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Break Bones: Difference between revisions

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'''Alter Difficulty:''' Heroic modified by relationship and proximity


'''Warning:''' User receives a dark side point for using this power


Break Bones 
'''Required Powers:''' [[Telekinesis]], [[Telekinetic Kill]], [[Rage]]


  
'''Effect:''' Allows Jedi to crush and malign 2d6 bones in a target, inflicting Alter dice in damage.
 
Alter Difficulty: Heroic modified by relationship and proximity 
 
Warning: User receives a dark side point for using this power 
 
Required Powers: Telekinesis, Telekinetic Kill, Rage 
 
Effect: Allows Jedi to crush and malign 2d6 bones in a target, inflicting Alter dice in damage.

Latest revision as of 19:19, 26 May 2013

Alter Difficulty: Heroic modified by relationship and proximity

Warning: User receives a dark side point for using this power

Required Powers: Telekinesis, Telekinetic Kill, Rage

Effect: Allows Jedi to crush and malign 2d6 bones in a target, inflicting Alter dice in damage.