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[[File:Romulan Valdore Class Battlecruiser.jpg|thumb|500px|right]]
[[File:Romulan Valdore Class Battlecruiser.jpg|thumb|500px|right]]


'''Name''': Valdore Class<br />'''Craft''': Romulan Valdore Class Battlecruiser<br />'''Type''': Battlecruiser<br />'''Class''': Valdore<br />'''Scale''': capital<br />'''Length''': 603.57 x 908.32 x 113.1 meters<br />'''Decks''': 24<br />'''Mass''': 3,905,000 metric tons<br />'''Skill''': capital ship pilot: romulan systems<br />'''Crew Skill''': varies<br />'''Autopilot Skill''': sensors: 1D+2; pilot: 1D; shields: 1D; communications: 1D; command: 0D+2; gunnery: 1D+2<br />'''Crew''': 865<br />'''Skeleton''': 1/+15; 3/+10; 5/+5<br />'''Passengers''': 75<br />'''Max Life Support''': 11,300<br />'''Cargo Capacity''': 50,000 metric tons<br />'''Consumables''': 6 years<br />'''Warp Drive'''
'''Name''': Valdore<br />'''Craft''': Romulan Star Empire Valdore-Class Battlecruiser<br />'''Type''': warbird<br />'''Scale''': capital<br />'''Length''': 603 x ~900 meters<br />'''[[Star Trek Starship Size|Starship Size]]''': 8<br />'''Skill''': capital ship pilot<br />'''Autopilot''': 3D+2<br />'''Crew''': 875; Skeleton: 88/+10<br />'''Passengers''': 240<br />'''Cargo Capacity''': 250,000 metric tons<br />'''Consumables''': 3 years<br />'''Warp Drive''': 5 / 8 / 9.6 (12 Hours)<br />'''Nav Computer''': yes<br />'''Maneuverability''': 1D+2<br />'''Space''': 9.5<br />'''Hull''': 6D+1<br />[[Star Trek Starship Armor Systems|'''Armor''']]: 1D+2<br />'''Shields''': 3D<br />[[Star Trek Starship Sensor Systems|'''Sensors''']]
*Cruise: 5
*Passive: 40 / 2D
*Max Cruise: 8
*Scan: 120 / 3D
*Max Speed (24 Hours Max): 9.4
*Search: 150 / 3D+2
'''Nav Computer''': yes
*Focus: 5 / 4D+2
*Astrogation Bonus: 0D+2
[[Star Trek Starship Cloaking Devices|Cloaking Device]]: while cloaked, +4D Difficulty to detect ship<br />'''Weapons'''
'''Computer Cores''': 3
*'''[[Star Trek Starship Beam Weapons#Disruptors|4 Type Arendev Disruptor Arrays]]'''
*Computer Programming Bonus: 5D+2
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D+2<br />Space Range: 1-2/5/15<br />Firing Modes: Standard, Pulse<br />Rate of fire: 5<br />Damage: 5D+2
'''Maneuverability''': 3D<br />'''Speed'''
 
*Cautious: 3
*'''[[Star Trek Starship Beam Weapons#Disruptors|12 Type Uregal Disruptor Arrays]]'''
*Cruising (Maneuverability -1D): 5
: Fire Arc: 4 forward, 3 port, 3 starboard, 2 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D+2<br />Space Range: 1-2/5/15<br />Firing Modes: Standard, Pulse<br />Rate of fire: 3<br />Damage: 4D+2
*High Speed (Maneuverability -2D): 15
 
*All Out - Maximum (Maneuverability -3D): 19
*'''[[Star Trek Starship Missile Weapons|7 High Yield Torpedo Launchers]]'''
'''Defenses'''
: Fire Arc: 5 forward, 2 aft; but are self guided<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D+2<br />Spread: 10
*Hull: 4D
:*[[Star Trek Starship Missile Weapons#Plasma Torpedoes|Class XIV Plasma Torpedoes]]
*Ablative Armor: 2D+2
 
*Structural Integrity Field: 2D+2
::Space Range: 1-45/180/487<br />Ammunition: 40 total<br />Damage: 12D
**Primary Back-up Structural Integrity Field: 1D+1
 
***Secondary Back-up Structural Integrity Field: 1D+1
:*[[Star Trek Starship Missile Weapons#Singularity Torpedoes|Type G-II Singularity Torpedoes]]
*Shields: 4D+2 per arc
 
**Maximum Shield Power: 7D per arc
::Space Range: 1-18/75/203<br />Ammunition: 900 total<br />Damage: 8D
**Back-up Shields: 1D+1
 
'''Sensors'''
*'''[[Star Trek Starship Tractor Beams|3 Class Delta Tractor Beams]]'''
*Passive: 45/4D
: Fire Arc: 2 forward, 1 aft<br />Location: forward dorsal, forward ventral, aft ventral<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/5/10<br />Rate of fire: 1<br />Strength: 4D+2
*Scan: 125/4D+2
 
*Search: 180/5D+1
*'''[[Star Trek Starship Tractor Beams|Class Alpha Tractor Beam]]'''
*Focus: 15/6D
: Fire Arc: Shuttlebay<br />Location: Shuttlebay<br />Crew: 1<br />Scale: Starfighter<br />Skill: capital ship gunnery<br />Fire Control: 1D+1<br />Space Range: 1-3/5/10<br />Rate of fire: 1<br />Strength: 3D
'''Cloaking Systems''': 7D+1<br />'''Navigational Deflector'''
 
*Range: 1-2/5/15
'''Miscellaneous''':
*Accuracy: 3D+2
*Crew Quarters:
'''Weapons'''
**Spartan: 200
*'''4 Type XII Disruptor Cannons'''
**Basic: 800
: Fire Arc: 4 forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/10/30<br />Atmosphere Range: 1-30/100/300km<br />Ammo: energy based<br />Rate of fire: 5<br />Fire Modes: standard, pulse<br />Shield Penetration: 1D+1<br />Damage: 8D+2
**Expanded: 150
*'''12 Type VIII Disruptor Cannons'''
**Luxury: 25
: Fire Arc: 4 forward, 3 port, 3 starboard, 2 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D<br />Space Range: 1-3/10/30<br />Atmosphere Range: 1-30/100/300km<br />Ammo: energy based<br />Rate of fire: 3<br />Fire Modes: standard, pulse<br />Shield Penetration: 1D<br />Damage: 6D
**Unusual: 10
*'''6 Type G-II Singularity Torpedo Launchers'''
*Escape Pods: 180
: Fire Arc: 4 forward, 2 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: 2-35/150/405<br />Atmosphere Range: 15-350/1,500/4,050km<br />Ammo: 900 Type G-II Singularity Torpedoes<br />Rate of fire: 1<br />Fire Modes: spread<br />Shield Penetration: 2D<br />Damage: 13D+1
:*Capacity per Pod: 12
*'''1 Plasma Torpedo Launcher'''
*Year Commissioned: 2375 (Earth Reckoning)
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: 3-35/150/405<br />Atmosphere Range: 30-350/1,500/4,050km<br />Ammo: 40 Type XIV Plasma Torpedoes<br />Rate of fire: 4<br />Fire Modes: spread<br />Shield Penetration: 2D<br />Damage: 20D/10D/5D
 
*'''3 Tractor Beams'''
: Fire Arc: 1 forward, 2 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Space Range: 1/2/3<br />Atmosphere Range: 2/4/6km<br />Ammo: energy based<br />Rate of fire: 1 target per emitter per round<br />Fire Modes: single shot<br />Shield Penetration: N/A<br />Damage: 8D
'''Compliment'''
*Shuttle Craft: 8
*Shuttle Pods: 4
*Probes: 60
*Escape Pods: 110
**Capacity: 8 persons per pod
*Captain's Yacht: no
'''Transporters'''
'''Transporters'''
*Personnel: 5
*Personnel: 6
**Range: 1-10/20/40
:*Range: 40,000 km
**Capacity: 8 persons
:*Capacity: 6 persons
**Accuracy: 1D+2
*Emergency: 6
:*Range: 15,000 km
:*Capacity: 24 persons
*Cargo: 5
*Cargo: 5
**Range: 1-10/20/40
:*Range: 40,000 km
**Capacity: 400kg
:*Capacity: 400kg
**Accuracy: 1D+2
 
*Emergency: 5
'''Complement'''
**Range: 1-5/10/15
*Shuttle Craft: 8
**Capacity: 24 persons
*Probes: 130
**Accuracy: 1D
 
'''Source''': various sources from the internet and several books
'''Description''': Valdore-type was a Romulan warbird design active in the 24th century.
 
'''History'''
 
In the year 2379, two Valdore-type starships assisted the USS Enterprise-E in attacking the rogue Reman warbird Scimitar in the Bassen Rift.
 
Among these ships was the Valdore - under the command of Commander Donatra. Both ships were critically damaged during the battle. (Star Trek Nemesis)
 
'''Technical data'''
 
'''Physical arrangement'''
 
Similar in design to the D'deridex-class warbird, the Valdore-type was a large, fixed-wing vessel. Ships of the class had a color scheme of dark-green or brown.
 
With a wingspan roughly 900 meters wide, the vessel featured a large section extending forward to create a down-sloped head shape. Warp nacelles were connected at the end of each wing with impulse engines mounted aft. The hull was marked by distinctive "feather" shaped plating. (Star Trek Nemesis)
 
'''Tactical systems'''
 
Ships of the Valdore-type featured several forward-mounted disruptor banks located on each wing and some on the forward section of the ship. It had at least one forward torpedo launcher able to fire four torpedoes for each recharge. (Star Trek Nemesis)
 
'''Main bridge'''


'''Notes''': Romulan design philosophy has long relied on visually impressive starships and intimidating size as weapons in the arsenals of their fleet. Although the tradition of incorporating a "Bird of Prey" in the hull (a practice dating back to the 2150's or earlier), such markings had little effect on the enemies which the Empire faced in the late 24th century -- most notably the Jem'Hadar. Although the D'deridex-class Warbird was effective in its occasional encounters with the Federation and the Klingons, it found itself at a severe disadvantage once the Romulans joined the Dominion War in late 2374. Outclassed in terms of weaponry, hindered by its massive, underpowered bulk, the D'deridex proved to be too inflexible for all-out interstellar combat.
The command center of the Valdore-type consisted of a roughly circular room distinguished by several console positions.


The Romulan High Command realized these shortcomings almost immediately after its entrance into the war, and Praetor Neral quickly ordered the construction of a new class of warbird using the most advanced technologies available to the Empire. Despite a rushed design process and a breakneck construction pace, the new Valdore-class launched too late to see any action in the Dominion War; indeed, the first ships were not launched until two years after the end of the war, in 2377.
With computers lining the rear bulkheads, a center seat or command chair and free-standing console were flanked by two additional stations.


As the new pride of the Romulan fleet, the Valdores were a key piece in the political turmoil when Reman soldier Shinzon seized control of the government in 2379. When loyalist and reactionary members of the Romulan fleet engaged Shinzon's flagship, the Scimitar, the Valdore's reputation was permanently tarred. Fighting alongside Starfleet's latest in advanced hardware, the Sovereign-class USS Enterprise-E, the two Valdore-class warbirds were both disabled within minutes after entering combat, while the Enterprise was able to maintain in continuous, single combat for nearly 20 minutes, sustaining massive hull damage yet still remaining operational.
As another contrast to the D'deridex-class, the viewscreen of the Valdore-type was oval shaped. (Star Trek Nemesis)


In the aftermath of this embarrassment, the High Command went into a panic. With their best warships utterly outperformed, they went back to the drawing board, eventually developing the D'vorx-class warbird. The existing Valdores in service were relegated to low-priority missions and all production halted. Today, only a small handful remains in service, and are a relatively rare sight.
'''Source''':
*[http://memory-alpha.wikia.com/wiki/Valdore_type Memory Alpha: Valdore type]
*[http://memory-beta.wikia.com/wiki/Mogai_class Memory Beta: Mogai class]
*Star Trek RPG Nemesis Netbook (Decipher) (pages 6-7)
*thedemonapostle

Latest revision as of 22:37, 1 May 2020

Name: Valdore
Craft: Romulan Star Empire Valdore-Class Battlecruiser
Type: warbird
Scale: capital
Length: 603 x ~900 meters
Starship Size: 8
Skill: capital ship pilot
Autopilot: 3D+2
Crew: 875; Skeleton: 88/+10
Passengers: 240
Cargo Capacity: 250,000 metric tons
Consumables: 3 years
Warp Drive: 5 / 8 / 9.6 (12 Hours)
Nav Computer: yes
Maneuverability: 1D+2
Space: 9.5
Hull: 6D+1
Armor: 1D+2
Shields: 3D
Sensors

  • Passive: 40 / 2D
  • Scan: 120 / 3D
  • Search: 150 / 3D+2
  • Focus: 5 / 4D+2

Cloaking Device: while cloaked, +4D Difficulty to detect ship
Weapons

Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+2
Space Range: 1-2/5/15
Firing Modes: Standard, Pulse
Rate of fire: 5
Damage: 5D+2
Fire Arc: 4 forward, 3 port, 3 starboard, 2 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+2
Space Range: 1-2/5/15
Firing Modes: Standard, Pulse
Rate of fire: 3
Damage: 4D+2
Fire Arc: 5 forward, 2 aft; but are self guided
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+2
Spread: 10
Space Range: 1-45/180/487
Ammunition: 40 total
Damage: 12D
Space Range: 1-18/75/203
Ammunition: 900 total
Damage: 8D
Fire Arc: 2 forward, 1 aft
Location: forward dorsal, forward ventral, aft ventral
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D
Space Range: 1-3/5/10
Rate of fire: 1
Strength: 4D+2
Fire Arc: Shuttlebay
Location: Shuttlebay
Crew: 1
Scale: Starfighter
Skill: capital ship gunnery
Fire Control: 1D+1
Space Range: 1-3/5/10
Rate of fire: 1
Strength: 3D

Miscellaneous:

  • Crew Quarters:
    • Spartan: 200
    • Basic: 800
    • Expanded: 150
    • Luxury: 25
    • Unusual: 10
  • Escape Pods: 180
  • Capacity per Pod: 12
  • Year Commissioned: 2375 (Earth Reckoning)

Transporters

  • Personnel: 6
  • Range: 40,000 km
  • Capacity: 6 persons
  • Emergency: 6
  • Range: 15,000 km
  • Capacity: 24 persons
  • Cargo: 5
  • Range: 40,000 km
  • Capacity: 400kg

Complement

  • Shuttle Craft: 8
  • Probes: 130

Description: Valdore-type was a Romulan warbird design active in the 24th century.

History

In the year 2379, two Valdore-type starships assisted the USS Enterprise-E in attacking the rogue Reman warbird Scimitar in the Bassen Rift.

Among these ships was the Valdore - under the command of Commander Donatra. Both ships were critically damaged during the battle. (Star Trek Nemesis)

Technical data

Physical arrangement

Similar in design to the D'deridex-class warbird, the Valdore-type was a large, fixed-wing vessel. Ships of the class had a color scheme of dark-green or brown.

With a wingspan roughly 900 meters wide, the vessel featured a large section extending forward to create a down-sloped head shape. Warp nacelles were connected at the end of each wing with impulse engines mounted aft. The hull was marked by distinctive "feather" shaped plating. (Star Trek Nemesis)

Tactical systems

Ships of the Valdore-type featured several forward-mounted disruptor banks located on each wing and some on the forward section of the ship. It had at least one forward torpedo launcher able to fire four torpedoes for each recharge. (Star Trek Nemesis)

Main bridge

The command center of the Valdore-type consisted of a roughly circular room distinguished by several console positions.

With computers lining the rear bulkheads, a center seat or command chair and free-standing console were flanked by two additional stations.

As another contrast to the D'deridex-class, the viewscreen of the Valdore-type was oval shaped. (Star Trek Nemesis)

Source: