Jump to content

Colonial Zephyr Class Support Ship: Difference between revisions

From Episode D6: Star Wars D6 Wiki
imported>Thedemonapostle
No edit summary
imported>Thedemonapostle
No edit summary
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
'''Name''': Zephyr<br />'''Craft''': Colonial Military Zephyr Class Fast Replenishment Vessel<br />'''Type''': Support Cruiser<br />'''Scale''': Capital<br />'''Length''': 210 x 32.3 x 22.8 meters<br />'''Skill''': Capital Ship Pilot<br />'''Crew''': 172; skeleton: 18/+10<br />'''Passengers''': 40<br />'''Cargo Capacity''': 10,523 metric tons<br />'''Consumables''': 16 months<br />'''Jump Drive''': x410<br />'''Nav Computer''': yes<br />'''Maneuverability''': 0D+2<br />'''Space''': 5<br />'''Hull''': 4D+2<br />'''Armor''': 1D<br />'''Sensors'''
'''Name''': Zephyr<br />'''Craft''': Colonial Military Zephyr Class Fast Replenishment Vessel<br />'''Type''': Support Cruiser<br />'''Scale''': Capital<br />'''Length''': 210 x 32.3 x 22.8 meters<br />'''Skill''': Capital Ship Pilot<br />'''Crew''': 172; skeleton: 18/+10<br />'''Passengers''': 40<br />'''Cargo Capacity''': 10,523 metric tons<br />'''Consumables''': 16 months<br />'''Jump Drive''': x410<br />'''Nav Computer''': yes<br />'''Maneuverability''': 0D+2<br />'''Space''': 5<br />'''Hull''': 3D+2<br />'''Sensors'''
*Passive: 10 / 0D+2
*Passive: 10 / 0D+2
*Scan: 20 / 1D+1
*Scan: 20 / 1D+1
*Search: 40 / 2D+1
*Search: 30 / 2D+1
*Focus: 1 / 3D
*Focus: 1 / 3D
'''Weapons'''
'''Weapons'''
*'''Light Point Defense System'''
*'''74 Light Point Defense Autocannons'''
: Fire Arc: turrets<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/9/18<br />Damage: 3D
: Fire Arc: 37 dual turrets<br />Crew: 0; Automated<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: Automated: 2D<br />Space Range: 1-2/5/10<br />Damage: 3D
*'''4 Missile Systems'''
*'''16 Light Missile Systems'''
: Fire Arc: 2 forward, 1 port, 1 starboard<br />Crew: 2<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: 1-9/27/54<br />Damage: 5D
: Fire Arc: 8 port, 8 starboard<br />Crew: 2<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Scale: capital<br />Space Range: 1-5/14/27<br />Damage: 3D
*'''8 Missile Systems'''
*'''8 Medium Missile Systems'''
: Fire Arc: 2 forward, 3 port, 3 starboard<br />Crew: 2<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/9/18<br />Damage: 3D
: Fire Arc: 2 forward, 3 port, 3 starboard<br />Crew: 2<br />Skill: capital ship gunnery<br />Fire Control: 3D+1<br />Scale: capital<br />Space Range: 1-8/20/40<br />Damage: 5D


'''Complement''':
'''Complement''':
*Shuttles: 2 (configured as life boats)
*Shuttles: 12 (configured as life boats)


'''Description''': Designed to be as fast as the Battlestars they were built to support. Lightly armed and moderately armored due to frequently being very close to combat zone. The Zephyr’s most impressive feature is that it is equipped with a container load system to allow replenishment of critical supplies while underway.
'''Description''': Designed to be as fast as the Battlestars they were built to support. Lightly armed and moderately armored due to frequently being very close to combat zone. The Zephyr’s most impressive feature is that it is equipped with a container load system to allow replenishment of critical supplies while underway.

Latest revision as of 21:07, 19 April 2020

Name: Zephyr
Craft: Colonial Military Zephyr Class Fast Replenishment Vessel
Type: Support Cruiser
Scale: Capital
Length: 210 x 32.3 x 22.8 meters
Skill: Capital Ship Pilot
Crew: 172; skeleton: 18/+10
Passengers: 40
Cargo Capacity: 10,523 metric tons
Consumables: 16 months
Jump Drive: x410
Nav Computer: yes
Maneuverability: 0D+2
Space: 5
Hull: 3D+2
Sensors

  • Passive: 10 / 0D+2
  • Scan: 20 / 1D+1
  • Search: 30 / 2D+1
  • Focus: 1 / 3D

Weapons

  • 74 Light Point Defense Autocannons
Fire Arc: 37 dual turrets
Crew: 0; Automated
Scale: starfighter
Skill: starship gunnery
Fire Control: Automated: 2D
Space Range: 1-2/5/10
Damage: 3D
  • 16 Light Missile Systems
Fire Arc: 8 port, 8 starboard
Crew: 2
Skill: capital ship gunnery
Fire Control: 3D+1
Scale: capital
Space Range: 1-5/14/27
Damage: 3D
  • 8 Medium Missile Systems
Fire Arc: 2 forward, 3 port, 3 starboard
Crew: 2
Skill: capital ship gunnery
Fire Control: 3D+1
Scale: capital
Space Range: 1-8/20/40
Damage: 5D

Complement:

  • Shuttles: 12 (configured as life boats)

Description: Designed to be as fast as the Battlestars they were built to support. Lightly armed and moderately armored due to frequently being very close to combat zone. The Zephyr’s most impressive feature is that it is equipped with a container load system to allow replenishment of critical supplies while underway.

Source:

  • Battlestar Galactica Thin Blue Line Corebook (page 123)
  • thedemonapostle