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CIS ML2b "Faldari" Medium Fighter: Difference between revisions

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[[File:Central Intelligence Service ML2b Faldari Military Medium Fighter 2.png|thumb|500px|right]]
[[File:Central Intelligence Service ML2b Faldari Military Medium Fighter 2.png|thumb|500px|right]]


'''Name''': ML2b Faldari<br />'''Craft''': Central Intelligence Service ML2b Faldari Military Medium Fighter<br />'''Type''': Medium Fighter<br />'''Scale''': starfighter<br />'''Length''': 20 meters (estimated)<br />'''Skill''': starfighter pilot<br />'''Crew''': 1<br />'''Cargo Capacity''': None<br />'''Consumables''': 9 days<br />'''Jump Drive''': x10<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D<br />'''Space''': 12<br />'''Atmosphere''': 450; 1,300 km/h<br />'''Hull''': 7D<br />'''Shields''': 2D<br />'''Sensors'''
'''Name''': ML2b Faldari<br />'''Craft''': Central Intelligence Service ML2b Faldari Military Medium Fighter<br />'''Type''': Medium Fighter<br />'''Scale''': starfighter<br />'''Length''': 20 meters (estimated)<br />'''Skill''': starfighter pilot<br />'''Crew''': 1<br />'''Cargo Capacity''': None<br />'''Consumables''': 9 days<br />'''Jump Drive''': x100<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D<br />'''Space''': 9<br />'''Atmosphere''': 400; 1,150 km/h <br />'''Hull''': 4D+1<br />'''Shields''': 2D+1<br />'''Sensors'''
*Passive: 50/2D
*Passive: 40 / 1D
*Scan: 100/3D
*Scan: 80 / 2D
*Search: 150/4D
*Search: 160 / 3D
*Focus: 5/5D
*Focus: 4 / 4D
'''Weapons'''
'''Weapons'''
*'''4 Flux Beams Mk. II'''
*'''4 Flux Beams Mk. II'''
: Fire Arc: Forward Narrow<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/5/10<br />Atmosphere Range: 100-300/500/1,000m<br />Rate of fire: 7<br />Damage: 3D+1
: Fire Arc: Forward Narrow<br />Crew: 1<br />Scale: walker<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/5/10<br />Atmosphere Range: 100-300/500/1,000m<br />Rate of fire: 7<br />Damage: 4D+1
*'''5 Light Ordnance Hardpoints'''
*'''5 Light Ordnance Hardpoints'''
: Fire Arc: Forward Narrow<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: 2D
: Fire Arc: Forward Narrow<br />Crew: 1<br />Skill: starship gunnery<br />Fire Control: 3D
:*'''Snipe Missile'''
:*'''Snipe Missile'''
:: Scale: starfighter<br />Space Range: 1-10/20/200<br />Atmosphere Range: 100-1,000/2,000/20,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 4D+1
:: Scale: starfighter<br />Space Range: 1-10/20/200<br />Atmosphere Range: 100-1,000/2,000/20,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 5D+1
:*'''Brute Mk I Missile'''
:*'''Brute Mk I Missile'''
:: Scale: starfighter<br />Space Range: 1-20/40/220<br />Atmosphere Range: 100-2,000/4,000/22,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 6D+1
:: Scale: starfighter<br />Space Range: 1-20/40/220<br />Atmosphere Range: 100-2,000/4,000/22,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 7D+1
:* '''Brute Mk II Missile '''
:* '''Brute Mk II Missile '''
:: Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 8D
:: Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 9D
:*'''Python Missile'''
:*'''Python Missile'''
:: Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 10D
:: Scale: starfighter<br />Space Range: 1-20/40/240<br />Atmosphere Range: 100-2,000/4,000/24,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 11D
:*'''Banshee Missile'''
:*'''Banshee Missile'''
:: Scale: starfighter<br />Space Range: 1-20/40/160<br />Atmosphere Range: 100-2,000/4,000/16,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: None; Reduces Shields to Zero.
:: Scale: starfighter<br />Space Range: 1-20/40/160<br />Atmosphere Range: 100-2,000/4,000/16,000m<br />Rate of fire: 1<br />Ammo: 1<br />Damage: None; Reduces Shields to Zero.
*'''Stingray Torpedo'''
*'''Stingray Torpedo'''
: Fire Arc: Forward Narrow<br />Crew: 1<br />Scale: capital<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: 1-20/40/160<br />Atmosphere Range: 2-40/80/320km<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 8D
: Fire Arc: Forward Narrow<br />Crew: 1<br />Scale: capital<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-20/40/160<br />Atmosphere Range: 2-40/80/320km<br />Rate of fire: 1<br />Ammo: 1<br />Damage: 9D
*'''Hi-Explosive Mine Tube'''
*'''Hi-Explosive Mine Tube'''
: Fire Arc: Aft Narrow<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 2D<br />Space Range: N/A<br />Atmosphere Range: N/A<br />Rate of fire: 1<br />Ammo: 10<br />Damage: 9D
: Fire Arc: Aft Narrow<br />Crew: 1<br />Scale: starfighter<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: N/A<br />Atmosphere Range: N/A<br />Rate of fire: 1<br />Ammo: 10<br />Damage: 10D
*'''Electronic Counter Measure Module'''
*'''Electronic Counter Measure Module'''
:Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -2D
:Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -2D
*'''Countermeasure Pod Dispenser '''
*'''Countermeasure Pod Dispenser '''
:Fire Arc: aft<br />Crew: 1<br />Scale: starfighter<br />Skill: sensors<br />Fire Control: 2D<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Ammo: 10<br />Rate of fire: 1<br />Effects: Enemy Sensors & Fire Control -1D
:Fire Arc: aft<br />Crew: 1<br />Scale: starfighter<br />Skill: sensors<br />Fire Control: 3D<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Ammo: 10<br />Rate of fire: 1<br />Effects: Enemy Sensors & Fire Control -1D


'''Gear''':
'''Gear''':
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*Signal Filter: If infection with the BSE Virus is indicated, a Difficulty 25 Communications roll may be made in order to avoid its effects.
*Signal Filter: If infection with the BSE Virus is indicated, a Difficulty 25 Communications roll may be made in order to avoid its effects.


