Average Chiss: Difference between revisions
Appearance
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Near-Human [[File:Chisses.jpg|right|thumb]] | Near-Human [[File:Chisses.jpg|right|thumb]] | ||
'''Dexterity:''' 2D | '''Dexterity:''' 2D<br /> | ||
'''Knowledge:''' 2D<br /> | |||
'''Knowledge:''' 2D | '''Mechanical:''' 2D<br /> | ||
'''Perception:''' 2D<br /> | |||
'''Mechanical:''' 2D | '''Strength:''' 2D<br /> | ||
'''Technical:''' 2D<br /> | |||
'''Perception:''' 2D | '''Move:''' 10<br /> | ||
Size: 1.6 to 2.1 meters tall. | |||
'''Strength:''' 2D | |||
'''Technical:''' 2D | |||
'''Move:''' 10 | |||
'''Special Abilities:''' | '''Special Abilities:''' | ||
Low Light Vision: Chiss can see twice as far as a normal human in poor lighting conditions. | Low Light Vision: [[Chiss]] can see twice as far as a normal human in poor lighting conditions. | ||
'''Skill Bonuses:''' At the time of character creation only, Chiss characters gain 2D for every one die they assign to the Tactics, Command, and Scholar: Art skills. | '''Skill Bonuses:''' At the time of character creation only, Chiss characters gain 2D for every one die they assign to the Tactics, Command, and Scholar: Art skills. | ||
'''Tactics:''' Chiss characters receive a permanent +1D bonus to all Tactics skill rolls. | '''Tactics:''' Chiss characters receive a permanent +1D bonus to all Tactics skill rolls. | ||
Latest revision as of 02:56, 1 June 2012
Near-Human

Dexterity: 2D
Knowledge: 2D
Mechanical: 2D
Perception: 2D
Strength: 2D
Technical: 2D
Move: 10
Size: 1.6 to 2.1 meters tall.
Special Abilities:
Low Light Vision: Chiss can see twice as far as a normal human in poor lighting conditions.
Skill Bonuses: At the time of character creation only, Chiss characters gain 2D for every one die they assign to the Tactics, Command, and Scholar: Art skills.
Tactics: Chiss characters receive a permanent +1D bonus to all Tactics skill rolls.