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Papogod PLM4 "Tembler" Light Fighter: Difference between revisions

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[[File:Papogod PLM4 Tembler Light Fighter.png|thumb|500px|right]]
[[File:Papogod PLM4 Tembler Light Fighter.png|thumb|500px|right]]


'''Name''': PLM4 Tembler<br />'''Craft''': Papogod PLM4 Tembler Light Fighter<br />'''Type''': Light Fighter<br />'''Scale''': starfighter<br />'''Length''': 18 meters (estimated)<br />'''Skill''': starfighter pilot<br />'''Crew''': 1<br />'''Cargo Capacity''': none<br />'''Consumables''': 8 days<br />'''Jump Drive''': x100<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D+1<br />'''Space''': 11<br />'''Atmosphere''': 435; 1,250 km/h<br />'''Hull''': 2D+2<br />'''Shields''': 1D<br />'''Sensors'''
'''Name''': PLM4 Tembler<br />'''Craft''': Papogod PLM4 Tembler Light Fighter<br />'''Type''': Light Fighter<br />'''Scale''': starfighter<br />'''Length''': 18 meters (estimated)<br />'''Skill''': starfighter pilot<br />'''Crew''': 1<br />'''Cargo Capacity''': none<br />'''Consumables''': 8 days<br />'''Jump Drive''': x100<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D+1<br />'''Space''': 8<br />'''Atmosphere''': 365; 1,050 km/h<br />'''Hull''': 3D+1<br />'''Shields''': 1D+2<br />'''Sensors'''
*Passive: 40/1D
*Passive: 40 / 1D
*Scan: 80/2D
*Scan: 80 / 2D
*Search: 120/3D
*Search: 160 / 3D
*Focus: 4/4D
*Focus: 4 / 4D
'''Weapons'''
'''Weapons'''
*'''3 Stream Lasers '''
*'''3 Stream Lasers '''
:Fire Arc: Forward Narrow<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/5/10<br />Atmosphere Range: 100-300/500/1,000m<br />Rate of fire: 6<br />Damage: 2D
:Fire Arc: Forward Narrow<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/5/10<br />Atmosphere Range: 100-300/500/1,000m<br />Rate of fire: 6<br />Damage: 3D
*'''4 Light Ordnance Hardpoints'''
*'''4 Light Ordnance Hardpoints'''
:Fire Arc: Forward Narrow<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: 3D
:Fire Arc: Forward Narrow<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: 3D
:*'''Snipe Missile'''
:*'''Snipe Missile'''
::Scale: starfighter<br />Space Range: 1-10/20/200<br />Atmosphere Range: 100-1,000/2,000/20,000m<br />Rate of fire: 1<br />Ammo: 2<br />Damage: 4D+1
::Scale: starfighter<br />Space Range: 1-10/20/200<br />Atmosphere Range: 100-1,000/2,000/20,000m<br />Rate of fire: 1<br />Ammo: 2<br />Damage: 5D+1
:*'''Brute Mk I Missile'''
:*'''Brute Mk I Missile'''
::Scale: starfighter<br />Space Range: 1-20/40/220<br />Atmosphere Range: 100-2,000/4,000/22,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 6D+1
::Scale: starfighter<br />Space Range: 1-20/40/220<br />Atmosphere Range: 100-2,000/4,000/22,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 7D+1
:*'''Brute Mk II Missile '''
:*'''Brute Mk II Missile '''
::Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 8D
::Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 9D
*'''Hi-Explosive Mine Tube'''
*'''Hi-Explosive Mine Tube'''
:Fire Arc: Aft Narrow<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: N/A<br />Atmosphere Range: N/A<br />Rate of fire: 1<br />Ammo: 10<br />Damage: 9D
:Fire Arc: Aft Narrow<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: N/A<br />Atmosphere Range: N/A<br />Rate of fire: 1<br />Ammo: 10<br />Damage: 10D
*'''Electronic Counter Measure Module'''
*'''Electronic Counter Measure Module'''
:Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -1D
:Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -1D

Latest revision as of 19:48, 9 July 2017

Name: PLM4 Tembler
Craft: Papogod PLM4 Tembler Light Fighter
Type: Light Fighter
Scale: starfighter
Length: 18 meters (estimated)
Skill: starfighter pilot
Crew: 1
Cargo Capacity: none
Consumables: 8 days
Jump Drive: x100
Nav Computer: yes
Maneuverability: 3D+1
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 3D+1
Shields: 1D+2
Sensors

  • Passive: 40 / 1D
  • Scan: 80 / 2D
  • Search: 160 / 3D
  • Focus: 4 / 4D

Weapons

  • 3 Stream Lasers
Fire Arc: Forward Narrow
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/5/10
Atmosphere Range: 100-300/500/1,000m
Rate of fire: 6
Damage: 3D
  • 4 Light Ordnance Hardpoints
Fire Arc: Forward Narrow
Crew: 1
Skill: starship gunnery
Fire Control: 3D
  • Snipe Missile
Scale: starfighter
Space Range: 1-10/20/200
Atmosphere Range: 100-1,000/2,000/20,000m
Rate of fire: 1
Ammo: 2
Damage: 5D+1
  • Brute Mk I Missile
Scale: starfighter
Space Range: 1-20/40/220
Atmosphere Range: 100-2,000/4,000/22,000m
Rate of fire: 1
Ammo: 1
Damage: 7D+1
  • Brute Mk II Missile
Scale: starfighter
Space Range: 1-20/40/240
Atmosphere Range: 100-2,000/4,000/24,000m
Rate of fire: 1
Ammo: 1
Damage: 9D
  • Hi-Explosive Mine Tube
Fire Arc: Aft Narrow
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: N/A
Atmosphere Range: N/A
Rate of fire: 1
Ammo: 10
Damage: 10D
  • Electronic Counter Measure Module
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -1D
  • Countermeasure Pod Dispenser
Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 3D
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Ammo: 10
Rate of fire: 1
Effects: Enemy Sensors & Fire Control -1D

Gear:

  • D-Drive
  • Matter/Antimatter Power Plant
  • Ejection Seat

Description: The Tembler is the light fighter of the Papogod. While it is decidedly less impressive than the Ecantona and the Ashearer, the design legacy of those heavier ships is clear with the Tembler, which is probably the most impressive pirate light fighter in history.

Origin's Official Guide to Privateer 2: The Darkeing

Temblers regenerate shields particularly fast. They wheel about, stop and then start quickly, making it hard to train your guns on them for very long. And as soon as you stop hitting them, they move away and regenerate their shields.

Source: