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Interstellar Alliance WSC-O White Star Command Cruiser: Difference between revisions

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[[File:Interstellar Alliance White Star Class Command Cruiser.jpg|thumb|500px|right]]
[[File:Interstellar Alliance White Star Class Command Cruiser.jpg|thumb|500px|right]]


'''Name''': White Star<br />'''Craft''': Interstellar Alliance WSC-O White Star Command Cruiser<br />'''Type''': Command Cruiser<br />'''Scale''': capital<br />'''Length''': 475.6 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 94; Skeleton: 9/+10<br />'''Crew Skill''': Astrogation: 6D+2; Capital Ship Gunnery: 11D; Capital Ship Piloting: 6D+2; Communications: 6D+2; Sensors: 6D+2<br />'''Passengers''': 700<br />'''Cargo Capacity''': 635 metric tons<br />'''Consumables''': 10 weeks<br />'''Hyperdrive''': x8<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 12<br />'''Atmosphere''': 450; 1,300 km/h<br />'''Hull''': 5D+2<br />'''Sensors'''
'''Name''': White Star<br />'''Craft''': Interstellar Alliance WSC-O White Star Command Cruiser<br />'''Type''': Command Cruiser<br />'''Scale''': capital<br />'''Length''': 475.6 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 94; Skeleton: 9/+10<br />'''Crew Skill''': Astrogation: 7D+2; Capital Ship Gunnery: 6D+1; Capital Ship Piloting: 7D+2; Communications: 7D+2; Sensors: 7D+2<br />'''Passengers''': 700<br />'''Cargo Capacity''': 1,400 metric tons<br />'''Consumables''': 10 weeks<br />'''Hyperdrive''': x8<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 12<br />'''Atmosphere''': 450; 1,300 km/h<br />'''Hull''': 5D+2<br />'''Sensors'''
*Passive: 40 / 1D+1
*Passive: 40 / 1D+1
*Scan: 80 / 2D+1
*Scan: 80 / 2D+1
*Search: 160 / 3D+2
*Search: 120 / 3D+2
*Focus: 4 / 5D
*Focus: 4 / 5D
'''Weapons'''
'''Weapons'''
*'''2 Neutron Laser Cannons'''
*'''2 Neutron Laser Cannons'''
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-15/35/75<br />Atmosphere Range: 2-30/70/150 km<br />Rate of fire: 1<br />Damage: 11D
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-15/35/75<br />Atmosphere Range: 2-30/70/150 km<br />Damage: 10D


*'''9 Fusion Cannons'''
*'''9 Fusion Cannons'''
: Fire Arc: 3 forward, 2 port, 2 starboard, 2 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-5/12/25<br />Atmosphere Range: 2-10/24/50 km<br />Rate of fire: 1<br />Damage: 4D+1
: Fire Arc: 3 forward, 2 port, 2 starboard, 2 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-3/8/15<br />Atmosphere Range: 2-6/16/30km<br />Damage: 4D


*'''5 Molecular Pulsars'''
*'''5 Molecular Pulsars'''
: Fire Arc: 4 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-5/12/25<br />Atmosphere Range: 2-10/24/50 km<br />Rate of fire: 3<br />Damage: 4D+1
: Fire Arc: 4 forward, 1 aft<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 4D<br />Space Range: 1-3/8/15<br />Atmosphere Range: 2-6/16/30km<br />Damage: 5D+2


*'''Energy Mine Launcher'''
*'''Energy Mine Launcher'''
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-15/35/75<br />Atmosphere Range: 2-30/70/150 km<br />Rate of fire: 3<br />Damage: 4D+1
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 4D<br />Space Range: 1-3/8/15<br />Atmosphere Range: 2-6/16/30km<br />Damage: 5D+2


*'''Electro-Pulse Gun'''
*'''Electro-Pulse Gun'''
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1-3/12/25<br />Atmosphere Range: 2-6/24/50 km<br />Rate of fire: 1<br />Damage: Ionizes 1D worth of control systems. This effect is 2D worth on starfighter or lesser scale vessels.  
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: capital ship gunnery<br />Fire Control: 5D<br />Space Range: 1/3/6<br />Atmosphere Range: 1-2/6/12km<br />Damage: Ionizes 1D worth of control systems. This effect is 2D worth on starfighter or lesser scale vessels.


'''Miscellaneous''':
'''Miscellaneous''':

Latest revision as of 21:28, 18 April 2020

Name: White Star
Craft: Interstellar Alliance WSC-O White Star Command Cruiser
Type: Command Cruiser
Scale: capital
Length: 475.6 meters
Skill: capital ship pilot
Crew: 94; Skeleton: 9/+10
Crew Skill: Astrogation: 7D+2; Capital Ship Gunnery: 6D+1; Capital Ship Piloting: 7D+2; Communications: 7D+2; Sensors: 7D+2
Passengers: 700
Cargo Capacity: 1,400 metric tons
Consumables: 10 weeks
Hyperdrive: x8
Nav Computer: yes
Maneuverability: 2D+2
Space: 12
Atmosphere: 450; 1,300 km/h
Hull: 5D+2
Sensors

  • Passive: 40 / 1D+1
  • Scan: 80 / 2D+1
  • Search: 120 / 3D+2
  • Focus: 4 / 5D

Weapons

  • 2 Neutron Laser Cannons
Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 5D
Space Range: 1-15/35/75
Atmosphere Range: 2-30/70/150 km
Damage: 10D
  • 9 Fusion Cannons
Fire Arc: 3 forward, 2 port, 2 starboard, 2 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 5D
Space Range: 1-3/8/15
Atmosphere Range: 2-6/16/30km
Damage: 4D
  • 5 Molecular Pulsars
Fire Arc: 4 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 4D
Space Range: 1-3/8/15
Atmosphere Range: 2-6/16/30km
Damage: 5D+2
  • Energy Mine Launcher
Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 4D
Space Range: 1-3/8/15
Atmosphere Range: 2-6/16/30km
Damage: 5D+2
  • Electro-Pulse Gun
Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 5D
Space Range: 1/3/6
Atmosphere Range: 1-2/6/12km
Damage: Ionizes 1D worth of control systems. This effect is 2D worth on starfighter or lesser scale vessels.

Miscellaneous:

  • Artificial Gravity: Yes
  • Crew: 94
  • Officers: 8
  • Pilots: 12
  • Sensor Operators: 20
  • Crewmen: 54
  • Average Crew Experience Level: Anla’shok Elite
  • Stealth: 14 (Base Difficulty to Detect Ship)
  • Atmospheric Capable
  • Bio-Adaptive Shielding
  • Enhanced Communications Array
  • Hybrid Engine (Gravitic/Biological)
  • Jump Point Generator
  • MedLab
  • Minbari Flight Computer
  • Self-Repairing
  • Skyhook Catapult (WSC-L only)

Ship Complement:

Source: