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[[File:Terran Confederation Paradigm Class Destroyer Escort.jpg|thumb|500px|right]]
[[File:Terran Confederation Paradigm Class Destroyer Escort.jpg|thumb|500px|right]]


'''Name''': Paradigm Class<br />'''Craft''': Terran Confederation Paradigm Class Destroyer Escort<br />'''Type''': medium destroyer<br />'''Scale''': capital<br />'''Length''':<br />'''Skill''': capital ship pilot<br />'''Crew''': 150<br />'''Skeleton Crew''': 23/+10<br />'''Passengers''': 32 & 105 prisoners<br />'''Cargo Capacity''': 1,280 cubic meters<br />'''Consumables''': 21 months<br />'''Cost''': 52,750,798 credits<br />'''Jump Drive''': x1<br />'''Back-up Jump Drive''': x10<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D+1<br />'''Space''': 2<br />'''Atmosphere''': 225; 650 kmh<br />'''Hull''': 3D<br />'''Shields''': 6D+1 (starfighter scale)<br />'''Sensors'''
'''Name''': Paradigm Class<br />'''Craft''': Terran Confederation Paradigm Class Destroyer Escort<br />'''Type''': Destroyer<br />'''Scale''': capital<br />'''Length''': 150 meters (estimated)<br />'''Skill''': capital ship pilot<br />'''Crew''': 150; skeleton: 15/+10<br />'''Passengers''': 32 passengers; 42 Hospital patients; & 105 prisoners<br />'''Cargo Capacity''': 1,280 metric tons<br />'''Consumables''': 84 months<br />'''Jump Drive''': x1<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 4<br />'''Atmosphere''': 280; 800 km/h<br />'''Hull''': 6D+1<br />'''Shields''': 6D+1<br />'''Sensors'''
*Passive: 40/1D
*Passive: 20 / 0D+1
*Scan: 100/2D
*Scan: 40 / 1D
*Search: 200/3D
*Search: 60 / 1D+1
*Focus: 4/4D
*Focus: 2 / 2D
'''Weapons'''
'''Weapons'''
*'''1 Civilian Grade Ionic Pulse Cannon'''
*'''Civilian Grade Ionic Pulse Cannon'''
: Fire Arc: forward<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/40<br />Atmosphere Range: 100-1,000/2,000/4,000m<br />Rate of fire: 4<br />Damage: 3D+2
: Fire Arc: forward<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-4/10/20<br />Atmosphere Range: 10-400/1,000/2,000m<br />Damage: 2D+2
*'''3 Civilian Grade Laser Cannons'''
*'''3 Civilian Grade Laser Cannons'''
: Fire Arc: 3 partial turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-13/25/50<br />Atmosphere Range: 100-1,300/2,500/5,000m<br />Rate of fire: 5<br />Damage: 3D
: Fire Arc: 3 partial turrets<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D+2<br />Space Range: 1-5/13/25<br />Atmosphere Range: 10-500/1,300/2,500m<br />Damage: 1D+2
*'''3 Civilian Grade Mass Driver Cannons'''
*'''3 Civilian Grade Mass Driver Cannons'''
: Fire Arc: 3 partial turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/40<br />Atmosphere Range: 100-1,000/2,000/4,000m<br />Rate of fire: 2<br />Damage: 1D+2
: Fire Arc: 3 partial turrets<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D+2<br />Space Range: 1-4/10/20<br />Atmosphere Range: 10-400/1,000/2,000m<br />Damage: 2D+2
*'''2 Civilian Grade Meson Blasters'''
*'''2 Civilian Grade Meson Blasters''' (firelinked)
: Fire Arc: forward<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-10/20/40<br />Atmosphere Range: 100-1,000/2,000/4,000m<br />Rate of fire: 3<br />Damage: 3D+1
: Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D+2<br />Space Range: 1-4/10/20<br />Atmosphere Range: 10-400/1,000/2,000m<br />Damage: 4D
*'''2 Civilian Grade Tachyon Guns'''
*'''2 Civilian Grade Tachyon Guns''' (firelinked)
: Fire Arc: forward<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-8/15/30<br />Atmosphere Range: 100-800/1,500/3,000m<br />Rate of fire: 3<br />Damage: 5D
: Fire Arc: forward<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D+2<br />Space Range: 1-3/8/15<br />Atmosphere Range: 10-300/800/1,500m<br />Damage: 3D+1
*'''2 Light Ordnance Tubes'''
*'''2 Light Ordnance Tubes'''
: Fire Arc: forward<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: 2D
: Fire Arc: forward<br />Crew: 2<br />Skill: capital ship gunnery
:*'''Light Dumb Fire (DF) Missile'''
:*'''Light Dumb Fire (DF) Missile'''
:: Scale: starfighter<br />Space Range: 1-10/20/80<br />Atmosphere Range: 100-1,000/2,000/8,000m<br />Ammo: 10 per tube<br />Rate of fire: 1<br />Damage: 4D+1
 
:: Scale: starfighter<br />Fire Control: 2D<br />Space Range: 1-2/5/10<br />Atmosphere Range: 10-200/500/1,000m<br />Ammo: 10 per tube<br />Damage: 6D+1
 
:*'''Light Heat Seeker (LHS) Missile'''
:*'''Light Heat Seeker (LHS) Missile'''
:: Scale: starfighter<br />Space Range: 1-30/60/90<br />Atmosphere Range: 100-3,000/6,000/9,000m<br />Ammo: 1 per tube<br />Rate of fire: 1<br />Damage: 5D+1
 
:: Scale: starfighter<br />Fire Control: 3D+2<br />Space Range: 1-6/15/30<br />Atmosphere Range: 10-600/1,500/3,000m<br />Ammo: 1 per tube<br />Damage: 8D
 
:*'''Civilian Grade Image Recognition (IR) Missile'''
:*'''Civilian Grade Image Recognition (IR) Missile'''
:: Scale: starfighter<br />Space Range: 1-30/60/90<br />Atmosphere Range: 100-3,000/6,000/9,000m<br />Ammo: 2 per tube<br />Rate of fire: 1<br />Damage: 5D+2
 
:: Scale: starfighter<br />Fire Control: 3D+1<br />Space Range: 1-6/15/30<br />Atmosphere Range: 10-600/1,500/3,000m<br />Ammo: 2 per tube<br />Damage: 8D+1
*'''Electronic Counter Measure Module'''
*'''Electronic Counter Measure Module'''
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -5D
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-5/13/25<br />Atmosphere Range: 10-500/1,300/2,500m<br />Effects: Enemy Sensors and Fire Control -2D+1
*'''Tractor Beam'''
*'''Tractor Beam'''
: Fire Arc: all<br />Crew: 5<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: 1-7/14/21<br />Atmosphere Range: 2-14/28/42km<br />Strength: 7D
: Fire Arc: all<br />Crew: 2<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D+1<br />Space Range: 1-4/11/21<br />Atmosphere Range: 2-8/22/42km<br />Strength: 2D+2


'''Gear''':
'''Gear''':
*Matter/Anti-Matter Reactor
*Akwende Drive
*Morvan Drive
*External Docking Port: 2
*External Docking Port: 2
*Hospital Module: Fully equipped hospital with 42 beds.
*Escape Pod: 7
*Emergency Stasis Unit: Can place the entire crew into stasis for an indefinite amount of time, provided it has power.
*Ramscoop
*Escape Pod: 112
*Hanger Bay Module: 207,600 cubic meters of area flight deck
*Carrier Systems: Ship can launch and receive 2 carrier ships every 6 rounds.


'''Ship Complement'''
'''Ship Complement'''
*F-38 Talon Light Fighters: 12
*[[Terran Confederation F-38 "Talon" Light Militia Fighter|F-38 Talon Light Fighters]]: 12
*F-71 Stiletto Light Fighters: 12
*[[Terran Confederation F-71 "Stiletto" Light Fighter|F-71 Stiletto Light Fighters]]: 12
*A-17/C Broadsword Very Heavy Fighters: 2
*[[Terran Confederation A-17/C Broadsword Heavy Bomber|A-17/C Broadsword Very Heavy Fighter]]: 2