'''Description''': The Faldari is a mid-range heavy fighter available on the private market in the Tri-System. The design was followed by the Faldari MK II, a significantly cost-reduced design.
'''Description''': The ML2b, more generally known as the Military Medium, is the Tri-System Military's middleweight starfighter. With at least six missile mounts, four Flux Beam MkII cannons, fine maneuverability and excellent speed, the ML2B is a serious threat to all enemies of law & order.


One of the Tri-System's most well known pilots, Lerissa du Voille, flies the Faldari. Other noted Faldari pilots include Louissa Phillips, daughter of Hendri Phillips, and Melissa Banks, on again off again girlfriend of Vel Ricaud. Less reputable mercenaries frequently fly Faldari: four of the fighters defended The Buckaroo Boys, a murderous band.
C321_345B is listed in the CCN vehicle registry as a Faldari of 3 years' service, while K465_549G is a Faldari MK II with 4 years. All other information is restricted.  
 
The Faldari entered service before 2786. Notable Faldari include F902_466J (2786) and I552_235G (classified).


'''Source''':
'''Source''':

Latest revision as of 18:27, 7 July 2017

Name: ML2b Faldari
Craft: Central Intelligence Service ML2b Faldari Military Medium Fighter
Type: Medium Fighter
Scale: starfighter
Length: 20 meters (estimated)
Skill: starfighter pilot
Crew: 1
Cargo Capacity: None
Consumables: 9 days
Jump Drive: x100
Nav Computer: yes
Maneuverability: 3D
Space: 9
Atmosphere: 400; 1,150 km/h
Hull: 4D+1
Shields: 2D+1
Sensors

  • Passive: 40 / 1D
  • Scan: 80 / 2D
  • Search: 160 / 3D
  • Focus: 4 / 4D

Weapons

  • 4 Flux Beams Mk. II
Fire Arc: Forward Narrow
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/5/10
Atmosphere Range: 100-300/500/1,000m
Rate of fire: 7
Damage: 4D+1
  • 5 Light Ordnance Hardpoints
Fire Arc: Forward Narrow
Crew: 1
Skill: starship gunnery
Fire Control: 3D
  • Snipe Missile
Scale: starfighter
Space Range: 1-10/20/200
Atmosphere Range: 100-1,000/2,000/20,000m
Rate of fire: 1
Ammo: 1
Damage: 5D+1
  • Brute Mk I Missile
Scale: starfighter
Space Range: 1-20/40/220
Atmosphere Range: 100-2,000/4,000/22,000m
Rate of fire: 1
Ammo: 1
Damage: 7D+1
  • Brute Mk II Missile
Scale: starfighter
Space Range: 1-20/40/240
Atmosphere Range: 100-2,000/4,000/24,000m
Rate of fire: 1
Ammo: 1
Damage: 9D
  • Python Missile
Scale: starfighter
Space Range: 1-20/40/240
Atmosphere Range: 100-2,000/4,000/24,000m
Rate of fire: 1
Ammo: 1
Damage: 11D
  • Banshee Missile
Scale: starfighter
Space Range: 1-20/40/160
Atmosphere Range: 100-2,000/4,000/16,000m
Rate of fire: 1
Ammo: 1
Damage: None; Reduces Shields to Zero.
  • Stingray Torpedo
Fire Arc: Forward Narrow
Crew: 1
Scale: capital
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-20/40/160
Atmosphere Range: 2-40/80/320km
Rate of fire: 1
Ammo: 1
Damage: 9D
  • Hi-Explosive Mine Tube
Fire Arc: Aft Narrow
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: N/A
Atmosphere Range: N/A
Rate of fire: 1
Ammo: 10
Damage: 10D
  • Electronic Counter Measure Module
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -2D
  • Countermeasure Pod Dispenser
Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 3D
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Ammo: 10
Rate of fire: 1
Effects: Enemy Sensors & Fire Control -1D

Gear:

  • D-Drive
  • Matter/Antimatter Power Plant
  • Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.
  • BSE Virus Generator (x2): This accessory allows a vehicle's crew to attempt to infect a target craft with a disabling computer virus as an attack action. The Difficulty of the attack action equals 25 times x, where x is a whole number from one to three. If successful, the target craft is immobilized and its shields drop for a number of seconds equal to the degree of success. The effects of this accessory may be blocked by a successful Signal Filter Communications Save.
  • Signal Filter: If infection with the BSE Virus is indicated, a Difficulty 25 Communications roll may be made in order to avoid its effects.

Description: The ML2b, more generally known as the Military Medium, is the Tri-System Military's middleweight starfighter. With at least six missile mounts, four Flux Beam MkII cannons, fine maneuverability and excellent speed, the ML2B is a serious threat to all enemies of law & order.

C321_345B is listed in the CCN vehicle registry as a Faldari of 3 years' service, while K465_549G is a Faldari MK II with 4 years. All other information is restricted.

Source: