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Average Mon Calamari: Difference between revisions

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[[File:MonCalamari.jpg|thumb|right|Mon Calamari]]
'''Dexterity:''' 2D<br />
'''Dexterity:''' 2D<br />
'''Knowledge:''' 2D<br />
'''Knowledge:''' 2D<br />
Line 5: Line 6:
'''Strength:''' 1D<br />
'''Strength:''' 1D<br />
'''Technical:''' 3D<br />
'''Technical:''' 3D<br />
'''Move:''' 9/12 <br />
'''Size:''' 1.3-1.8 meters tall <br />


'''Move:''' 9


For further information see [[Mon Calamari]]
''''Special Abilities:''' <br />
 
''Moist Environments:'' When in moist environments Mon Calamari receive a +1D bonus to all Dexterity, Perception and Strength attribute and skill checks. This is purely a psychological advantage.<br />
'''Special Skills:'''
''Dry Environments:'' When in very dry environments, Mon Calamari seem depressed and withdrawn. They suffer a -1D penalty to all Dexterity, Perception and Strength attribute and skill checks. Again, this is psychological only. <br />
 
''Aquatic:'' Mon Calamari can breathe both air and water and can withstand extreme pressures found in ocean depths.<br />
'''Special Abilities:'''  
'''Story Factors:''' <br />
 
''Enslaved:'' Prior to the Battle of Endor, most Mon Calamari not directly allied with the Rebel Alliance were enslaved by the Empire and in labor camps. Imperial officials have placed a high priority on the capture of any "free" Mon Calamari due to their resistance against the Empire. Theirs was one of the first systems to declare their support for the Rebellion.<br />
'''Moist Environments:''' When in moist environments Mon Calamari receive a +1D bonus to all Dexterity, Perception and Strength attribute and skill checks. This is purely a psychological advantage.
<br />
 
'''Dry Environments:''' When in very dry environments, Mon Calamari seem depressed and withdrawn. They suffer
 
a -ID penalty to all Dexterity, Perception and Strength attribute and skill checks.
 
Again, this is psychological only.
 
'''Aquatic:''' Mon Calamari can breathe both air and water and can withstand extreme pressures found in ocean depths.
 
'''Source:''' GM screen, 2nd Edition Revised & Expanded
 
'''See Also:'''
 
*[[Mon Calamari]]
 
'''MON CALAMARI TEMPLATES'''
*[[Mon Calamari.|Mon Calamari]]
*[[Mon Calamari Courier]]
*[[Mon Calamari Crewman]]
*[[Mon Calamari Mediator]]
*[[Mon Calamari Medic]]
*[[Mon Calamari Pilot]]
*[[Mon Calamari Professor]]
*[[Mon Calamari Spacer]]
*[[Mon Calamari Technician]]

Latest revision as of 10:59, 1 June 2012

Mon Calamari

Dexterity: 2D
Knowledge: 2D
Mechanical: 3D
Perception: 1D
Strength: 1D
Technical: 3D
Move: 9/12
Size: 1.3-1.8 meters tall


'Special Abilities:
Moist Environments: When in moist environments Mon Calamari receive a +1D bonus to all Dexterity, Perception and Strength attribute and skill checks. This is purely a psychological advantage.
Dry Environments: When in very dry environments, Mon Calamari seem depressed and withdrawn. They suffer a -1D penalty to all Dexterity, Perception and Strength attribute and skill checks. Again, this is psychological only.
Aquatic: Mon Calamari can breathe both air and water and can withstand extreme pressures found in ocean depths.
Story Factors:
Enslaved: Prior to the Battle of Endor, most Mon Calamari not directly allied with the Rebel Alliance were enslaved by the Empire and in labor camps. Imperial officials have placed a high priority on the capture of any "free" Mon Calamari due to their resistance against the Empire. Theirs was one of the first systems to declare their support for the Rebellion.