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	<id>https://epd6.com/index.php?action=history&amp;feed=atom&amp;title=Damage</id>
	<title>Damage - Revision history</title>
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	<updated>2026-11-14T11:49:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://epd6.com/index.php?title=Damage&amp;diff=28446&amp;oldid=prev</id>
		<title>imported&gt;Thedemonapostle: Created page with &quot;&#039;&#039;&#039;Character Damage Chart&#039;&#039;&#039;&lt;br/ &gt;Damage Roll &gt; Strength Roll By: Effect *0-3 Stunned *4-8 Wounded *9-12 Incapacitated *13-15 Mortally Wounded *16+ Killed  &#039;&#039;&#039;Stunned&#039;&#039;&#039;: Stun...&quot;</title>
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		<updated>2016-03-16T01:04:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Character Damage Chart&amp;#039;&amp;#039;&amp;#039;&amp;lt;br/ &amp;gt;Damage Roll &amp;gt; Strength Roll By: Effect *0-3 Stunned *4-8 Wounded *9-12 Incapacitated *13-15 Mortally Wounded *16+ Killed  &amp;#039;&amp;#039;&amp;#039;Stunned&amp;#039;&amp;#039;&amp;#039;: Stun...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Character Damage Chart&amp;#039;&amp;#039;&amp;#039;&amp;lt;br/ &amp;gt;Damage Roll &amp;gt; Strength Roll By: Effect&lt;br /&gt;
*0-3 Stunned&lt;br /&gt;
*4-8 Wounded&lt;br /&gt;
*9-12 Incapacitated&lt;br /&gt;
*13-15 Mortally Wounded&lt;br /&gt;
*16+ Killed&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stunned&amp;#039;&amp;#039;&amp;#039;: Stunned characters suffer a penalty of -ID to skill and attribute rolls for the rest of the round and for the next round. A stun no longer penalizes a character after the second round, but it is still &amp;quot;affecting&amp;quot; him for half an hour unless the character rests for one minute.&lt;br /&gt;
&lt;br /&gt;
If a character is being &amp;quot;affected&amp;quot; from a number of stuns equal to the number before the &amp;quot;D&amp;quot; for the character&amp;#039;s Strength, the character is knocked unconscious for 2D minutes. A character making an Easy first aid total can revive an unconscious character.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wounded&amp;#039;&amp;#039;&amp;#039;: Wounded characters fall prone and can take no actions for the rest of the round. The character suffers a penalty of -1D to skill and attribute rolls until he heals (through medpacs or natural rest). A character who is wounded a second time is wounded twice.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wounded Twice&amp;#039;&amp;#039;&amp;#039;: A character who&amp;#039;s wounded twice falls prone and can take no actions for the rest of the round. The character suffers a penalty of -2D to all skill and attribute rolls until he is healed. A wounded twice character who is wounded again is incapacitated.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Incapacitated&amp;#039;&amp;#039;&amp;#039;: An incapacitated character falls prone and is knocked unconscious for 10D minutes. The character can&amp;#039;t do anything until healed. An incapacitated character who is wounded or incapacitated again becomes mortally wounded.&lt;br /&gt;
&lt;br /&gt;
A character making a Moderate first aid total can revive an incapacitated character. The incapacitated character is now awake, but is groggy, cannot use skills, and can only move at half his &amp;quot;cautious&amp;quot; rate.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mortally Wounded&amp;#039;&amp;#039;&amp;#039;: A mortally wounded character falls prone and is unconscious. The character can&amp;#039;t do anything until healed. The character may die — at the end of each round, roll 2D. If the roll is less than the number of rounds that the character has been mortally wounded, the character dies. A mortally wounded character who is incapacitated or mortally wounded again is killed.&lt;br /&gt;
&lt;br /&gt;
A character making a Moderate first aid total can &amp;quot;stabilize&amp;quot; a mortally wounded character. The character is still mortally wounded but will survive if a medpac or bacta tank is used on him within one hour (Moderate first aid total); otherwise, he dies. (This is different from healing a character with a medpac; see &amp;quot;Healing.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Killed&amp;#039;&amp;#039;&amp;#039;: A killed character is ... killed. Start rolling up a new character.&lt;/div&gt;</summary>
		<author><name>imported&gt;Thedemonapostle</name></author>
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