The Intrepid-class starship was a Federation design that entered service in the later half of the 24th century. The Intrepid-class was designed for long-term exploration missions. At less than half the size of a Galaxy-class starship, it was considered "quick and smart." (VOY: "Someone to Watch Over Me", "Scientific Method", "Relativity")
When first commissioned, the Intrepid-class featured many innovations then becoming available, not least being the tricyclic input manifold of the warp core and variable geometry pylons. The class was also the first to incorporate bio-neural gel packs and was equipped with the Mark 1 Emergency Medical Hologram (or EMH) system.
: Fire Arc: Shuttlebay<br />Location: Main Shuttlebay<br />Crew: 1<br />Scale: starfighter<br />Skill: capital ship gunnery<br />Fire Control: 0D+2<br />Space Range: 1-3/5/10<br />Atmosphere Range: 1-5/10/20km<br />Rate of fire: 1<br />Strength: 3D
Capabilities upon introduction were equally impressive. The class boasted the best navigational sensors, and the highest top speed of any Starfleet vessel until the development of the Prometheus-class. Its multi-mission design was backed up by a main computer processor capable of simultaneously accessing 47 million data channels and sustaining 575 trillion calculations per nanosecond in operational temperatures from 10 to 1790 Kelvin. (VOY: "Relativity", "Concerning Flight")
'''Miscellaneous''':
*Crew Quarters:
**Basic: 250
**Expanded: 30
**Luxury: 5
**Unusual: 2
*Decks: 15
*Escape Pods: 140
:*Capacity per Pod: 8
*Year Commissioned: 2370 (Earth Reckoning)
The Intrepid-class USS Voyager had a crew complement of 141 when departing Deep Space 9 in 2371. (VOY: "Caretaker") Throughout its journey in the Delta Quadrant, the ship operated with a crew of approximately 150. (Star Trek: Voyager)
'''Transporters'''
*Personnel: 2
:*Range: 40,000 km
:*Capacity: 4 persons
*Emergency: 3
:*Range: 15,000 km
:*Capacity: 16 persons
*Cargo: 3
:*Range: 40,000 km
:*Capacity: 400 kg
==='''Class history'''===
'''Complement'''
*[[Federation Type 8 Shuttlecraft|Type 8 Shuttlecraft]]: 4
Development and construction of the Intrepid-class occurred at the Utopia Planitia Fleet Yards with the class entering service by 2370. The second ship, USS Voyager, was commissioned in 2371. She was the first ship to test the class 9 warp drive in deep space. At the time of its introduction, the Intrepid-class was considered to be the most technologically advanced out of all Starfleet's starship classes, though it would be superseded in that regard the following year by the Sovereign-class. (VOY: "Caretaker", "Relativity"; Star Trek: First Contact)
*[[Federation Type 9 Shuttlecraft|Type 9 Shuttlecraft]]: 12
*Probes: 60
The performance of the Intrepid-class was well reflected by the starship Voyager. That ship was notable for independently, and successfully, completing an unscheduled seven-year journey across the previously unexplored Delta Quadrant, seventy thousand light years from Federation space, from 2371 to 2378. The vessel was completely cut off from communication with Starfleet until 2374, and had no access to any Starfleet supplies or facilities for the entire length of its journey. (VOY Season 1 through VOY Season 7)
*Captain's Yacht: Yes ("Aeroshuttle")
==='''Technical data'''===
===='''Physical arrangement'''====
The hull configuration of the Intrepid-class adopted the saucer-type shape of previous starship classes, that of primary hull, secondary hull, and nacelles driven by the physics of warp generation and control. One of the Intrepid-class' most notable characteristics were its warp nacelles, which angled when going to warp, a quality which has not been observed in any other starship. The Intrepid-class used a duranium hull structure, a plasma-based power distribution system, and tricyclic life support systems. (VOY: "Drone")
Following the Starfleet standard, Deck 1 was reserved for the main bridge, with the briefing room and captain's ready room located to port and starboard sides of the bridge. Located in the front section of Deck 2 was the crew's mess hall and the captain's private dining hall, served by three windows that offered a spectacular view of space in front of the vessel. One deck below, located in the front section of Deck 3, were the quarters of the starship's commanding officer, served by five windows.
The dorsal saucer section was covered by four phaser arrays, two of which extended from the aft curvature along the length of the saucer. The aft firing arc was covered by two smaller arrays, angled on the rear of the saucer section. The relative bottom of the ship was protected by two similar arrays as on the dorsal saucer section, extending to the rear of the saucer and following the curve towards the bow. (VOY: "Caretaker", "Basics, Part I", "Unimatrix Zero") Docked to the underside of the Intrepid-class' primary hull was the vessel's aeroshuttle.
Further aft, the main navigational deflector dish was found at the fore-side of the Intrepid-class' secondary hull. Located right above the deflector were the forward photon torpedo launchers. On the underside of the secondary hull were located three sets of plates that supported the warp propulsion system. The forward plate covered the reserve intermix chamber; the middle plate contained the antimatter loading port, a large magnetic valve that kept the antimatter from coming in contact with matter during the transfer to the storage pods; (VOY: "Caretaker", "Projections") and the aft cover plate contained the operational intermix chamber hatch, for ejecting the warp core in case of emergency. (VOY: "Day of Honor")
One of the few Starfleet starship classes capable of atmospheric entry and planetary landing, the Intrepid-class starship was equipped with antigravity generators as well as impulse and lifters strategically placed at the mass and stress points on the bottom portion of the secondary hull. Prior to and during landing or takeoff procedures, the vessel typically went to blue alert, indicating to the crew they were to assume their code-blue stations. (VOY: "The 37's")
===='''Decks'''====
With 15 decks and a mass of 700,000 metric tons, there were 257 rooms on an Intrepid-class vessel. (VOY: "Relativity", "Scientific Method") Entire deck sections could be jettisoned in case of emergency. (VOY: "Warhead")
===='''Command and control systems'''====
The main bridge of the Intrepid-class starship was ovoid and served as the nerve center of the vessel.
At the bridge's rear was a large bank of consoles and data readout screens. Center of that area was the master systems display; control consoles flanked it on both sides. (Star Trek: Voyager)
Starboard of the information center, past the starboard side turbolift, was the station of the chief tactical officer. This area was maintained mostly for internal security and combat situations. Other systems that could be commanded by tactical included long- and short-range sensor arrays, sensor probes, message buoys, and tractor beams. An identical station was found on the other side of the bridge, where the operations station was found. This panel presented the operations officer with a continually updated list of current major shipboard activities. This list permitted Ops to set priorities and allocate resources among current operations. This was especially critical when two or more requests required the use of the same equipment, entailed mutually exclusive mission profiles, or involved some unusual safety or tactical considerations. (VOY: "Parallax", "The Cloud", "Emanations", "Elogium", "Worst Case Scenario")
Forward of the upper ship operations areas were doorways to the briefing room at one side and the captain's ready room at the other. There, the commanding officer could engage in administrative work with all relevant office equipment at hand without interfering with bridge operations, while still being close to the bridge in case of emergency. Also, this room was usually the preferred place where the captain could hold private discussions or receive classified communications. Aboard the Intrepid-class starship, the work desk was the focal point of the ready room, located ahead of the main entrance door. A raised level in the forward section of the room featured a small table, a curved couch, and a replicator. The wall behind the couch featured three windows looking toward the bow of the vessel. Compared with the much larger Galaxy-class starship, the Intrepid-class had a more spacious, luxurious ready room. (VOY: "Caretaker", "Eye of the Needle", "Year of Hell", "The Omega Directive"; Star Trek: The Next Generation)
The Intrepid-class could not execute an auto-destruct sequence if the secondary command processors were damaged. (VOY: "Basics, Part I")
In the center of the Intrepid-class' bridge was the command area. Here, seating was provided for the vessel's commanding officer and his or her first officer, seated to the captain's left. Between these chairs was a miniaturized status display. Using keyboard or vocal commands, the commanding officer could use these controls to override the basic operation of the starship. Directly aft of this area, integrated in the handrail encircling the aft section of the central command area, was another command console that could be operated to perform more bridge duties. (VOY: "Parturition", "Maneuvers", "Collective", "Unimatrix Zero, Part II", "Endgame")
Directly forward of and two steps lower than the central command area was the conn station. From here, the flight control officer served as helmsman and navigator for the starship. Despite many of these functions being heavily automated, their critical nature demanded a humanoid officer to oversee these operations at all times. During spaceflight at impulse, conn monitored relativistic effects as well as inertial damping system status. When the ship was traveling at warp speed, conn monitored the subspace field geometry in parallel with the engineering department. During warp flight, the conn console continually updated long-range sensor data and made automatic course corrections to adjust for minor variations in the density of the interstellar medium. (VOY: "Parallax", "The Cloud", "Tattoo", "Vis à Vis", "Cathexis")
To the right of conn sat the chief engineer. Though the position was far better served in main engineering, situations arose where the engineer's presence was needed on the bridge. The console allowed complete control over all engineering systems. Directly opposite sat the chief science officer at a similar console. From this console, LN2 exhaust conduits were vented to expel exhaust from the Intrepid-class. (VOY: "Caretaker", "Ex Post Facto")
===='''Propulsion systems'''====
Main engineering aboard an Intrepid-class starship was located on Deck 11. The room was constructed around the matter-antimatter reaction assembly warp core, a class 9 warp drive with a tricyclic input manifold. (VOY: "Relativity") The core provided a maximum output of four thousand teradynes per second. (VOY: "Drone") The warp drive was designed to operate for up to three years before refueling. The reaction chamber was equipped with a compositor, which allowed recrystallization of dilithium. (VOY: "Innocence") The warp drive allowed the ship a top sustainable cruise velocity of warp factor 9.975. (VOY: "Caretaker", "Relativity") The Intrepid-class also featured a secondary warp assembly. (VOY: "Alice")
The main engineering room featured two levels. In front of the warp core was a large monitoring area on the lower engineering level. Also located on this level was the chief engineer's office and an open work area for special projects or situational analysis. A second tier ringed the upper level of main engineering. A small, single-person elevator, as well as a ladder on the opposite side, provided access to this catwalk. (VOY: "Caretaker")
The main impulse engines on an Intrepid-class starship were located on the aft end of the pylons leading to the warp nacelles. Intrepid-class starships were also equipped with auxiliary impulse reactors. (VOY: "Phage")
===='''Warp core ejection'''====
In the event of a warp core breach, the Intrepid-class starship could eject the warp core. This procedure required the authorization code of the chief engineer or a member of the senior staff. The core was ejected through the ejection port on the underside of the secondary hull. Magnetic rails inside the channel accelerated the core once disengaged from the vessel and fired it away from the ship. Under normal circumstances, the vessel then moved away from the core as fast as possible under impulse power. (VOY: "Cathexis", "Day of Honor", "Renaissance Man")
Should the core not go critical, the vessel could recover it with tractor beams and careful manipulation. (VOY: "Day of Honor", "Renaissance Man")
==='''Tactical systems'''===
===='''Phaser systems'''====
The Intrepid-class utilized a ship-mounted phaser array system. The dorsal saucer section was covered by four phaser arrays, two of which extended from the aft curvature, along the length of the saucer and stop short of the auxiliary deflector incision. One smaller phaser array extended behind the bridge. (VOY: "Resolutions") The aft firing arc was covered by two smaller arrays, angled on the rear of the saucer section. The relative bottom of the ship was protected by two similar arrays as on the dorsal saucer section, extending to the rear of the saucer and following the curve to the auxiliary deflector incision. More protection was provided by an array that extended across the ventral engineering hull just fore of the warp core ejection port. Far-aft strips were provided on the underside of the variable-geometry nacelle pylons and under the shuttlebay landing deck on the underside of the ship for a total ship's complement of fourteen phaser arrays. (Star Trek: Voyager)
Additional phaser banks included at least four separate phaser emitters, two in the aft torpedo launcher, (VOY: "Dragon's Teeth", "Prophecy") one aft phaser bank located behind the second tractor beam emitter, in the aft section of deck 14, (VOY: "Think Tank") and an embedded emitter on the ventral surface of the ships right nacelle. (VOY: "Unimatrix Zero")
===='''Torpedo systems'''====
The Intrepid-class housed five standard torpedo launchers (two fore and two aft, and one on the ventral side of the ship). The USS Voyager was loaded with type-6 photon torpedoes in 2371. She also had class-9 and at least four class-10 photon torpedoes and two tricobalt devices in her torpedo arsenal. (VOY: "Caretaker", "Resolutions", "Scorpion, Part II", "In the Flesh", "Bliss")
In addition, the ship also carried spatial charges, that could also be used as subspatial charges to cause subspace disturbance. There were also photon charges and photon bursts. The ship also had gravimetric charges, that could be installed into photon torpedoes, turning them into extremely destructive gravimetric torpedoes. Cardassian quantum torpedoes were also compatible with Intrepid-class launchers, with some modification. (VOY: "Relativity", "Think Tank", "Elogium", "The Omega Directive", et al.)
===='''Deflector shields'''====
There were a total of fourteen shield grids on the Intrepid-class. (VOY: "Equinox, Part II")
The shields of Intrepid-class vessels are of multi-phasic and multi-spectrum type, allowing the ship to survive inside a binary pulsar for a few minutes and even a planetary explosion at short range, this kind of shielding is superior to earlier designs. (VOY: "Scientific Method", "Flashback", "Live Fast and Prosper", "Think Tank")
===='''Tractor beam'''====
Each Intrepid-class tractor beam emitter was directly mounted to the primary members of the vessel's framework. The forward emitter was located on the underside of the secondary hull under the main deflector dish. The second emitter was located at the aft end of the secondary hull in the aft section of Deck 14. (VOY: "Parallax", "Message in a Bottle")
==='''Crew support systems'''===
===='''Medical facilities'''====
There was one large sickbay facility located on Deck 5, equipped with an intensive-care unit (ICU), bio-hazard support, critical care, a morgue, the chief medical officer's office, a load-out of three standard biobeds and one surgical bed in the main ward, and a small medical laboratory. It is the same design as seen in Sovereign class starships (Star Trek: First Contact). The standard medical staff consisted of a doctor and a nurse, supplemented by the Emergency Medical Hologram, the Intrepid-class being one of the first to be equipped with this medical technology. (VOY: "Tuvix")
Three biobeds lined the walls of sickbay's ICU; these were for patients receiving medical care and were equipped with biofunction monitors. Located in the corner of the main ward was a surgical bed, where major surgeries were performed and critical patients were treated. A large, sophisticated sensor cluster was installed in the ceiling directly above this bed. Working with a medical tricorder, the sensor suite could give detailed information about a patient's condition. The bed was also designed to use a surgical support frame. The small area that the surgical bed was located in could be isolated by a force field. If necessary, surgery could be conducted in the intensive care ward if there was an overflow of patients or if another patient was present to donate blood. (VOY: "Phage", "Latent Image")
Located in the center of the sickbay facility was the chief medical officer's office. Here, the CMO was provided with an area to work in privacy or conduct meetings with patients, staff, and others. Its proximity allowed the CMO to be present in sickbay almost immediately. Located behind this office was a small medical laboratory facility. The medical staff or other associated personnel could monitor experiments or run tests here during their duty shifts. Just off the medical lab was located a tiny area for storage of the deceased. (VOY: "Macrocosm", "Basics, Part II")
===='''Recreational facilities'''====
There were two holodecks aboard the ship. Located on Deck 6, these holodecks were proprietary Federation technology and could comfortably support fifteen people at a time. The Intrepid-class' holodecks were of a next generation of holographic technology, even further advanced than those applied on board Starfleet vessels during the 2360s, being able to impersonate matter even at the molecular level. (VOY: "Phage") The holodecks of an Intrepid-class use a form of energy which is incompatable with the vessels other power supplies as evidenced by their continued use during USS Voyager's journey home when resources were lacking... this differs from those installed on earlier vessels including the USS Enterprise-D where holodecks were automatically shut down when ships energy dropped below safe levels. (TNG: "Booby Trap")
On the Intrepid-class vessels, the mess hall was on Deck 2, Section 13. Some ships were equipped with four food replicators, with a private captain's dining room just behind the mess hall. This dining room could be reconfigured to serve as a kitchen, as done by Neelix aboard Voyager. The USS Bellerophon's mess hall was also fitted in this manner. (VOY: "Phage"; DS9: "Inter Arma Enim Silent Leges")
The mess hall was typically host to many social gatherings, including diplomatic affairs, birthday parties, and holiday celebrations. The mess hall could also serve as a makeshift sickbay whenever that facility was disabled or otherwise overwhelmed. (VOY: "Someone to Watch Over Me", "Latent Image", "Macrocosm", "Homestead", "Before and After", "Year of Hell", "Course: Oblivion", "Memorial")
A crew's lounge was located in the far aft section of the vessel's secondary hull, providing a view of space aft of the Intrepid-class starship. (citation needed • edit)
The Intrepid-class also had a gymnasium. (VOY: "Eye of the Needle")
===='''Crew accommodations'''====
All crew and officers' quarters (except the captain's quarters on Deck 3) were located on decks 2, 4, 8, 9, and 13, with special variable environment quarters on Deck 11 for crew with special comforts. Although the Intrepid-class was highly advanced, the quarters in general were smaller than those of other vessel classes because of its smaller dimensions. (VOY: "The Q and the Grey", "Q2")
There were several types of crew quarters aboard:
*'''Standard crew quarters:'''
: These small quarters units were located within the primary hull and lack windows. They included a living area, a bedroom, and a bathroom. Crewmembers of lieutenant junior grade were given their own quarters; ensigns and crewmen were required to share their quarters (except for senior officers; Ensign Kim had his own quarters). The living area contained a replicator terminal and was customizable with a variety of furniture and decorations. (VOY: "Good Shepherd")
*'''Officers' quarters'''
: These quarters lined the edge of the saucer section and contained a living area, a bedroom, and a bathroom area. They were generally reserved for those of ranking lieutenant or higher. Members of the senior staff were typically assigned quarters featuring a pair of larger, wider windows. (VOY: "Meld", "Juggernaut", "Live Fast and Prosper")
'''Description''': The Intrepid-class was a type of Federation starship in service to Starfleet in the late 24th century. This class starship is a cruiser as well as a science ship. It is still in use in the 25th century. (Star Trek: Voyager,Star Trek Online)
*'''Captain's quarters'''
'''Specifications'''
: The captain's quarters, located on Deck 3, were similar to the officers' quarters but were slightly larger. The captain had a large desk area and work terminal. His or her quarters featured five windows (below the navigation lamp), which offered an excellent view of space in front of the vessel; the captain's quarters were positioned below the mess hall.
The Intrepid-class was introduced in the early 2370s and was Starfleet's answer to their growing need for a versatile and quick class of starships which were capable of excellent maneuvering at both impulse and warp speed. With their variable geometry warp nacelles, the Intrepid's had a greater control of their warp field, with the added bonus of not damaging the subspace layer. (TNG video game: Armada II manual)
===='''Transporter systems'''====
As well as being designed to be quick and maneuverable in combat, the Intrepid's were primarily designed to perform exploration, survey, and courier missions. The Intrepid's advanced sensors made them an excellent exploratory vessel. (ST reference: Starship Spotter)
The Intrepid-class featured three transporter facilities that were located on Deck 4. In case of emergencies, injured personnel could be directly transported to sickbay from anywhere in transporter range, including inside the ship. (VOY: "Shattered")
The Intrepid-class was also one of the first Federation starship classes to be equipped to make a routine planetfall and be able to take off again with ease. (ST reference: Starship Spotter; VOY episodes: "The 37's", "Tattoo", "Basics")
Like many Federation starships, the Intrepid-class' transporters had six standard pads located in front of a control console. Here the transporter controls were located in an elevated booth, and two officers could operate them in conjunction with a wall panel for more complicated transports. Like most systems aboard the Intrepid-class, the transporters utilized bio-neural gel packs in their processor systems. (VOY: "Shattered", "Counterpoint")
The Intrepid's were also equipped with some of the most advanced computer systems of the time, with bio-neural circuitry replacing most of the isolinear circuitry that had been prevalent on previous starship classes. The bio-neural circuitry sped up the computer's data functions and improved overall performance. (VOY episode: "Caretaker"; ST reference: Starship Spotter)
===='''Auxiliary spacecraft systems'''====
'''Service history'''
Located on deck 10, in the aft dorsal portion of the secondary hull, shuttlebay 1 was the primary port for entrance and egress for auxiliary craft and shuttles. Shuttlebay 1 was a large L-shaped room. (VOY: "Alice", "Q2")
Initially the construction of four vessels were approved by Starfleet Command: the prototype USS Intrepid, USS Voyager, USS Stargazer, and the USS Pathfinder. (ST reference: Starship Spotter; TNG comic: "Heart of Darkness")
Behind the main shuttlebay was an even larger hangar, known as shuttlebay 2, where the construction, repair and maintenance of auxiliary craft was performed. Shuttlebay 2 could also be depressurized and spacecraft could be launched from there. (VOY: "Threshold", "Extreme Risk", "In the Flesh")
The first two ships to be constructed, the Intrepid and Voyager, were launched from the Utopia Planitia Fleet Yards at the end of 2370 and the beginning of 2371 (stardate 48038) respectively. (ST reference: Starship Spotter)
The Intrepid-class starship was typically equipped with the following types of shuttlecraft, the Class 2 shuttle, the Type 6 shuttlecraft and the Type 8 shuttlecraft.
By late 2377, there were dozens of Intrepid-class starships in operation, and many were involved in operations against the Borg in that year. (TNG video game: Armada II)
The crew of the USS Voyager, stranded in the Delta Quadrant, constructed the Delta Flyer for more complex auxiliary spacecraft operations. The craft was in operation since early 2375. The Intrepid-class was also equipped with a runabout-size aeroshuttle, that was visible on the underside of the ship when it was docked to the hull. (VOY: "Extreme Risk", et al.; ENT: "Future Tense")
Fire Arc: 2 forward, 1 aft Location: engineering forward: 1 port, 1 starboard; ship's dorsal spine: 1 aft starboard, 1 aft port Crew: 1 Scale: capital Skill: capital ship gunnery Fire Control: 2D Space Range: 1-18/75/203 Atmosphere Range: 2-35/150/405 km Ammunition: 40 Type II Photon, 10 Type VI Photon Torpedoes total Spread: 4 Damage:
Fire Arc: Shuttlebay Location: Main Shuttlebay Crew: 1 Scale: starfighter Skill: capital ship gunnery Fire Control: 0D+2 Space Range: 1-3/5/10 Atmosphere Range: 1-5/10/20km Rate of fire: 1 Strength: 3D
Description: The Intrepid-class was a type of Federation starship in service to Starfleet in the late 24th century. This class starship is a cruiser as well as a science ship. It is still in use in the 25th century. (Star Trek: Voyager,Star Trek Online)
Specifications
The Intrepid-class was introduced in the early 2370s and was Starfleet's answer to their growing need for a versatile and quick class of starships which were capable of excellent maneuvering at both impulse and warp speed. With their variable geometry warp nacelles, the Intrepid's had a greater control of their warp field, with the added bonus of not damaging the subspace layer. (TNG video game: Armada II manual)
As well as being designed to be quick and maneuverable in combat, the Intrepid's were primarily designed to perform exploration, survey, and courier missions. The Intrepid's advanced sensors made them an excellent exploratory vessel. (ST reference: Starship Spotter)
The Intrepid-class was also one of the first Federation starship classes to be equipped to make a routine planetfall and be able to take off again with ease. (ST reference: Starship Spotter; VOY episodes: "The 37's", "Tattoo", "Basics")
The Intrepid's were also equipped with some of the most advanced computer systems of the time, with bio-neural circuitry replacing most of the isolinear circuitry that had been prevalent on previous starship classes. The bio-neural circuitry sped up the computer's data functions and improved overall performance. (VOY episode: "Caretaker"; ST reference: Starship Spotter)
Service history
Initially the construction of four vessels were approved by Starfleet Command: the prototype USS Intrepid, USS Voyager, USS Stargazer, and the USS Pathfinder. (ST reference: Starship Spotter; TNG comic: "Heart of Darkness")
The first two ships to be constructed, the Intrepid and Voyager, were launched from the Utopia Planitia Fleet Yards at the end of 2370 and the beginning of 2371 (stardate 48038) respectively. (ST reference: Starship Spotter)
By late 2377, there were dozens of Intrepid-class starships in operation, and many were involved in operations against the Borg in that year. (TNG video game: Armada II)