Duro Merchant: Difference between revisions
Created page with "{| border="1" cellpadding="1" cellspacing="1" style="width: 427px; height: 552px" | align="left" valign="top"| *'''''Character Name:''''' *'''''Type:''''' Duro Merchant *'''''Gen..." |
imported>JundlandBanshee m Edited template to match source material. |
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*'''''Character Name:''''' | *'''''Character Name:''''' | ||
*'''''Type:''''' Duro Merchant | *'''''Type:''''' Duro Merchant | ||
*'''''Gender/Species:''''' /[[ | *'''''Gender/Species:''''' /[[Duros]] | ||
*'''''Age:''''' | *'''''Age:''''' | ||
*'''''Height:''''' | *'''''Height:''''' | ||
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*Value | *Value | ||
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*'''Strength | *'''Strength 2D+1''' | ||
*Brawling | *Brawling | ||
*Climbing/ Jumping | *Climbing/ Jumping | ||
*Lifting | |||
*Stamina | *Stamina | ||
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*Starfighter piloting | *Starfighter piloting | ||
*Starship gunnery | *Starship gunnery | ||
Starship Shields | *Starship Shields | ||
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*'''Technical 3D+2''' | *'''Technical 3D+2''' | ||
Latest revision as of 03:28, 11 October 2015
"So I'm dodging these TIE fighters, zooming through the orbital shipyards, when a massive container ship pulls right ount into my flight path..."
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Skill Bonus: +2D for every 1D placed in any Mechanical skill listed on this template. None |
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Equipment: Blaster pistol (4D), datapad, vacuum suit, 1,000 credits.
Background: Growing up on Duro, you heard plenty of stories about your great grand-uncle, a famous spacer who flew illegal cargoes for the Hutts. You never met him, but he always seemed to be with you because you remembered the exciting tales of his smuggling adventures. Now you've begun your own saga, sneaking cargoes past Imperial Customs and starport security. You've just started to tell talkes of your own exploits. The legends about you will only grow with every smuggling run you make and every adversary you skillfully evade or defeat.
Personality: You're cool, calm and collected, especially when in the comforting confines of a starship. The only time you really get excited is when you're regaling your comrades with stories of your past exploits.
Objectives: Nobody's going to remember you unless you forge some legends of your own. You want to keep running on the edge of the law, blasting your way from one smuggling job to another. Anything that'll make a good story.
Connection With Other Characters: Any smuggler crew might have accepted you for your piloting abilities, or to prove some of the tales you've been bragging about.
Source:
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