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Terran Confederation F-27/P Arrow Scout Light Fighter: Difference between revisions

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[[File:Terran Confederation F-27P Arrow Scout Light Fighter.jpg|thumb|500px|right]]
[[File:Terran Confederation F-27P Arrow Scout Light Fighter.jpg|thumb|500px|right]]


'''Name''': F-27/P Arrow Scout<br />'''Craft''': Douglas Aerospace F-27/P Arrow Scout<br />'''Type''': Light Fighter<br />'''Scale''': starfighter<br />'''Length''': 20 meters<br />'''Skill''': starfighter pilot<br />'''Crew''': 1<br />'''Cargo Capacity''': 800 kg<br />'''Consumables''': 10 days<br />'''Jump Drive''': x1<br />'''Nav Computer''': yes<br />'''Maneuverability''': 6D+2<br />'''Space''': 13<br />'''Atmosphere''': 470; 1,350 km/h <br />'''Hull''': 4D+2<br />'''Shields''': 3D+1<br />'''Sensors'''
'''Name''': F-27/P Arrow Scout<br />'''Craft''': Douglas Aerospace F-27/P Arrow Scout<br />'''Type''': Light Fighter<br />'''Scale''': starfighter<br />'''Length''': 20 meters<br />'''Skill''': starfighter pilot<br />'''Crew''': 1<br />'''Cargo Capacity''': 800 kg<br />'''Consumables''': 16 days<br />'''Jump Drive''': x1<br />'''Nav Computer''': yes<br />'''Maneuverability''': 5D<br />'''Space''': 12<br />'''Atmosphere''': 450; 1,300 km/h<br />'''Hull''': 2D<br />'''Shields''': 2D<br />'''Sensors'''
*Passive: 40 / 1D
*Passive: 23 / 0D+2
*Scan: 80 / 2D
*Scan: 45 / 1D
*Search: 160 / 3D
*Search: 68 / 1D+2
*Focus: 4 / 4D
*Focus: 2 / 2D+1
'''Weapons'''
'''Weapons'''
*'''1 Civilian Grade Laser Cannon'''
*'''Civilian Grade Laser Cannon'''
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-13/25/50<br />Atmosphere Range: 100-1,300/2,500/5,000m<br />Rate of fire: 5<br />Damage: 2D+2
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 3D+1<br />Space Range: 1-5/13/25<br />Atmosphere Range: 10-500/1,300/2,500m<br />Damage: 1D+2
*'''2 Light Ordnance Hardpoint Banks'''
*'''2 Light Ordnance Hardpoint Banks'''
: Fire Arc: forward<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/80<br />Atmosphere Range: 100-1,000/2,000/8,000m<br />Ammo: 19 Standard Dumb Fire (DF) Missile per bank<br />Rate of fire: 1<br />Damage: 4D
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: starship gunnery<br />Fire Control: 2D+1<br />Space Range: 1-2/5/10<br />Atmosphere Range: 10-200/500/1,000m<br />Ammo: 19 Standard Dumb Fire (DF) Missile per bank<br />Damage: 6D
*'''3 Light Ordnance Tubes'''
*'''3 Light Ordnance Tubes'''
: Fire Arc: aft<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 0<br />Atmosphere Range: 0<br />Ammo: 10 Mk III Porcupine Mines per tube<br />Rate of fire: 1<br />Damage: 9D
: Fire Arc: aft<br />Crew: 1<br />Scale: capital<br />Skill: starship gunnery<br />Fire Control: 2D+1<br />Range: 0<br />Ammo: 10 Mk III Porcupine Mines per tube<br />Damage: 16D
*'''Electronic Counter Measure Module'''
*'''Electronic Counter Measure Module'''
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -1D
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-5/13/25<br />Atmosphere Range: 10-500/1,300/2,500m<br />Effects: Enemy Sensors and Fire Control -1 pip
*'''Enhanced Countermeasure Pod Dispenser'''
*'''Enhanced Countermeasure Pod Dispenser'''
: Fire Arc: aft<br />Crew: 1<br />Scale: starfighter<br />Skill: sensors<br />Fire Control: 2D<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Ammo: 50<br />Rate of fire: 1<br />Effects: Enemy Sensors & Fire Control -2D
: Fire Arc: aft<br />Crew: 1<br />Scale: starfighter<br />Skill: sensors<br />Fire Control: 2D<br />Space Range: 1-5/13/25<br />Atmosphere Range: 10-500/1,300/2,500m<br />Ammo: 50<br />Effects: Enemy Sensors & Fire Control -1D


'''Gear''':
'''Gear''':
*Matter/Antimatter Power Plant
*Tachyon Sonar: This accessory nullifies the bonuses of all craft equipped with an active standard cloaking device within 100,000 kilometers.
*Akwende Drive: FTL Drive System. This drive allows the vehicle to make instantaneous FTL jumps
*Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.
*Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.
*Auto-Repair System: Adds 5D to all repair checks


'''Description''': This light, versatile fighter has balanced weaponry and is best-suited for short-range combat against light or heavy fighters. Its maneuverability makes it a prime choice for escort, fleet defense and reconnaissance missions, and an emergency life-support system can sustain pilots for up to 7 hours.
'''Description''': This light, versatile fighter has balanced weaponry and is best-suited for short-range combat against light or heavy fighters. Its maneuverability makes it a prime choice for escort, fleet defense and reconnaissance missions, and an emergency life-support system can sustain pilots for up to 7 hours.

Latest revision as of 21:56, 14 July 2020

Name: F-27/P Arrow Scout
Craft: Douglas Aerospace F-27/P Arrow Scout
Type: Light Fighter
Scale: starfighter
Length: 20 meters
Skill: starfighter pilot
Crew: 1
Cargo Capacity: 800 kg
Consumables: 16 days
Jump Drive: x1
Nav Computer: yes
Maneuverability: 5D
Space: 12
Atmosphere: 450; 1,300 km/h
Hull: 2D
Shields: 2D
Sensors

  • Passive: 23 / 0D+2
  • Scan: 45 / 1D
  • Search: 68 / 1D+2
  • Focus: 2 / 2D+1

Weapons

  • Civilian Grade Laser Cannon
Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 3D+1
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Damage: 1D+2
  • 2 Light Ordnance Hardpoint Banks
Fire Arc: forward
Crew: 1
Scale: capital
Skill: starship gunnery
Fire Control: 2D+1
Space Range: 1-2/5/10
Atmosphere Range: 10-200/500/1,000m
Ammo: 19 Standard Dumb Fire (DF) Missile per bank
Damage: 6D
  • 3 Light Ordnance Tubes
Fire Arc: aft
Crew: 1
Scale: capital
Skill: starship gunnery
Fire Control: 2D+1
Range: 0
Ammo: 10 Mk III Porcupine Mines per tube
Damage: 16D
  • Electronic Counter Measure Module
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Effects: Enemy Sensors and Fire Control -1 pip
  • Enhanced Countermeasure Pod Dispenser
Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 2D
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Ammo: 50
Effects: Enemy Sensors & Fire Control -1D

Gear:

  • Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.

Description: This light, versatile fighter has balanced weaponry and is best-suited for short-range combat against light or heavy fighters. Its maneuverability makes it a prime choice for escort, fleet defense and reconnaissance missions, and an emergency life-support system can sustain pilots for up to 7 hours.

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