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	<title>Neural Inhibitor - Revision history</title>
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	<updated>2026-08-01T15:49:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://epd6.com/index.php?title=Neural_Inhibitor&amp;diff=4730&amp;oldid=prev</id>
		<title>WikiSysop: Created page with &quot;Neural Inhibitor&lt;br /&gt;Model: Mennotor DAS-430 Neural Inhibitor&lt;br /&gt;Type: Portable rail gun&lt;br /&gt;Scale: Character&lt;br /&gt;Skill: Firearms: rail gun&lt;br /&gt;Ammo: 240&lt;br /&gt;Cost: 5,000 (...&quot;</title>
		<link rel="alternate" type="text/html" href="https://epd6.com/index.php?title=Neural_Inhibitor&amp;diff=4730&amp;oldid=prev"/>
		<updated>2010-12-30T01:34:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Neural Inhibitor&amp;lt;br /&amp;gt;Model: Mennotor DAS-430 Neural Inhibitor&amp;lt;br /&amp;gt;Type: Portable rail gun&amp;lt;br /&amp;gt;Scale: Character&amp;lt;br /&amp;gt;Skill: Firearms: rail gun&amp;lt;br /&amp;gt;Ammo: 240&amp;lt;br /&amp;gt;Cost: 5,000 (...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Neural Inhibitor&amp;lt;br /&amp;gt;Model: Mennotor DAS-430 Neural Inhibitor&amp;lt;br /&amp;gt;Type: Portable rail gun&amp;lt;br /&amp;gt;Scale: Character&amp;lt;br /&amp;gt;Skill: Firearms: rail gun&amp;lt;br /&amp;gt;Ammo: 240&amp;lt;br /&amp;gt;Cost: 5,000 (rifle), 4,000 (pistol); 750 (ammo)&amp;lt;br /&amp;gt;Availability: 4, R or X&amp;lt;br /&amp;gt;Fire Rate: 4&amp;lt;br /&amp;gt;Range: 3-20/50/150 (rifle), 3-10/25/50 (pistol)&amp;lt;br /&amp;gt;Damage: 3D+1 (from impact), 6D (stun damage from neurotoxins)&amp;lt;br /&amp;gt;Game Notes: If the neurotoxin achieves an unconscious result, the victim must make a Difficult stamina rolls after five minutes to revive. After another five minutes, the difficulty is reduced to Moderate. After another two minutes, the difficulty to revive is Easy. Targets weighing over 150 kilograms reduce the difficulty to revive by one level (Difficult becomes Moderate) and make stamina rolls at four minutes, three minutes and one minute; targets over 300 kilograms reduce the difficulty to revive by two levels (Difficult becomes Easy) and make stamina rolls at two minutes, one minute and one minute.&amp;lt;br /&amp;gt;Source: Galaxy Guide 10: Bounty Hunters (pages 83-84), Gundark’s Fantastic Technology (page 19)&lt;/div&gt;</summary>
		<author><name>WikiSysop</name></author>
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