Chirichan CR2A Cruiser: Difference between revisions
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[[File:Chirichan CR2A Cruiser.png|thumb|500px|right]] | [[File:Chirichan CR2A Cruiser.png|thumb|500px|right]] | ||
'''Name''': CR2A<br />'''Craft''': Chirichan CR2A Cruiser<br />'''Type''': Cruiser<br />'''Scale''': capital<br />'''Length''': | '''Name''': CR2A<br />'''Craft''': Chirichan CR2A Cruiser<br />'''Type''': Cruiser<br />'''Scale''': capital<br />'''Length''': 500 meters (estimated)<br />'''Skill''': capital ship pilot<br />'''Crew''': 2,560; skeleton: 256/+10<br />'''Passengers''': 640 & 160 prisoners<br />'''Cargo Capacity''': 12,800 metric tons<br />'''Consumables''': 36 weeks<br />'''Primary Jump Drive''': x1<br />'''Secondary Jump Drive''': x10<br />'''Tertiary Jump Drive''': x100<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D<br />'''Space''': 4<br />'''Atmosphere''': 280; 800 km/h <br />'''Hull''': 8D+1<br />'''Shields''': 6D+2<br />'''Back-up Shields''': 3D+1<br />'''Sensors''' | ||
*Passive: | *Passive: 50 / 1D+1 | ||
*Scan: | *Scan: 100 / 2D+1 | ||
*Search: | *Search: 200 / 3D+2 | ||
*Focus: | *Focus: 50 / 5D | ||
'''Weapons''' | '''Weapons''' | ||
*'''6 Turret B's''' | *'''6 Turret B's''' | ||
:Fire Arc: Dual Gun Turret x3 (360°)<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/5/10<br />Atmosphere Range: 100-300/500/1,000m<br />Rate of fire: 7<br />Damage: | :Fire Arc: Dual Gun Turret x3 (360°)<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/5/10<br />Atmosphere Range: 100-300/500/1,000m<br />Rate of fire: 7<br />Damage: 3D | ||
*'''Electronic Counter Measure Module''' | *'''Electronic Counter Measure Module''' | ||
:Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -3D | :Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -3D | ||
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*Repair Bay Module x1: Allows the ship to repair buildings, other ships and vehicles that are as large as or smaller than itself. | *Repair Bay Module x1: Allows the ship to repair buildings, other ships and vehicles that are as large as or smaller than itself. | ||
*Ramscoop | *Ramscoop | ||
*Backup Sensor Array x1 | *Backup Sensor Array x1 | ||
*Backup Communications Array x1 | *Backup Communications Array x1 | ||
Latest revision as of 19:06, 9 July 2017

Name: CR2A
Craft: Chirichan CR2A Cruiser
Type: Cruiser
Scale: capital
Length: 500 meters (estimated)
Skill: capital ship pilot
Crew: 2,560; skeleton: 256/+10
Passengers: 640 & 160 prisoners
Cargo Capacity: 12,800 metric tons
Consumables: 36 weeks
Primary Jump Drive: x1
Secondary Jump Drive: x10
Tertiary Jump Drive: x100
Nav Computer: yes
Maneuverability: 2D
Space: 4
Atmosphere: 280; 800 km/h
Hull: 8D+1
Shields: 6D+2
Back-up Shields: 3D+1
Sensors
- Passive: 50 / 1D+1
- Scan: 100 / 2D+1
- Search: 200 / 3D+2
- Focus: 50 / 5D
Weapons
- 6 Turret B's
- Fire Arc: Dual Gun Turret x3 (360°)
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/5/10
Atmosphere Range: 100-300/500/1,000m
Rate of fire: 7
Damage: 3D
- Electronic Counter Measure Module
- Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -3D
Gear:
- Matter/Antimatter Reactor
- Akwende Drive: Primary FTL Drive.
- Morvan Drive: Secondary FTL Drive.
- D-Drive: Tertiary FTL Drive
- External Docking Port x2
- Apprehension Module x2: The ship may hold up to 80 prisoners per module for maximum security transport.
- Hospital Module x2: The ship may treat up to 32 injured characters simultaneously per module
- Industrial Manipulator Module x1: The ship may perform any industrial duty
- Emergency Stasis Unit: This accessory can place an entire ship's compliment (crew and passengers alike) into stasis for an indefinite period, provided it has a continuous source of electrical power.
- Repair Bay Module x1: Allows the ship to repair buildings, other ships and vehicles that are as large as or smaller than itself.
- Ramscoop
- Backup Sensor Array x1
- Backup Communications Array x1
- Escape Pod x32 (100 capacity per pod)
- Shelter Module x1: total hangar capacity is 45,000 m3.
- Carrier Systems x2: The ship may deploy and/or recover one child vehicle while it is actively moving per Carrier System.
Ship Complement:
Description: Chirichan Pirate Clan Cruiser.
Source:
- Wing Commander Encyclopedia: Cruiser CR2a
- The Wing Commander Role Playing Game (pages 418-419)
- thedemonapostle