port, 1 dorsal (concealed when sections joined); Middle (concealed when sections joined): 1 starboard, 1 port; Bottom: 1 dorsal (concealed when sections joined), 2 ventral starboard, 2 ventral port, 1 aft starboard, 1 aft port
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+2
Space Range: 1-2/5/15
Firing Modes: Standard, Continuous, Pulse, Wide-Beam
Rate of fire: 1
Damage: 4D
Fire Arc: aft, but are self guided
Location: top aft (concealed when sections joined), middle forward dorsal (concealed when sections joined), bottom aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+2
Space Range: 1-18/75/203
Ammunition: 120 Type II Photon Torpedoes total
Spread: 10
Damage: 4D
Fire Arc: forward, but are self guided
Location: 1 top forward, 1 middle forward dorsal (concealed when sections joined), 1 bottom forward dorsal (concealed when sections joined)
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+2
Space Range: 1-18/75/203
Ammunition: 120 Mark I Quantum Torpedoes total
Spread: 10
Damage: 8D
Fire Arc: 2 forward, 1 aft
Location: 1 forward of top section, 1 forward of middle section, 1 aft of bottom section
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D
Space Range: 1-3/5/10
Rate of fire: 1
Strength: 4D+2
Fire Arc: Shuttlebay
Location: Shuttlebay
Crew: 1
Scale: Starfighter
Skill: capital ship gunnery
Fire Control: 1D+1
Space Range: 1-3/5/10
Rate of fire: 1
Strength: 3D

Miscellaneous:

  • Crew Quarters: (top / middle / bottom)
    • Basic: 630 (180 / 180 / 270)
    • Expanded: 70 (20 / 20 / 30)
    • Luxury: 28 (8 / 8 / 12)
    • Unusual: 7 (2 / 2 / 3)
  • Decks: 16
  • Escape Pods: 160
  • Capacity per Pod: 4
  • Year Commissioned: 2374 (Earth Reckoning)

Transporters

  • Personnel: 3 (1 per section)
  • Range: 40,000 km
  • Capacity: 6 persons
  • Emergency: 3 (1 per section)
  • Range: 15,000 km
  • Capacity: 22 persons
  • Cargo: 3 (1 per section)
  • Range: 40,000 km
  • Capacity: 400 kg

Complement

  • Shuttle Craft: 2
  • Shuttle Pods: 2
  • Probes: 60

Notes:

  • Multi-Vector Attack Mode: The Prometheus-Class can "split" apart into 3 separate vessels. Each section has the previous listed attributes except as follows:
  • Top Section: Hull: 2D; Maneuverability: 2D+2
  • Middle Section: Hull: 2D; Maneuverability: 2D+2
  • Bottom Section: Hull: 2D+2; Maneuverability: 2D+1

Description: The Prometheus-class was a Federation advanced escort starship developed for tactical operations in deep space. The Prometheus-class entered service in the year 2374. Its main feature was the multi-vector assault mode, which allowed a Prometheus-class escort to split into three warp-capable, combat-ready sections Alpha, Beta and Gamma. By the early 25th century, the design had spawned several sub-classes. In a possible future, the Prometheus-class remained in service well into the 26th century. (VOY episode: "Message in a Bottle", STO - "Klingon War" mission: "Welcome to Earth Spacedock", ENT episode: "Azati Prime")

History

The Prometheus-class was one of several starship designs, along with the Sovereign and Defiant classes, that were created in response to the Borg threat following the USS Enterprise-D's encounter with a Borg Cube in System J-25 in 2365. Starfleet Tactical's task was to design a vessel that could be fast, maneuverable, and be equipped with the latest weaponry that was being designed to fight the Borg.

However, none of the new designs or weapons were ready for the Borg attack in 2366 which resulted in the destruction of 39 starships and the loss of 11,000 lives. This created a new sense of urgency in getting better equipped starships up and running in the fleet. While the Sovereign and Defiant classes entered service in around 2371, the launch and testing of the USS Prometheus was put back until 2374.

The initial trials of the Prometheus went well, until she was hijacked by a group of Romulans keen on taking the Prometheus to the Tal Shiar so they could learn the latest starship secrets. While the crew were killed by the Romulans, they were prevented in keeping the Prometheus by the starship's Emergency Medical Hologram and The Doctor from the USS Voyager. (VOY episode: "Message in a Bottle")

After the safe return of the Prometheus and the testing of the ships multi-vector assault mode were completed, Starfleet rushed the construction of two further vessels, the USS Cerberus and USS Heracles. Both of these vessels were in service by late 2375, and the Cerberus served as Admiral William Ross's flagship from 2376 to 2379. (DS9 - Avatar novel: Avatar, Book One; TNG - A Time to... novel: A Time for War, A Time for Peace)

The Prometheus-class was still in service in 2409, and by that time had inspired two variant classes: Phoenix-class and Cerberus-class, some of these ships were fitted with 4 pulse phaser cannons. (ST video game: Star Trek Online)

Specifications

The Prometheus-class was a classified advanced tactical cruiser. It was a revolutionary design that had the ability to confront the enemy from multiple, warp capable vectors for a formidable surprise attack. One innovation that was incorporated into the design was the installation of holoemitters that were outfitted throughout the ship. This allows the EMH Mark II doctor to project itself holographically across the ship allowing it to tend to the crew without it being restricted to sickbay. (VOY episode: "Message in a Bottle")

Sub-classes

By the early 25th century, the Starfleet Corps of Engineers had developed sister classes to the Prometheus. These classes and the Prometheus were collectively categorized as advanced escort, with several refit and retrofit options. Furthermore, all advanced escorts were modular, and their components were interchangeable between these classes. In addition to the active Prometheus-, Phoenix- and Cerberus-classes, Starfleet introduced the Hephaestus-class in 2409. (STO - "Klingon War" mission: "Welcome to Earth Spacedock")

Livery

In the 25th century, the design of the Prometheus-class advanced escort allowed its commanding officer to choose from different designs of livery, which could be modified further at starbases. These options were designated Type 1-5 and Veteran. (STO - "The Klingon War" mission: "Welcome to Earth Spacedock")

Furthermore, the installation of deflector shields from specific factions modified the hull appearance, including shields from the Reman Resistance, the Breen Confederacy and the Dominion. (STO missions: "Coliseum", "Cold Storage", "Boldly They Rode")

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