'''Description''': The Paradigm is one of the Confederations most advanced destroyers. Featuring almost impregnable armor and shields, it more than compensates for its lack of speed and maneuverability. The Paradigm also has a deadly array of weapons at its disposal, making an attack of any sort extremely dangerous. It carries an astonishing variety of blasters, ranging from meson blasters to ionic pulse cannon. Multiple missiles can deter even the most aggressive Kilrathi aces.
'''Description''': The Paradigm is one of the Confederations most advanced destroyers. Featuring almost impregnable armor and shields, it more than compensates for its lack of speed and maneuverability. The Paradigm also has a deadly array of weapons at its disposal, making an attack of any sort extremely dangerous. It carries an astonishing variety of blasters, ranging from meson blasters to ionic pulse cannon. Multiple missiles can deter even the most aggressive Kilrathi aces.


'''Source''': thedemonapostle; The Wing Commander Role Playing Game (page 400)
'''Source''':
*[http://www.wcnews.com/wcpedia/Paradigm-class_Destroyer Wing Commander Encyclopedia: Paradigm-class destroyer]
*The Wing Commander Role Playing Game (page 400)
*thedemonapostle

Latest revision as of 21:29, 14 July 2020

Name: Paradigm Class
Craft: Terran Confederation Paradigm Class Destroyer Escort
Type: Destroyer
Scale: capital
Length: 150 meters (estimated)
Skill: capital ship pilot
Crew: 150; skeleton: 15/+10
Passengers: 32 passengers; 42 Hospital patients; & 105 prisoners
Cargo Capacity: 1,280 metric tons
Consumables: 84 months
Jump Drive: x1
Nav Computer: yes
Maneuverability: 2D+2
Space: 4
Atmosphere: 280; 800 km/h
Hull: 6D+1
Shields: 6D+1
Sensors

  • Passive: 20 / 0D+1
  • Scan: 40 / 1D
  • Search: 60 / 1D+1
  • Focus: 2 / 2D

Weapons

  • Civilian Grade Ionic Pulse Cannon
Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Damage: 2D+2
  • 3 Civilian Grade Laser Cannons
Fire Arc: 3 partial turrets
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D+2
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Damage: 1D+2
  • 3 Civilian Grade Mass Driver Cannons
Fire Arc: 3 partial turrets
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D+2
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Damage: 2D+2
  • 2 Civilian Grade Meson Blasters (firelinked)
Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D+2
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Damage: 4D
  • 2 Civilian Grade Tachyon Guns (firelinked)
Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D+2
Space Range: 1-3/8/15
Atmosphere Range: 10-300/800/1,500m
Damage: 3D+1
  • 2 Light Ordnance Tubes
Fire Arc: forward
Crew: 2
Skill: capital ship gunnery
  • Light Dumb Fire (DF) Missile
Scale: starfighter
Fire Control: 2D
Space Range: 1-2/5/10
Atmosphere Range: 10-200/500/1,000m
Ammo: 10 per tube
Damage: 6D+1
  • Light Heat Seeker (LHS) Missile
Scale: starfighter
Fire Control: 3D+2
Space Range: 1-6/15/30
Atmosphere Range: 10-600/1,500/3,000m
Ammo: 1 per tube
Damage: 8D
  • Civilian Grade Image Recognition (IR) Missile
Scale: starfighter
Fire Control: 3D+1
Space Range: 1-6/15/30
Atmosphere Range: 10-600/1,500/3,000m
Ammo: 2 per tube
Damage: 8D+1
  • Electronic Counter Measure Module
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Effects: Enemy Sensors and Fire Control -2D+1
  • Tractor Beam
Fire Arc: all
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+1
Space Range: 1-4/11/21
Atmosphere Range: 2-8/22/42km
Strength: 2D+2

Gear:

  • External Docking Port: 2
  • Escape Pod: 7

Ship Complement

Description: The Paradigm is one of the Confederations most advanced destroyers. Featuring almost impregnable armor and shields, it more than compensates for its lack of speed and maneuverability. The Paradigm also has a deadly array of weapons at its disposal, making an attack of any sort extremely dangerous. It carries an astonishing variety of blasters, ranging from meson blasters to ionic pulse cannon. Multiple missiles can deter even the most aggressive Kilrathi aces.

Source: